| Literature DB >> 11540253 |
R L Beard1, E Salas, C Prince.
Abstract
Role-plays serve a unique purpose in providing practice and feedback for aircrew team development training in the classroom. When compared with other training strategies, role-play provides targeted practice and feedback of specific behaviors at low cost, with the trade-off being the amount of fidelity it provides. This article presents guidelines for designing role-plays to elicit crew resource management (CRM) behaviors and providing feedback to trainees on their performance. Through careful design procedures, a role-play exercise can provide both targeted practice and feedback and serve a useful purpose in the overall training design of a CRM training program.Mesh:
Year: 1995 PMID: 11540253 DOI: 10.1207/s15327108ijap0502_1
Source DB: PubMed Journal: Int J Aviat Psychol ISSN: 1050-8414