| Literature DB >> 35966481 |
Jonny Engebø1,2, Torbjørn Torsheim1,3, Ståle Pallesen1,3,4.
Abstract
In this study, the use of measures to control gambling were investigated. Data from gamblers (N = 5,878) participating in a cross-sectional survey in 2019 based on random sampling from the Norwegian Population Registry, were analysed. The survey included questions about use of eight measures, which comprised the dependent variables. Questions about sociodemographics, gambling behaviour, gambling problems, self-reported impact from gambling advertisement and beliefs in measures to control gambling comprised the predictor variables. Logistic regression analyses were employed to identify significant predictors. Use of measures varied, ranging from 0.8% (contacting help services) to 23.2% (pre-commitment to affordable loss limits). All predictors had at least one significant association with the actual use of measures. Being a moderate risk or problem gambler was the most consistent predictor and was associated with the use of all eight measures. Being born outside Norway in a western or non-western country was associated with use of seven of the eight measures, whereas gambled online and participated in low-risk game only (inversely) were associated with use of six measures. Gender, age, game spending and beliefs in the usefulness of measures were associated with use of four measures. Participation in random games only was inversely associated with use of three measures. Self-reported impact from gambling advertisement was only (inversely) associated with self-testing for gambling problems. Several mechanisms responsible for the associations between predictors and the dependent variables are suggested, e.g., younger gamblers and moderate risk or problem gamblers may use these measures as they may acknowledge personal susceptibilities for developing gambling problems, such as impaired impulse control. Online gambling on the other hand was associated with use of various measures as the latter more often are integrated in online than offline gambling. Notably, the beliefs in measures as helpful was a significant predictor of use of four of the measures, which illustrates that positive views on the use of measures are not consistently associated with actual use of all the measures. Characteristics of the gamblers (e.g., place of birth, moderate risk or problem gambler), the game itself and the online distribution seem to be the most consistent predictors.Entities:
Keywords: gamblers' protection; gambling; gambling problems; harm reduction; pre-commitment; prevention; responsible gambling
Year: 2022 PMID: 35966481 PMCID: PMC9365026 DOI: 10.3389/fpsyt.2022.857280
Source DB: PubMed Journal: Front Psychiatry ISSN: 1664-0640 Impact factor: 5.435
Percentages or mean and standard deviation (SD) of the studied variables among the gamblers (N = 5,677–5,878).
|
|
| |
|---|---|---|
|
| ||
| Women | 48.5 | |
| Men | 51.5 | |
| Age (16–74) | 44.27 (15.90) | |
| 16–17 years | 0.7 | |
| 18–25 years | 14.0 | |
| 26–65 years | 73.3 | |
| 66–74 years | 12.0 | |
|
| ||
| Europe, North America, Oceania | 7.5 | |
| Africa, Asia, South or Central America | 3.4 | |
| Norway | 89.1 | |
|
| ||
| Played higher risk games (medium or high) | 76.0 | |
| Played low risk games only | 24.0 | |
|
| ||
| Played both random and skill games or skill only | 35.5 | |
| Played random games only | 64.5 | |
|
| ||
| Low | 88.9 | |
| High | 11.1 | |
|
| ||
| No | 41.6 | |
| Yes | 58.4 | |
|
| ||
| Non-problem gambling (CPGI 0) | 79.0 | |
| Low-risk gambling (CPGI 1–2) | 13.9 | |
| Moderate risk gambling (3–7) | 4.9 | |
| Problem gambling (8+) | 2.1 | |
| Moderate risk of problem gamblers (CPGI 3+) | 7.0 | |
|
| 2.02 (0.58) | |
| Lower composite score—under median or nearest | 49.5 | |
| Higher composite score—over median or nearest | 50.5 | |
|
| 3.37 (1.00) | |
| Lower composite score—under median or nearest | 50.1 | |
| Higher composite score—over median or nearest | 49.9 | |
|
| ||
| Pre-committed to affordable amounts | 23.2 | |
| Set temporary player break(s) in one or more games | 5.5 | |
| Set a permanent exclusion in one or more games | 2.8 | |
| Self-tested to cheque for gambling problems | 4.9 | |
| Downloaded an overview of gambling expenses. | 3.4 | |
| Set a time-limit to restrict the gambling | 3.4 | |
| Contacted helpline, support groups or treatment | 0.8 | |
| Let others control the economy | 1.0 | |
Percentage who confirmed the use of such measures during the last year or earlier.
