| Literature DB >> 36072018 |
Kaede Maeda1, Yuka Kumai2, Hirofumi Hashimoto3.
Abstract
Previous studies on whether punishers are rewarded by reputational gains have yielded conflicting results. Some studies have argued that punitive behaviors potentially result in a positive evaluation, while others have found the opposite. This study aims to clarify the conditions that lead to the positive evaluation of costly punishment. Study 1 utilized one-round and repeated public goods game (PGG) situations and manipulated decision time for participants' punitive behavior toward the non-cooperative person in the situation. We also asked participants to report their impression evaluations of punitive behavior toward non-cooperative people. Moreover, utilizing the second- and third-party punishment games, Study 2 manipulated the decision time of participants' punitive behavior toward the self-interested person and asked them to evaluate the punitive behavior. The results showed that those who punished intuitively were not likely to be evaluated positively. However, punishers were rewarded when the decision to punish was made after deliberation or made by those who were not direct victims. These findings extend previous research on the evaluation of punitive behavior and reveal that deliberative punishment is evaluated positively occasionally.Entities:
Keywords: evaluation; punishment; second-party punishment; social dilemma; third-party punishment; time pressure
Year: 2022 PMID: 36072018 PMCID: PMC9441668 DOI: 10.3389/fpsyg.2022.794953
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1Conditional differences in mean amount spent for punishment in Study 1 and Study 2.
FIGURE 2Conditional differences in mean evaluation scores of intuitive (non-) punisher and deliberative (non-) punisher (Study 1).
FIGURE 3Conditional differences in mean evaluation scores of intuitive (non-) punisher and deliberative (non-) punisher (Study 2).