| Literature DB >> 36238759 |
Wulong Xu1, Xijie Sun1, Shihui Pan1.
Abstract
In order to meet the needs of modern people for the acquisition of intangible cultural heritage information, the authors propose a research method that combines 3D scanning and virtual reality technology. Taking the production process of Xiuyu as an example, using Unity3D virtual reality technology combined with a digital platform, 3D modeling of Xiuyu is carried out, so that people can view the intangible cultural heritage information intuitively. The experimental results show that after using this method, more than 60% of more than 1000 people surveyed in the questionnaire want to experience intangible cultural heritage. In a survey of visualization platforms conducted at the same time, 90% of users are willing to combine jade carving technology with 3D scanning virtual reality technology. Conclusion. 3D scanning and virtual reality technology can further promote the process of inheritance and dissemination of intangible cultural heritage, accelerate the cultivation of intangible cultural heritage talents through the visualization platform, and promote the sustainable development of intangible cultural heritage, in order to better pass down the life memory and cultural genes of our ancient nation.Entities:
Mesh:
Year: 2022 PMID: 36238759 PMCID: PMC9527433 DOI: 10.1155/2022/8762504
Source DB: PubMed Journal: Scanning ISSN: 0161-0457 Impact factor: 1.750
Figure 1Age distribution of the fifth batch of national nongenetic inheritors.
Figure 2Implementation step diagram.
Digital collection content.
| Collection object | Collect content |
|---|---|
| Design patterns | Pattern, animal pattern, plant pattern, figure pattern, plain pattern |
| Machining tools | Jade carving flat knitting machine, jade carving electronic pen, saw blade, grinding head, grinding needle, drill bit |
| Jade scan | Hemo jade, lao jade, new mountain jade, hua jade, jia cui |
Judgment matrix and weight of first-level indicators in the evaluation system of intangible cultural heritage websites.
| C1 | C2 | C3 | C4 | C5 |
| |
|---|---|---|---|---|---|---|
| C1 | 1.000 | 1.369 | 2.191 | 3.509 | 5.618 | 0.377 |
| C2 | 0.731 | 1.000 | 1.601 | 2.563 | 4.105 | 0.276 |
| C3 | 0.456 | 0.625 | 1.000 | 1.601 | 2.564 | 0.172 |
| C4 | 0.285 | 0.390 | 0.625 | 1.000 | 1.601 | 0.108 |
| C5 | 0.178 | 0.244 | 0.390 | 0.625 | 1.000 | 0.067 |
| Consistency ratio: 0.000 | Largest characteristic root: 5.000 | |||||
Figure 3Proportion of participation in intangible cultural heritage.
Experience evaluation of the engraving part of the platform.
| Test number | Test items | The proportion |
|---|---|---|
| 1 | Most concerned about the platform engraving part | 95% |
| 2 | Satisfaction with the engraving part | 72% |
| 3 | Degree of expectation after modification | 85% |