Percentage (including 95% confidence interval) for the eight items measuring self-regulation and help seeking for gambling problems (N = 5,733–5,761).
|
| |||
|---|---|---|---|
|
|
| ||
| a. Pre-committed to affordable amounts | 23.2 | 22.2 | 24.3 |
| b. Set temporary player break(s) in one or more games | 5.5 | 4.9 | 6.1 |
| c. Set a permanent exclusion in one or more games | 2.8 | 2.4 | 3.2 |
| d. Taken a self-test to see if I might have a gambling problem | 4.9 | 4.4 | 5.5 |
| e. Downloaded an economical overview of my gambling | 3.4 | 2.9 | 3.8 |
| f. Set a time limit to restrict gambling longer than I have intended | 3.4 | 2.9 | 3.9 |
| g. Contacted helpline, support groups or treatment providers for help | 0.8 | 0.6 | 1.0 |
| h. Let others control my economy because of my gambling | 1.0 | 0.8 | 1.3 |
Gamblers' participation in different games (N = 5,784–5,835).
|
|
|
|
|
|
|---|---|---|---|---|
| Number games (e.g., Lotto) | L and O | √ | √ | 72.4 |
| Scratch games, incl. from foreign websites | L and O | √ | 62.3 | |
| Bottle deposit lottery | L | √ | √ | 38.5 |
| Betting, incl. from foreign websites | L and O | 18.4 | ||
| Pools | L and O | √ | 14.1 | |
| Horseracing | L and O | 10.9 | ||
| Online casino games—incl. from foreign websites | O | √ | 7.7 | |
| Private games (e.g., poker among friends) | L | 7.7 | ||
| Games on ships in international route traffic | L (ships) | √ | 7.1 | |
| Online poker, offered from foreign websites only | O | 5.5 | ||
| Video lottery terminals (VLTs) in e.g., kiosks | L | √ | 4.0 | |
| Bingo games (main games) in bingo premises | L | √ | 3.7 | |
| Bingo machines (side games) in bingo premises | L | √ | 0.9 | |
| VLTs in bingo premises | L | √ | 1.0 | |
| Online bingo, incl. from foreign websites | O | √ | 3.0 |
4.6% (N = 5,745) answered also for an option other games. These games are not specified and not categorised. Therefore, not included.
Most of the games offered are random (e.g., slots, roulette).
Percentage of gamblers in each Canadian Problem Gambling Index category, by gender and age.
|
|
|
|
|
|
| |
|---|---|---|---|---|---|---|
| Normal gambler | 84.6 | 73.8 | 58.5 | 62.1 | 80.8 | 89.0 |
| Low risk gambler | 11.2 | 16.4 | 14.6 | 24.8 | 12.8 | 8.3 |
| Moderate risk gambler | 2.8 | 6.9 | 14.6 | 10.3 | 4.3 | 1.7 |
| Problem gambler | 1.4 | 2.9 | 12.2 | 2.8 | 2.1 | 1.0 |
| Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 |
|
| 2,840 | 3,010 | 41 | 818 | 4,290 | 702 |
| Moderate risk and problem gambler | 4.1 | 9.8 | 26.8 | 13.1 | 6.4 | 2.7 |
For gender: Chi-Square (χ2) = 115.9, df = 3, p < 0.001.
For age: Chi-Square (χ2) = 231.7, df = 9, p < 0.001.
For gender: Chi-Square (χ2) = 70.4, df = 1, p < 0.001.
For age: Chi-Square (χ2) = 93.0, df = 3, p < 0.001.
