Literature DB >> 17063969

Perceptual issues in the use of head-mounted visual displays.

Robert Patterson1, Marc D Winterbottom, Byron J Pierce.   

Abstract

OBJECTIVE: We provide a review and analysis of much of the published literature on visual perception issues that impact the design and use of head-mounted displays (HMDs).
BACKGROUND: Unlike the previous literature on HMDs, this review draws heavily from the basic vision literature in order to help provide insight for future design solutions for HMDs.
METHOD: Included in this review are articles and books found cited in other works as well as articles and books obtained from an Internet search.
RESULTS: Issues discussed include the effect of brightness and contrast on depth of field, dark focus, dark vergence, and perceptual constancy; the effect of accommodation-vergence synergy on perceptual constancy, eyestrain, and discomfort; the relationship of field of view to the functioning of different visual pathways and the types of visual-motor tasks mediated by them; the relationship of binocular input to visual suppression; and the importance of head movements, head tracking, and display update lag.
CONCLUSION: This paper offers a set of recommendations for the design and use of HMDs. APPLICATION: Consideration of the basic vision literature will provide insight for future design solutions for HMDs.

Entities:  

Mesh:

Year:  2006        PMID: 17063969     DOI: 10.1518/001872006778606877

Source DB:  PubMed          Journal:  Hum Factors        ISSN: 0018-7208            Impact factor:   2.888


  8 in total

1.  Visually induced motion sickness can be alleviated by pleasant odors.

Authors:  Behrang Keshavarz; Daniela Stelzmann; Aurore Paillard; Heiko Hecht
Journal:  Exp Brain Res       Date:  2015-01-30       Impact factor: 1.972

2.  Effects of using immersive virtual reality on time and steps during a locomotor task in young adults.

Authors:  Alexandre Renaux; Frédéric Muhla; Fabien Clanché; Philippe Meyer; Séverine Maïaux; Sophie Colnat-Coulbois; Gérome Gauchard
Journal:  PLoS One       Date:  2022-10-10       Impact factor: 3.752

3.  Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality.

Authors:  Sergo Martirosov; Marek Bureš; Tomáš Zítka
Journal:  Virtual Real       Date:  2021-05-19       Impact factor: 4.697

4.  Substitutional reality system: a novel experimental platform for experiencing alternative reality.

Authors:  Keisuke Suzuki; Sohei Wakisaka; Naotaka Fujii
Journal:  Sci Rep       Date:  2012-06-21       Impact factor: 4.379

5.  Sensor and display human factors based design constraints for head mounted and tele-operation systems.

Authors:  Andre Harrison; Linda Mullins; Ralph Etienne-Cummings
Journal:  Sensors (Basel)       Date:  2011-01-27       Impact factor: 3.576

6.  Visual Evoked Potential Using Head-Mounted Display Versus Cathode Ray Tube: A Pilot Study.

Authors:  Hyo Seon Choi; Sang Hee Im; Yong Kyun Kim; Sang Chul Lee
Journal:  Ann Rehabil Med       Date:  2016-04-25

7.  Experimental identification of the behaviour of and lateral forces from freely-walking pedestrians on laterally oscillating structures in a virtual reality environment.

Authors:  Mateusz Bocian; John H G Macdonald; Jeremy F Burn; David Redmill
Journal:  Eng Struct       Date:  2015-12-15       Impact factor: 4.471

8.  Use of cues in virtual reality depends on visual feedback.

Authors:  Jacqueline M Fulvio; Bas Rokers
Journal:  Sci Rep       Date:  2017-11-22       Impact factor: 4.379

  8 in total

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