| Literature DB >> 35983203 |
He Sun1, Kim G Soh2, Samsilah Roslan3, Mohd Rozilee Wazir Norjali Wazir2, Alireza Mohammadi4, Cong Ding2, Zijian Zhao1.
Abstract
Background: Due to causing inability of self-regulation (ego depletion) and executive functions such as directed attention and visual searching for relevant information (e.g., the ball location and the position of teammates), mental fatigue impairs skilled performance in various sports. On the other hand, natural scenes could improve directed attention, which may considerably benefit visual searching ability and self-regulation. However, nature exposure as a potential intervention to improve skilled performance among mentally fatigued athletes has not been discussed thoroughly. Purpose: To propose the potential intervention for the impairment of skilled performance among mentally fatigued athletes and generate a framework for future studies.Entities:
Keywords: conceptual framework; intervention; mental fatigue; nature exposure; self-regulation; skilled performance
Year: 2022 PMID: 35983203 PMCID: PMC9378859 DOI: 10.3389/fpsyg.2022.941299
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1The study problem statement.
Summary studies of knowledge about the effect of mental fatigue on skilled performance in sports.
| Publication | Subject |
| Prior cognitive task | Duration (min) | Sport-skill task | Outcome |
|
| Elite | 20 | Stroop task | 30 | Soccer: small-sided games | MF↑ RPE↑ MO↔ |
|
| Well-trained | 14 | Stroop task | 30 | LSPT | MF↑ RPE↔ MO↔ |
|
| Professional | 12 | Stroop task | 30 | Soccer: decision-making task | MF↑ MO↑ |
|
| Well-trained | 14 | Stroop task | 30 | LSPT, LSST | MF↑ MO↑ |
|
| Professional | 22 | AX-CPT | 90 | Table Tennis: forehand strokes | MF↑ RPE↔ Ball speed↓ Accuracy↓ |
|
| Elite | 48 | Stroop task | 30 | Basketball: small-sided game | MF↑ RPE↔ |
|
| Professional | 20 | Smartphone | 30 | Soccer: full-sided game | MF↑ RPE↔ |
| 45 | ||||||
|
| Professional | 20 | Stroop task | 30 | Soccer: full-sided game | MF↑ RPE↔ |
|
| Professional | 25 | Smartphone | 30 | Soccer: full-sided game | MF↑ Penalty↓ Performance time↓ |
| 25 | Video games | |||||
|
| Sub-elite | 9 | Stroop task | 30 | Soccer: small-sided game | MF↑ RPE↔ |
|
| Sub-elite | 36 | Stroop task | 30 | Soccer: LSPT, LSST | MF↑ Penalty↓ Performance time↓ |
|
| Amateur | 19 | Tactical basketball video | 30 | Basketball: free-throw performance | MF↑ MO↔ |
| 19 | Sleep restriction | <5 h | ||||
| Tactical basketball video + sleep restriction | ||||||
|
| Regional level | 30 | Smartphone | 30 | Box skilled performance | MF↑ RPE↑ |
| 30 | Video game | |||||
|
| Amateur | 25 | Stroop task | 35 | Australian football | MF↑ |
|
| Well-trained | 15 | Stroop task | 20 | Soccer | MF↑ MO↔ |
LSPT, Loughborough Soccer Passing Test; LSST, Loughborough Soccer Shooting Test; MF, mental fatigue; MO, motivation; RPE, rating of perceived effort; ↑, higher; ↓, lower; ↔, no significant difference.
Summary studies of the effect of nature exposure on cognitive performance.
| Publication |
| Prior cognitive task | Duration | Intervention description and specific method | Theory | Outcome |
|
| 25 | Proofreading task | 15 min | ART | C: Posner’s attention-orienting task | |
| 32 | SART | 5 min | ART | C: SART | ||
| Experiment 2 | 25 geometrical patterns, each pattern was showed 15 s on the computer. | D-prime and reaction time incorrect responses↓ | ||||
| Experiment 3 | 25 restorative pictures, self-space exposure time, which was less than 15 s for each picture. | D-prime and correction response↑ | ||||
| 38 | Directed-forgetting task | 35 min | ART | C: Backward digit-span | ||
| Experiment 2 | 18 | 50 nature pictures were showed 7 s of each. | C: Backward digit-span | |||
| 90 | Typing task | UA | (1) ART | C: Stroop task | ||
| Experiment 2 | 121 | Typing task and Stroop task | Stroop task 4 min | C: 2-back task | ||
|
| 202 | Cognitive battery task (3 types) | 30 min | ART | C: Backward digit span | |
| 42 | Transcription task | 10 min | (1) ART | C: Anagram task | ||
| Experiment 2 | 58 | Perception task | 6 min | Subjects viewed nature scenes of slides. | C: Logical reasoning task | |
| Experiment 3 | 185 | Retyping task | 6 min | Subjects were asked to view nine nature pictures and clicked on the area of the pictures that attracted their attention. | C: Anagram task | |
|
| 150 | SART | 5 min | (1) ART | C: SART | |
|
| 85 | Computer work | 1 h | (1) ART | C: Reading span task | |
|
| 63 | A workday | 1 day | ART | C: Sustained attention task | |
|
| 90 | A cognitive demanding task | 40 min | ART | C: Attention network test | |
|
| 70 | Reasoning test | 50 min | ART | C: Complement test | |
|
| 116 | Math problems task | 15 min | ART | C: Backward digit-span | |
|
| 60 | SART | 5 min | ART | C: SART |
ART, attention restoration theory; SMSR, the strength model of self-regulation; SART, Sustained Attention to Response Test; C, cognitive test; ↑, higher; ↓, lower; ↔, no significant difference.
FIGURE 2The representation of the psychobiological model. The representation of the model is from the study of Martin et al. (2018).
Summary studies of knowledge about the effect of ego depletion on skilled performance in sports.
| Publication | Subject |
| Prior cognitive task | Duration (min) | Sport-skill task | Theory | Outcome |
|
| Amateur | 64 | Transcription task | 6 min | Basketball free throw | SMSR | Ego depletion↑ |
| 79 | Dart performance | ||||||
|
| Semi-professional | 40 | Transcription task | 6 min | Basketball decision-making task | SMSR | Ego depletion↑ |
|
| Semi-professional | 57 | Transcription task | 6 min | Tennis serve task | SMSR | Ego depletion↑ |
|
| Amateur | 28 | Transcription task | 6 min | Dart throwing | SMSR; and Integrated Model | Ego depletion↑ |
|
| Experienced | 72 | Stroop task | 15 min | Basketball free throw | SMSR | Ego depletion↑ |
SMSR, the strength model of self-regulation; ↑, higher; ↓, lower; ↔, no significant difference.
FIGURE 3The potential update of the mechanism for psychobiological model of exercise performance. The schematic representation of the mechanism for the model (inside the dotted line) is from Martin et al. (2018).
FIGURE 4A conceptual framework for countering mental fatigue and improving skilled performance.