Literature DB >> 11990971

Analysis of physiological response to two virtual environments: driving and flying simulation.

Dong P Jang1, In Y Kim, Sang W Nam, Brenda K Wiederhold, Mark D Wiederhold, Sun I Kim.   

Abstract

As virtual reality technology continues to attract significant attention in clinical psychology, especially in the treatment of phobias, physiological monitoring is increasingly considered as an objective measurement tool for studying participants. There are few studies, however, of the normal physiological response to virtual environments or reactions to different virtual environments. The goal of this study is to analyze nonphobic participants' physiological reactions to two virtual environments: driving and flying. Eleven nonphobic participants were exposed to each virtual environment for 15 min. Heart rate, skin resistance, and skin temperature were measured during physiological monitoring, and the Presence and Simulator Sickness Questionnaire scores were obtained after each exposure. This study found that skin resistance and heart rate variability can be used to show arousal of participants exposed to the virtual environment experience and that such measures generally returned to normal over time. The data suggest that skin resistance and heart rate can be used as objective measures in monitoring the reaction of non-phobic participants to virtual environments. We also noted that heart rate variability could be useful for assessing the emotional states of participants.

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Year:  2002        PMID: 11990971     DOI: 10.1089/109493102753685845

Source DB:  PubMed          Journal:  Cyberpsychol Behav        ISSN: 1094-9313


  5 in total

1.  Eliciting affect via immersive virtual reality: a tool for adolescent risk reduction.

Authors:  Wendy Hadley; Christopher D Houck; David H Barker; Abbe Marrs Garcia; Josh S Spitalnick; Virginia Curtis; Scott Roye; Larry K Brown
Journal:  J Pediatr Psychol       Date:  2013-12-23

2.  Can Simulated Nature Support Mental Health? Comparing Short, Single-Doses of 360-Degree Nature Videos in Virtual Reality With the Outdoors.

Authors:  Matthew H E M Browning; Katherine J Mimnaugh; Carena J van Riper; Heidemarie K Laurent; Steven M LaValle
Journal:  Front Psychol       Date:  2020-01-15

3.  Integrating Biosignals Measurement in Virtual Reality Environments for Anxiety Detection.

Authors:  Livia Petrescu; Cătălin Petrescu; Oana Mitruț; Gabriela Moise; Alin Moldoveanu; Florica Moldoveanu; Marius Leordeanu
Journal:  Sensors (Basel)       Date:  2020-12-10       Impact factor: 3.576

4.  Simultaneous transcutaneous electrical nerve stimulation mitigates simulator sickness symptoms in healthy adults: a crossover study.

Authors:  Hsin Chu; Min-Hui Li; Yu-Cheng Huang; Shih-Yu Lee
Journal:  BMC Complement Altern Med       Date:  2013-04-15       Impact factor: 3.659

Review 5.  Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing.

Authors:  Javier Marín-Morales; Carmen Llinares; Jaime Guixeres; Mariano Alcañiz
Journal:  Sensors (Basel)       Date:  2020-09-10       Impact factor: 3.576

  5 in total

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