| Literature DB >> 36011947 |
Sunghe Ha1,2, Min Jin Kim1,2, Hee Seong Jeong2,3, Inje Lee2,4, Sae Yong Lee1,2,5.
Abstract
Sports-related traumatic brain injuries are the most common injury in adolescents and young adults due to recurrent concussion experiences and head shock. Therefore, this study was designed to describe player characteristics and situational factors associated with concussions in the World Taekwondo Championships using systematic video analysis. Athlete injury data were collected using a web-based injury surveillance system at the World Taekwondo Championships organized by World Taekwondo from 2017 to 2019. Seven video footage were independently analyzed by four analysts using a modified Heads-Up Checklist. Descriptive statistical analysis was used. The incidence of concussion was 3.21 per 1000 games. Most players with concussions were shorter than their opponents, and most concussions were caused by a roundhouse kick on the front of the face. Regarding the acceleration direction of the head after the impact, transverse and multiplane directions were the most common. Most players with a concussion have used a closed stance and did not use blocking techniques during the defense. The rate of concussions caused by penalties was 42.9%. Based on our findings, no other injury mechanisms, except for direct blows to the head, were observed. Therefore, education on the risk and symptoms of concussion, the appropriate management and blocking techniques should be emphasized in TKD-S to reduce incidence of concussion.Entities:
Keywords: combat sports; competition; concussion; head blow; head injury; martial arts
Mesh:
Year: 2022 PMID: 36011947 PMCID: PMC9407910 DOI: 10.3390/ijerph191610312
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 4.614
Figure 1The modified Heads-Up Checklist.
Figure 2A case of head blow during Taekwondo sparring in this study.
Frequency distribution and percentage of variables for concussion events during Taekwondo sparring in the concussed players.
| Variables | Variables | Variables | |||
|---|---|---|---|---|---|
| Height Difference | Penalty (in Opponents) | Blocking Skill | |||
| Taller | 1 (14.3) | Yes | 3 (42.9) | Used | 0 (0) |
| Shorter | 4 (57.1) | No | 4 (57.1) | Not used | 6 (85.7) |
| About same | 2 (28.6) | N/A | 1 (14.3) | ||
| Scenario | Initial contact with | Situation | |||
| With opponent | 7 (100.0) | Punch | 2 (28.6) | Attack | 1 (14.3) |
| Fall or trip | 0 (0) | Axe kick | 0 (0) | Defense | 6 (85.7) |
| Other | 0 (0) | Back kick | 0 (0) | Avoiding | 0 (0) |
| Roundhouse kick | 5 (71.4) | ||||
| Side kick | 0 (0) | ||||
| 360-spinning kick | 0 (0) | ||||
| Turning roundhouse kick | 0 (0) | ||||
| Mat | 0 (0) | ||||
| Region | Secondary contact with | Period | |||
| Head | 0 (0) | Punch | 0 (0) | 1st round | 2 (28.6) |
| Face | 7 (100.0) | Axe kick | 0 (0) | 2nd round | 1 (14.3) |
| Neck | 0 (0) | Back kick | 0 (0) | 3rd round | 4 (57.1) |
| Torso | 0 (0) | Roundhouse kick | 0 (0) | Overtime | 0 (0) |
| Below waist | 0 (0) | Side kick | 0 (0) | ||
| 360-spinning kick | 0 (0) | ||||
| Turning roundhouse kick | 0 (0) | ||||
| N/A | 4 (57.1) | ||||
| Mat | 3 (42.9) | ||||
| Body location | Step | Injury time | |||
| Anterior | 4 (57.1) | Stand | 6 (85.7) | 00:00–00:30 | 1 (14.3) |
| Posterior | 0 (0) | Forward | 1 (14.3) | 00:31–01:00 | 2 (28.6) |
| Lateral | 3 (42.9) | Backward | 0 (0) | 01:01–01:30 | 1 (14.3) |
| Side | 0 (0) | 01:31–02:00 | 3 (42.9) | ||
| Acceleration of head | Sparring stance | Location in court | |||
| Sagittal | 1 (14.3) | Open stance | 2 (28.6) | 1 | 0 (0) |
| Coronal | 0 (0) | Closed stance | 5 (71.4) | 2 | 4 (57.1) |
| Transverse | 3 (42.9) | N/A | 0 (0) | 3 | 3 (42.9) |
| Multiplane | 3 (42.9) | Other | 0 (0) | ||
Results are expressed as numbers (n) and percentage (%). Results of tertiary contact are not presented as it was not observed.