| Literature DB >> 36003996 |
Qingling Qu1, Meiling An2, Jinqian Zhang1, Ming Li1, Kai Li1, Sukwon Kim1.
Abstract
Thinking of big data as a collection of huge and sophisticated data sets, it is hard to process it effectively with current data management tools and processing methods. Big data is reflected in that the scale of data exceeds the scope of traditional volume measurement, and it is difficult to collect, store, manage, and analyze through traditional methods. Analyzing the biomechanics of table tennis training through big data is conducive to improving the training effect of table tennis, so as to formulate corresponding neuromuscular control training. This paper mainly analyzes various indicators in biomechanics and kinematics in table tennis training under big data. Under these metrics, an improved decision tree method was then used to analyze the differences between athletes trained for neuromuscular control and those who did not. It analyzed the effect of neuromuscular control training on the human body through different experimental control groups. Experiments showed that after nonathletes undergo neuromuscular control training, the standard rate of table tennis hitting action increases by 10% to 20%, reaching 80%. The improvement of athletes is not very obvious.Entities:
Mesh:
Year: 2022 PMID: 36003996 PMCID: PMC9385288 DOI: 10.1155/2022/3725295
Source DB: PubMed Journal: Contrast Media Mol Imaging ISSN: 1555-4309 Impact factor: 3.009
Figure 1Big data “4 Vs.”
Figure 2Big data analysis process.
Figure 3Analysis model comparison. (a) Fayyad model. (b) CRISP-DM model.
Figure 4Training test data process.
Figure 5Racket speed under different actions.
Racket speed in each time period of different actions.
| Pat | Remake | Pull lightly | Redraw | |
|---|---|---|---|---|
| Restoration end A | 2.90 ∓ 0.62 | 3.61 ∓ 1.04 | 2.24 ∓ 0.84 | 2.10 ∓ 0.67 |
| The lead shot ends B | 0.98 ∓ 0.41 | 1.54 ∓ 0.31 | 0.84 ∓ 0.46 | 0.85 ∓ 0.54 |
| End with the swing D | 0.87 ∓ 0.29 | 0.87 ∓ 0.21 | 0.94 ∓ 0.38 | 1.18 ∓ 0.43 |
| Restore a again | 2.91 ∓ 0.47 | 3.10 ∓ 1.03 | 1.92 ∓ 0.82 | 2.13 ∓ 1.04 |
| Maximum speed | 5.22 ∓ 0.26 | 9.31 ∓ 1.27 | 11.21 ∓ 1.62 | 13.54 ∓ 0.77 |
Figure 6Curve of force in the vertical direction of the force plate.
Figure 7The center of gravity change curve.
Basic information of experimental subjects.
| Age (year) | Height (cm) | Weight (kg) | |
|---|---|---|---|
|
| 21 | 173 | 64 |
|
| 23 | 175 | 69 |
|
| 21 | 171 | 70 |
|
| 22 | 176 | 61 |
|
| 24 | 170 | 66 |
|
| 22 | 172 | 62 |
|
| 20 | 171 | 68 |
|
| 23 | 176 | 65 |
|
| 21 | 172 | 63 |
|
| 22 | 175 | 67 |
Decision tree method to determine the number of successes.
| Flick | Hit hard | Pull lightly | Redraw | |
|---|---|---|---|---|
|
| 10 | 10 | 9 | 10 |
|
| 9 | 10 | 10 | 9 |
|
| 19 | 9 | 10 | 9 |
|
| 10 | 10 | 10 | 9 |
|
| 10 | 9 | 10 | 10 |
|
| 7 | 7 | 7 | 6 |
|
| 6 | 6 | 7 | 6 |
|
| 7 | 6 | 6 | 7 |
|
| 7 | 7 | 6 | 7 |
|
| 6 | 8 | 6 | 6 |
Neuromuscular control training process.
| Train | Time | Repeat times | |
|---|---|---|---|
| Super isometric training | Jump in place | 20 | 1 |
| Straight jump | 10 | 1 | |
| Wall jump | 10 | 1 | |
|
| |||
| Strength training | Bench press | 2 | 10 |
| Dumbbell snatch | 2 | 12 | |
| Seated pull down | 1 | 15 | |
| Body dance | 10 | 1 | |
| Barbell squat | 2 | 12 | |
|
| |||
| Table tennis training | Light table tennis | 30 | 10 |
| Replay table tennis | 30 | 10 | |
| Pull the ping pong ball | 30 | 10 | |
| Redraw the ping pong ball | 30 | 10 | |
| Stride | 30 | 10 | |
| Reverse spin serve | 30 | 10 | |
Figure 8Vertical stiffness.
Figure 9Standard times of table tennis action.