Gamblers who use the measures to prevent gambling problems. Percentage, chi-square (χ2) and phi (ϕ) and Cramer's V(ϕc) (N = 5,572–5,762).
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|
| Gender | χ2 = 75.7 | χ2 = 45.1 | χ2 = 35.5 | χ2 = 61.3 | χ2 = 65.2 | χ2 = 17.3 | χ2 = 10.3 | χ2 = 17.1 |
| Female = 0 | 18.2% | 3.4% | 1.4% | 2.6% | 1.4% | 2.4% | 0.4% | 0.4% |
| Male = 1 | 28.0% | 7.5% | 4.1% | 7.1% | 5.2% | 4.4% | 1.2% | 1.6% |
| Age | χ2 = 87.7 | χ2 = 47.7 | χ2 = 10.7 | χ2 = 30.1 | χ2 = 6.3 | χ2 = 49.0 | χ2 = 26.2 | χ2 = 39.1 |
| 16–17 years | 17.5% | 15.4% | 7.7% | 5.1% | 5.0% | 7.7% | 5.1% | 10.3% |
| 18–25 years | 32.9% | 9.9% | 4.1% | 6.4% | 3.8% | 7.1% | 2.0% | 1.5% |
| 26–65 years | 23.2% | 5.1% | 2.6% | 5.3% | 3.5% | 3.0% | 0.6% | 0.9% |
| 66–74 years | 12.3% | 2.8% | 2.1% | 0.7% | 1.8% | 1.0% | 0.4% | 0.3% |
| Country of birth | χ2 = 5.3 | χ2 = 20.3 | χ2 = 18.6 | χ2 = 7.5 | χ2 = 6.8 | χ2 = 4.2 | χ2 = 8.4 | χ2 = 4.8 |
| Western. not Norway = 1 | 27.9% | 10.5% | 6.2% | 7.9% | 5.7% | 5.3% | 2.1% | 2.1% |
| Non-western or Norway = 0 | 22.8% | 5.1% | 2.5% | 4.7% | 3.2% | 3.2% | 0.7% | 0.9% |
| Country of birth | χ2 = 9.2 | χ2 = 110.2 | χ2 = 36.8 | χ2 = 48.5 | χ2 = 39.1 | χ2 = 107.6 | χ2 = 100.0 | χ2 = 106.1 |
| Non-western. not Norway = 1 | 32.6% | 23.1% | 10.3% | 16.1% | 11.8% | 17.2% | 7.5% | 8.6% |
| Western or Norway = 0 | 22.8% | 4.9% | 2.5% | 4.6% | 3.1% | 2.9% | 0.6% | 0.7% |
| Low-risk games only | χ2 = 232.8 | χ2 = 58.0 | χ2 = 24.4 | χ2 = 42.1 | χ2 = 39.7 | χ2 = 40.3 | χ2 = 5.1 | χ2 = 10.3 |
| No = 0 (only or also med/high risk) | 28.2% | 6.9% | 3.4% | 6.1% | 4.3% | 4.3% | 1.0% | 1.3% |
| Yes = 1 | 8.1% | 1.4% | 0.8% | 1.6% | 0.7% | 0.7% | 0.3% | 0.2% |
| Participated in random games only | χ2 = 297.1 | χ2 = 100.0 | χ2 = 62.9 | χ2 = 106.3 | χ2 = 163.6 | χ2 = 58.3 | χ2 = 26.8 | χ2 = 53.4 |
| No (only or also skill games) = 0 | 36.3% | 9.7% | 5.2% | 9.0% | 7.5% | 5.9% | 1.6% | 2.3% |
| Yes = 1 | 16.1 % | 3.3% | 1.5% | 2.7% | 1.1% | 2.0% | 0.3% | 0.3% |
| Game spending | χ2 = 92.9 | χ2 = 113.6 | χ2 = 135.2 | χ2 = 45.0 | χ2 = 67.5 | χ2 = 28.3 | χ2 = 40.8 | χ2 = 112.9 |
| Low = 0 | 21.4% | 4.4% | 1.9% | 4.4% | 2.7% | 3.0% | 0.5% | 0.5% |
