Literature DB >> 15320998

The DAILY (Daily Automated Intensive Log for Youth) trial: a wireless, portable system to improve adherence and glycemic control in youth with diabetes.

Vikram S Kumar1, Katherine J Wentzell, Tarjei Mikkelsen, Alex Pentland, Lori M Laffel.   

Abstract

Blood glucose (BG) monitoring (BGM) is an important component of diabetes management. New wireless technologies may facilitate BGM and help to optimize glycemic control. We evaluated an integrated wireless approach with and without a motivational game in youth with diabetes. Forty youth, 8-18 years old, each received a handheld device fitted with a wireless modem and diabetes data management software, plus a wireless-enabled BG monitor. Half were randomized to receive the new technologies along with an integrated motivational game in which the participants would guess a BG level following collection of three earlier readings (Game Group). BG data, insulin doses, and carbohydrate intake were displayed graphically prior to the glucose estimation. The other group received the new technologies alone (Control Group). Both groups were instructed to perform BGM four times daily and transmit their data to a central server via the wireless modem. Feasibility of implementation and outcomes were ascertained after 4 weeks. Ninety-three percent of participants successfully transmitted their data wirelessly to the server. The Game Group transmitted significantly more glucose values than the Control Group (P < 0.001). The Game Group also had significantly less hyperglycemia (glucose >/=13.9 mmol/L or >/=250 mg/dL) than the Control Group (P < 0.001). Youth in the Game Group displayed a significant increase in diabetes knowledge over the 4-week trial (P < 0.005). Finally, there was a trend for more youth in the Game Group to maintain hemoglobin A1C values </=8% (P = 0.06). Thus a pediatric population with diabetes can successfully implement new technologies to facilitate BGM. Use of a motivational game appears to increase the frequency of monitoring, reduce the frequency of hyperglycemia, and improve diabetes knowledge, and may help to optimize glycemic control.

Entities:  

Mesh:

Substances:

Year:  2004        PMID: 15320998     DOI: 10.1089/1520915041705893

Source DB:  PubMed          Journal:  Diabetes Technol Ther        ISSN: 1520-9156            Impact factor:   6.118


  27 in total

1.  Performance of the DIDGET blood glucose monitoring system in children, teens, and young adults.

Authors:  Larry C Deeb; Joan L Parkes; Scott Pardo; Holly C Schachner; Maria T Viggiani; Jane Wallace; Timothy Bailey
Journal:  J Diabetes Sci Technol       Date:  2011-09-01

Review 2.  What do we know about mobile applications for diabetes self-management? A review of reviews.

Authors:  Megan Hood; Rebecca Wilson; Joyce Corsica; Lauren Bradley; Diana Chirinos; Amanda Vivo
Journal:  J Behav Med       Date:  2016-07-13

Review 3.  Small Interventions for Big Change: Brief Strategies for Distress and Self-Management Amongst Youth with Type 1 Diabetes.

Authors:  Samantha A Barry-Menkhaus; David V Wagner; Andrew R Riley
Journal:  Curr Diab Rep       Date:  2020-01-30       Impact factor: 4.810

Review 4.  Role of video games in improving health-related outcomes: a systematic review.

Authors:  Brian A Primack; Mary V Carroll; Megan McNamara; Mary Lou Klem; Brandy King; Michael Rich; Chun W Chan; Smita Nayak
Journal:  Am J Prev Med       Date:  2012-06       Impact factor: 5.043

Review 5.  Health technologies for monitoring and managing diabetes: a systematic review.

Authors:  Elizabeth Russell-Minda; Jeffrey Jutai; Mark Speechley; Kaitlin Bradley; Anna Chudyk; Robert Petrella
Journal:  J Diabetes Sci Technol       Date:  2009-11-01

Review 6.  Use of Gaming in Self-Management of Diabetes in Teens.

Authors:  Ellen Swartwout; Ashley El-Zein; Patricia Deyo; Rachel Sweenie; Randi Streisand
Journal:  Curr Diab Rep       Date:  2016-07       Impact factor: 4.810

Review 7.  Technology to optimize pediatric diabetes management and outcomes.

Authors:  Jessica T Markowitz; Kara R Harrington; Lori M B Laffel
Journal:  Curr Diab Rep       Date:  2013-12       Impact factor: 4.810

8.  Interventions with adherence-promoting components in pediatric type 1 diabetes: meta-analysis of their impact on glycemic control.

Authors:  Korey K Hood; Jennifer M Rohan; Claire M Peterson; Dennis Drotar
Journal:  Diabetes Care       Date:  2010-07       Impact factor: 19.112

Review 9.  Games and Diabetes: A Review Investigating Theoretical Frameworks, Evaluation Methodologies, and Opportunities for Design Grounded in Learning Theories.

Authors:  Shaimaa Lazem; Mary Webster; Wayne Holmes; Motje Wolf
Journal:  J Diabetes Sci Technol       Date:  2015-09-02

10.  Computerized Automated Reminder Diabetes System (CARDS): e-mail and SMS cell phone text messaging reminders to support diabetes management.

Authors:  David A Hanauer; Katherine Wentzell; Nikki Laffel; Lori M Laffel
Journal:  Diabetes Technol Ther       Date:  2009-02       Impact factor: 6.118

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.