| Literature DB >> 19123645 |
Erik Alerstam1, Tomas Svensson, Stefan Andersson-Engels.
Abstract
General-purpose computing on graphics processing units (GPGPU) is shown to dramatically increase the speed of Monte Carlo simulations of photon migration. In a standard simulation of time-resolved photon migration in a semi-infinite geometry, the proposed methodology executed on a low-cost graphics processing unit (GPU) is a factor 1000 faster than simulation performed on a single standard processor. In addition, we address important technical aspects of GPU-based simulations of photon migration. The technique is expected to become a standard method in Monte Carlo simulations of photon migration.Mesh:
Year: 2008 PMID: 19123645 DOI: 10.1117/1.3041496
Source DB: PubMed Journal: J Biomed Opt ISSN: 1083-3668 Impact factor: 3.170