| Literature DB >> 7812426 |
N A Langrana1, G Burdea, K Lange, D Gomez, S Deshpande.
Abstract
A virtual model of a knee joint with muscles, ligaments and bones has been developed. This model includes realistic 3-D surface deformation and tissue stiffnesses. Tissue and bone deformation (palpation) produces real time force feedback to the user hand wearing a DataGlove and Rutgers Master. Collision detection algorithms determine when and where the virtual hand palpates the surface model. This user interaction with the muscles and bones of a human knee model may be used as a training and planning tool for knee surgery.Entities:
Mesh:
Year: 1994 PMID: 7812426 DOI: 10.1016/0933-3657(94)90036-1
Source DB: PubMed Journal: Artif Intell Med ISSN: 0933-3657 Impact factor: 5.326