| Literature DB >> 8571649 |
S Völter1, K L Krämer, F U Niethard, V Ewerbeck.
Abstract
Virtual Reality is a new form of human-machine interface. Virtual Reality integrates the human into the virtual world of the computer. Concerning existing Virtual Reality programs and 3D-graphics in medicine this article shows possibilities and perspectives for orthopedic surgery. Using Virtual Reality the orthopedic specialist is able to improve the diagnosis, the planning and supporting of operations just as new ways of teaching and training. Virtual Reality (VR) assists disabled individuals in improving the quality of life an working with computers. Principles will be discussed in respect to the four categories Immersive VR, Desktop VR, Pseudo VR and Inverse VR.Entities:
Mesh:
Year: 1995 PMID: 8571649 DOI: 10.1055/s-2008-1039928
Source DB: PubMed Journal: Z Orthop Ihre Grenzgeb ISSN: 0044-3220