| Literature DB >> 19025464 |
Christoph Klimmt1, Albert Rizzo, Peter Vorderer, Jan Koch, Till Fischer.
Abstract
Based on theoretical assumptions from film psychology and their application to video games, the hypothesis is tested that suspense is a major factor in video game enjoyment. A first-person shooter game was experimentally manipulated to create either a low level or a high level of suspense. Sixty-three participants were randomly assigned to experimental conditions; enjoyment was assessed after playing by a 10-item rating scale. Results support the assumption that suspense is a driver of video game enjoyment.Entities:
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Year: 2009 PMID: 19025464 DOI: 10.1089/cpb.2008.0060
Source DB: PubMed Journal: Cyberpsychol Behav ISSN: 1094-9313