Literature DB >> 10757518

Spatial, not temporal cues drive predictive orienting movements during navigation: a virtual reality study.

R Grasso1, Y P Ivanenko, J McIntyre, I Viaud-Delmon, A Berthoz.   

Abstract

A fundamental property of the human brain is the ability to make predictions of future sensory and motor events. We have recently found that steering manoeuvres when walking along curvilinear trajectories are controlled by an anticipatory guidance of the direction of head (and eyes). However it is unclear whether a time-related or space-related signal triggers such anticipatory head orienting movements. By simulating navigation along a multi-legged virtual corridor we show that anticipatory orienting movements are triggered (in standing subjects) by reaching specific locations rather than by the time to the approaching corridor's bend. Similar to what happens in car driving, specific spatial features of the route rather than time to collision seem to drive steering.

Entities:  

Mesh:

Year:  2000        PMID: 10757518     DOI: 10.1097/00001756-200003200-00024

Source DB:  PubMed          Journal:  Neuroreport        ISSN: 0959-4965            Impact factor:   1.837


  9 in total

1.  Biomechanical Evaluation of Virtual Reality-based Turning on a Self-Paced Linear Treadmill.

Authors:  Keonyoung Oh; Christopher J Stanley; Diane L Damiano; Jonghyun Kim; Jungwon Yoon; Hyung-Soon Park
Journal:  Gait Posture       Date:  2018-07-24       Impact factor: 2.840

2.  Systematic changes in the duration and precision of interception in response to variation of amplitude and effector size.

Authors:  James R Tresilian; Annaliese Plooy
Journal:  Exp Brain Res       Date:  2005-11-24       Impact factor: 1.972

3.  Walking along curved paths of different angles: the relationship between head and trunk turning.

Authors:  Manish N Sreenivasa; Ilja Frissen; Jan L Souman; Marc O Ernst
Journal:  Exp Brain Res       Date:  2008-08-08       Impact factor: 1.972

Review 4.  Visuo-motor coordination and internal models for object interception.

Authors:  Myrka Zago; Joseph McIntyre; Patrice Senot; Francesco Lacquaniti
Journal:  Exp Brain Res       Date:  2009-01-13       Impact factor: 1.972

5.  The effects of constraining eye movements on visually evoked steering responses during walking in a virtual environment.

Authors:  Rebecca Reed-Jones; James Reed-Jones; Lori Ann Vallis; Mark Hollands
Journal:  Exp Brain Res       Date:  2009-07-07       Impact factor: 1.972

6.  Tactile stimuli affect long-range correlations of stride interval and stride length differently during walking.

Authors:  Jung Hung Chien; V N Pradeep Ambati; Chun-Kai Huang; Mukul Mukherjee
Journal:  Exp Brain Res       Date:  2017-02-10       Impact factor: 1.972

7.  Initiation of evasive manoeuvres during self-motion: a test of three hypotheses.

Authors:  James R Tresilian; Guy M Wallis; Craig Mattocks
Journal:  Exp Brain Res       Date:  2004-10-02       Impact factor: 1.972

8.  Virtual reality as a tool for evaluation of repetitive rhythmic movements in the elderly and Parkinson's disease patients.

Authors:  Pablo Arias; Verónica Robles-García; Gabriel Sanmartín; Julian Flores; Javier Cudeiro
Journal:  PLoS One       Date:  2012-01-18       Impact factor: 3.240

9.  Balance control mechanisms do not benefit from successive stimulation of different sensory systems.

Authors:  Jean-Philippe Cyr; Noémie Anctil; Martin Simoneau
Journal:  PLoS One       Date:  2019-12-11       Impact factor: 3.240

  9 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.