Literature DB >> 18158668

A gaming approach to learning medical microbiology: students' experiences of flow.

Adriana A Beylefeld1, Magdalena C Struwig.   

Abstract

BACKGROUND: There is a growing awareness in medical education of general skills(1) required for lifelong learning. Such skills are best achieved when students experience positive affective states while they are learning, as put forth by the Csikszentmihalyian theory of flow. This study describes how a quiz-type board game was used in the School of Medicine of the Faculty of Health Sciences at the University of the Free State to address students' negativity towards medical microbiology.
METHODS: The study population consisted of third-year medical students who had recently completed the Infections module of the undergraduate Learning Programme for Professional Medicine.
RESULTS: Data gathered by means of two questionnaire surveys and direct observation showed that the game impacted positively on students' perceptions of and attitudes towards medical microbiology as a subject. A high perceived probability of the game contributing to the acquisition of general skills was recorded, since the experience of positive affect during the process of informal learning went hand-in-hand with heightened team effort and spontaneous communication.
CONCLUSIONS: This article may be of value to health educators who wish to supplement formal teaching with informal learning so as to enhance not only the recall of factual knowledge, but also the advancement of general skills.

Mesh:

Year:  2007        PMID: 18158668     DOI: 10.1080/01421590701601550

Source DB:  PubMed          Journal:  Med Teach        ISSN: 0142-159X            Impact factor:   3.650


  10 in total

1.  Educational card games to teach pharmacotherapeutics in an advanced pharmacy practice experience.

Authors:  Sean M Barclay; Meghan N Jeffres; Ragini Bhakta
Journal:  Am J Pharm Educ       Date:  2011-03-10       Impact factor: 2.047

2.  A pilot study on case-based learning (CBL) in medical microbiology; students perspective.

Authors:  Mahima Lall; Karuna Datta
Journal:  Med J Armed Forces India       Date:  2021-02-02

3.  Virtual Training of the Myosignal.

Authors:  Bernhard Terlaak; Hanneke Bouwsema; Corry K van der Sluis; Raoul M Bongers
Journal:  PLoS One       Date:  2015-09-09       Impact factor: 3.240

4.  Student perceptions of gamified audience response system interactions in large group lectures and via lecture capture technology.

Authors:  Robin K Pettit; Lise McCoy; Marjorie Kinney; Frederic N Schwartz
Journal:  BMC Med Educ       Date:  2015-05-22       Impact factor: 2.463

5.  Investigating the effectiveness of an educational card game for learning how human immunology is regulated.

Authors:  TzuFen Su; Meng-Tzu Cheng; Shu-Hua Lin
Journal:  CBE Life Sci Educ       Date:  2014       Impact factor: 3.325

Review 6.  A review of antimicrobial stewardship training in medical education.

Authors:  Sarah L Silverberg; Vanessa E Zannella; Drew Countryman; Ana Patricia Ayala; Erica Lenton; Farah Friesen; Marcus Law
Journal:  Int J Med Educ       Date:  2017-10-12

7.  A Game-Based Approach to Teaching and Learning Anatomy of the Liver and Portal Venous System.

Authors:  Robert V Hill; Zeinab Nassrallah
Journal:  MedEdPORTAL       Date:  2018-03-22

8.  Development and effectiveness of an educational card game as supplementary material in understanding selected topics in biology.

Authors:  Arnel F Gutierrez
Journal:  CBE Life Sci Educ       Date:  2014       Impact factor: 3.325

9.  Intersecting Virtual Patients and Microbiology: Fostering a culture of learning.

Authors:  David McCarthy; Ciaran O'Gorman; Gerard Gormley
Journal:  Ulster Med J       Date:  2015-10

10.  Development and Evaluation of a New Serious Game for Continuing Medical Education of General Practitioners (Hygie): Double-Blinded Randomized Controlled Trial.

Authors:  Louis-Baptiste Jaunay; Philippe Zerr; Lino Peguin; Léandre Renouard; Anne-Sophie Ivanoff; Hervé Picard; James Griffith; Olivier Chassany; Martin Duracinsky
Journal:  J Med Internet Res       Date:  2019-11-20       Impact factor: 5.428

  10 in total

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