Literature DB >> 15767873

The development of a symptom questionnaire for assessing virtual reality viewing using a head-mounted display.

Shelly L Ames1, James S Wolffsohn, Neville A McBrien.   

Abstract

PURPOSE: Virtual reality devices, including virtual reality head-mounted displays, are becoming increasingly accessible to the general public as technological advances lead to reduced costs. However, there are numerous reports that adverse effects such as ocular discomfort and headache are associated with these devices. To investigate these adverse effects, questionnaires that have been specifically designed for other purposes such as investigating motion sickness have often been used. The primary purpose of this study was to develop a standard questionnaire for use in investigating symptoms that result from virtual reality viewing. In addition, symptom duration and whether priming subjects elevates symptom ratings were also investigated.
METHODS: A list of the most frequently reported symptoms following virtual reality viewing was determined from previously published studies and used as the basis for a pilot questionnaire. The pilot questionnaire, which consisted of 12 nonocular and 11 ocular symptoms, was administered to two groups of eight subjects. One group was primed by having them complete the questionnaire before immersion; the other group completed the questionnaire postviewing only. Postviewing testing was carried out immediately after viewing and then at 2-min intervals for a further 10 min.
RESULTS: Priming subjects did not elevate symptom ratings; therefore, the data were pooled and 16 symptoms were found to increase significantly. The majority of symptoms dissipated rapidly, within 6 min after viewing. Frequency of endorsement data showed that approximately half of the symptoms on the pilot questionnaire could be discarded because <20% of subjects experienced them.
CONCLUSIONS: Symptom questionnaires to investigate virtual reality viewing can be administered before viewing, without biasing the findings, allowing calculation of the amount of change from pre- to postviewing. However, symptoms dissipate rapidly and assessment of symptoms needs to occur in the first 5 min postviewing. Thirteen symptom questions, eight nonocular and five ocular, were determined to be useful for a questionnaire specifically related to virtual reality viewing using a head-mounted display.

Entities:  

Mesh:

Year:  2005        PMID: 15767873     DOI: 10.1097/01.opx.0000156307.95086.6

Source DB:  PubMed          Journal:  Optom Vis Sci        ISSN: 1040-5488            Impact factor:   1.973


  22 in total

1.  Visual Fatigue Induced by Viewing a Tablet Computer with a High-resolution Display.

Authors:  Dong Ju Kim; Chi Yeon Lim; Namyi Gu; Choul Yong Park
Journal:  Korean J Ophthalmol       Date:  2017-07-18

2.  The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation.

Authors:  Susanna Pardini; Silvia Gabrielli; Marco Dianti; Caterina Novara; Gesualdo M Zucco; Ornella Mich; Stefano Forti
Journal:  Int J Environ Res Public Health       Date:  2022-06-13       Impact factor: 4.614

3.  Influence of stereopsis and abnormal binocular vision on ocular and systemic discomfort while watching 3D television.

Authors:  S-H Kim; Y-W Suh; C Yun; E-J Yoo; J-H Yeom; Y A Cho
Journal:  Eye (Lond)       Date:  2013-08-09       Impact factor: 3.775

4.  A survey of visually induced symptoms and associated factors in spectators of three dimensional stereoscopic movies.

Authors:  Angelo G Solimini; Alice Mannocci; Domitilla Di Thiene; Giuseppe La Torre
Journal:  BMC Public Health       Date:  2012-09-13       Impact factor: 3.295

5.  Are there side effects to watching 3D movies? A prospective crossover observational study on visually induced motion sickness.

Authors:  Angelo G Solimini
Journal:  PLoS One       Date:  2013-02-13       Impact factor: 3.240

6.  Effects of yogic eye exercises on eye fatigue in undergraduate nursing students.

Authors:  Sang-Dol Kim
Journal:  J Phys Ther Sci       Date:  2016-06-28

7.  The effect of Vaccinium uliginosum extract on tablet computer-induced asthenopia: randomized placebo-controlled study.

Authors:  Choul Yong Park; Namyi Gu; Chi-Yeon Lim; Jong-Hyun Oh; Minwook Chang; Martha Kim; Moo-Yong Rhee
Journal:  BMC Complement Altern Med       Date:  2016-08-18       Impact factor: 3.659

8.  Comparison of Objective and Subjective Changes Induced by Multiple-Pinhole Glasses and Single-Pinhole Glasses.

Authors:  Won Soo Kim; In Ki Park; Young Kee Park; Yeoun Sook Chun
Journal:  J Korean Med Sci       Date:  2017-05       Impact factor: 2.153

9.  Augmented Reality-Based Rehabilitation of Gait Impairments: Case Report.

Authors:  Jeremia Philipp Oskar Held; Kevin Yu; Connor Pyles; Janne Marieke Veerbeek; Felix Bork; Sandro-Michael Heining; Nassir Navab; Andreas Rüdiger Luft
Journal:  JMIR Mhealth Uhealth       Date:  2020-05-26       Impact factor: 4.773

10.  Effects on the Ocular Surface from Reading on Different Smartphone Screens: A Prospective Randomized Controlled Study.

Authors:  Kelan Yuan; Haiping Zhu; Yujie Mou; Yaying Wu; Jingliang He; Xiaodan Huang; Xiuming Jin
Journal:  Clin Transl Sci       Date:  2021-05-03       Impact factor: 4.689

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.