Literature DB >> 16968678

Determinants of offline processing of visual information for the control of reaching movements.

Pierre-Michel Bernier1, Romeo Chua, Ian M Franks, Michael A Khan.   

Abstract

The authors investigated the use of visual feedback as a form of knowledge of results (KR) for the control of rapid (200-250 ms) reaching movements in 40 participants. They compared endpoint accuracy and intraindividual variability of a full-vision group (FV) with those of no-vision groups provided with KR regarding (a) the endpoint in numerical form, (b) the endpoint in visual form, or (c) the endpoint and the trajectory in visual form (DEL). The FV group was more accurate and less variable than were the no-vision groups, and the analysis of limb trajectory variability indicated that their superior performance resulted primarily from better movement planning rather than from online visual processes. The FV group outperformed the DEL group even though both groups were obtaining the same amount of spatial visual information from every movement. That finding suggests that the effectiveness with which visual feedback is processed offline is not a simple function of the amount of visual information available, but depends on how that information is presented.

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Year:  2006        PMID: 16968678     DOI: 10.3200/JMBR.38.5.331-338

Source DB:  PubMed          Journal:  J Mot Behav        ISSN: 0022-2895            Impact factor:   1.328


  5 in total

1.  Randomizing visual feedback in manual aiming: reminiscence of the previous trial condition and prior knowledge of feedback availability.

Authors:  Darian T Cheng; Marlene Luis; Luc Tremblay
Journal:  Exp Brain Res       Date:  2008-06-17       Impact factor: 1.972

2.  Distinct and flexible rates of online control.

Authors:  John de Grosbois; Luc Tremblay
Journal:  Psychol Res       Date:  2017-07-21

3.  Real-time error detection but not error correction drives automatic visuomotor adaptation.

Authors:  Mark R Hinder; Stephan Riek; James R Tresilian; Aymar de Rugy; Richard G Carson
Journal:  Exp Brain Res       Date:  2009-10-15       Impact factor: 1.972

4.  Rapid assessment of hand reaching using virtual reality and application in cerebellar stroke.

Authors:  E L Isenstein; T Waz; A LoPrete; Y Hernandez; E J Knight; A Busza; D Tadin
Journal:  PLoS One       Date:  2022-09-29       Impact factor: 3.752

5.  Visual feedback is not necessary for the learning of novel dynamics.

Authors:  David W Franklin; Udell So; Etienne Burdet; Mitsuo Kawato
Journal:  PLoS One       Date:  2007-12-19       Impact factor: 3.240

  5 in total

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