| Literature DB >> 17066750 |
Martin Cloutier1, Robert Ladouceur, Serge Sévigny.
Abstract
The authors examined the effect of messages and pauses, presented on video lottery terminal screens, on erroneous beliefs and persistence to play. At posttest, the strength of erroneous beliefs was lower for participants who received messages conveying information about randomness in gambling as compared to those who received pauses. Pauses also diminished the strength of erroneous beliefs, and there was no difference between the effects of pauses and messages on the number of games played. The authors discuss these results in terms of the use of messages and pauses on video lottery terminals as a strategy for promoting responsible gambling.Entities:
Mesh:
Year: 2006 PMID: 17066750 DOI: 10.3200/JRLP.140.5.434-438
Source DB: PubMed Journal: J Psychol ISSN: 0022-3980