| High = 1 | 38.8% | 14.9% | 10.1% | 10.7% | 9.1% | 7.2% | 3.0% | 5.1% |
| Gambled online | χ2 = 734.6 | χ2 = 127.9 | χ2 = 42.1 | χ2 = 138.8 | χ2 = 100.9 | χ2 = 79.9 | χ2 = 14.4 | χ2 = 20.5 |
| No = 0 | 5.3% | 1.5% | 1.1% | 0.9% | 0.5% | 0.8% | 0.3% | 0.3% |
| Yes = 1 | 36.0% | 8.4% | 4.0% | 7.8% | 5.4% | 5.2% | 1.2% | 1.5% |
| Moderate risk or problem gamblers | χ2 = 182.8 | χ2 = 615.3 | χ2 = 427.5 | χ2 = 287.5 | χ2 = 202.5 | χ2 = 277.1 | χ2 = 290.6 | χ2 = 531.7 |
| No = 0 | 21.2% | 3.5% | 1.6% | 3.6% | 2.4% | 2.3% | 0.2% | 0.2% |
| Yes = 1 | 51.0% | 33.2% | 19.4% | 22.9% | 15.9% | 18.1% | 8.3% | 12.3% |
| Self-report. impact. gamb. adv. | χ2 = 75.5 | χ2 = 36.4 | χ2 = 11.7 | χ2 = 9.6 | χ2 = 16.4 | χ2 = 35.0 | χ2 = 17.8 | χ2 = 27.6 |
| Lower composite score = 0 | 18.3% | 3.6% | 2.0% | 4.0% | 2.3% | 1.9% | 0.3% | 0.3% |
| Higher composite score = 1 | 28.1% | 7.3% | 3.5% | 5.8% | 4.3% | 4.8% | 1.3% | 1.6% |
| Beliefs in RG measures | χ2 = 70.5 | χ2 = 9.3 | χ2 = 2.6 | χ2 = 4.7 | χ2 = 0.6 | χ2 = 16.2 | χ2 = 0.8 | χ2 = 1.4 |
| Lower composite score = 0 | 18.6% | 4.6% | 2.4% | 4.3% | 3.3% | 2.5% | 0.7% | 0.8% |
| Higher composite score = 1 | 28.0% | 6.5% | 3.2% | 5.6% | 3.5% | 4.4% | 0.9% | 1.2% |
df = 1.
df = 3 and Cramer's V (ϕc).
p < 05,
p < 0.01,
p < 0.001,
Non-significant.
Logistic regression analyses. Summary for predicting the use of eight different measures to control gambling (N = 5,365–5,377).
|
|
|
|
|
|
|
|
|
| ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
|
| |||||||||
| Gender (female = 0. male = 1) | 1.10 | (0.94–1.29) | 1.38 | (1.03–1.86) | 1.69 | (1.11–2.58) | 1.75 | (1.29–2.37) | 1.89 | (1.26–2.81) | 1.09 | (0.77–1.55) | 1.19 | (0.54–2.61) | 1.24 | (0.58–2.62) |
| Age (16–17) | 0.81 | (0.29–2.21) | 2.64 | (0.74–9.51) | 1.41 | (0.31–6.35) | 2.38 | (0.38–14.84) | 0.82 | (0.14–4.89) | 2.91 | (0.58–14.50) | 3.30 | (0.23–47.83) | n.a. | n.a. |
| Age (18–25) | 1.86 | (1.32–2.61) | 2.30 | (1.17–4.50) | 1.32 | (0.59–2.97) | 4.38 | (1.47–13.06) | 0.87 | (0.39–1.95) | 3.72 | (1.40–9.86) | 4.53 | (0.60–34.26) | n.a. | n.a. |
| Age (26–65) | 1.24 | (0.92–1.67) | 1.29 | (0.69–2.41) | 0.93 | (0.46–1.91) | 5.24 | (1.83–14.95) | 1.13 | (0.55–2.31) | 1.87 | (0.73–4.79) | 1.36 | (0.19–9.70) | n.a. | n.a. |
| Born outside Norway in a western country (no = 0. yes = 1) | 1.69 | (1.29–2.21) | 2.43 | (1.64–3.60) | 2.62 | (1.59–4.32) | 1.66 | (1.09–2.52) | 1.92 | (1.17–3.14) | 1.83 | (1.10–3.04) | 4.25 | (1.76–10.29) | 1.83 | (0.78–4.31) |
| Born outside Norway in a non-western country (no = 0. yes = 1) | 1.40 | (0.96–2.05) | 4.00 | (2.53–6.34) | 2.47 | (1.33–4.59) | 2.82 | (1.73–4.58) | 3.50 | (2.01–6.09) | 4.67 | (2.86–7.62) | 8.28 | (3.67–18.70) | 4.08 | (1.84–9.04) |
| Participated in low-risk games only | 0.29 | (0.23–0.36) | 0.36 | (0.21–0.60) | 0.47 | (0.24–0.94) | 0.46 | (0.28–0.74) | 0.42 | (0.20–0.86) | 0.32 | (0.16–0.65) | 1.74 | (0.53–5.73) | 1.69 | (0.45–6.27) |
| Participated in random games only | 0.85 | (0.72–1.00) | 0.99 | (0.73–1.34) | 0.89 | (0.58–1.37) | 0.77 | (0.57–1.04) | 0.35 | (0.23–0.53) | 0.80 | (0.56–1.16) | 0.52 | (0.21–1.25) | 0.34 | (0.14–0.83) |
| Game spending | 1.68 | (1.36–2.09) | 2.04 | (1.47–2.84) | 2.96 | (1.97–4.44) | 1.19 | (0.84–1.68) | 1.35 | (0.92–1.98) | 1.28 | (0.84–1.97) | 2.04 | (0.96–4.34) | 2.60 | (1.34–5.07) |
| Gambled online | 9.68 | (7.77–12.05) | 4.87 | (3.16–7.49) | 2.35 | (1.39–3.96) | 6.14 | (3.79–9.94) | 6.81 | (3.42–13.55) | 4.13 | (2.48–6.88) | 1.99 | (0.67–5.91) | 1.37 | (0.47–3.96) |
| Moderate risk or problem gamblers | 1.44 | (1.12–1.85) | 4.98 | (3.65–6.80) | 5.70 | (3.74–8.69) | 3.64 | (2.60–5.10) | 2.69 | (1.81–4.01) | 3.10 | (2.10–4.57) | 8.77 | (3.95–19.48) | 19.86 | (8.56–46.09) |
| Self-report. impact. gamb. adv. | 1.08 | (0.93–1.25) | 1.02 | (0.77–1.34) | 0.89 | (0.60–1.31) | 0.74 | (0.57–0.98) | 1.07 | (0.76–1.49) | 1.24 | (0.88–1.75) | 1.75 | (0.73–4.19) | 1.82 | (0.77–4.33) |
| Beliefs in RG measures Lower composite score = 0 | 1.76 | (1.52–2.04) | 1.39 | (1.07–1.81) | 1.23 | (0.86–1.77) | 1.32 | (1.01–1.72) | 1.04 | (0.76–1.43) | 1.61 | (1.16–2.23) | 1.06 | (0.55–2.05) | 1.15 | (0.62–2.16) |
| Cox and Snell R Square | 0.203 | 0.091 | 0.051 | 0.066 | 0.057 | 0.051 | 0.029 | 0.042 | ||||||||
| Nagelkerke R Square | 0.307 | 0.262 | 0.227 | 0.198 | 0.222 | 0.196 | 0.322 | 0.409 | ||||||||
Significant relationships, p ≤ 0.05, are shown in bold.
Results not available due to small number of observations.
Reference group is age group 66–74.