| Literature DB >> 35939706 |
Ashkaan K Fahimipour1,2, Fanqi Zeng3, Martin Homer3, Arne Traulsen4, Simon A Levin5, Thilo Gross2,6,7,8.
Abstract
Consider a cooperation game on a spatial network of habitat patches, where players can relocate between patches if they judge the local conditions to be unfavorable. In time, the relocation events may lead to a homogeneous state where all patches harbor the same relative densities of cooperators and defectors, or they may lead to self-organized patterns, where some patches become safe havens that maintain an elevated cooperator density. Here we analyze the transition between these states mathematically. We show that safe havens form once a certain threshold in connectivity is crossed. This threshold can be analytically linked to the structure of the patch network and specifically to certain network motifs. Surprisingly, a forgiving defector avoidance strategy may be most favorable for cooperators. Our results demonstrate that the analysis of cooperation games in ecological metacommunity models is mathematically tractable and has the potential to link topics such as macroecological patterns, behavioral evolution, and network topology.Entities:
Keywords: cooperation; dispersal; game; metacommunity; network
Mesh:
Year: 2022 PMID: 35939706 PMCID: PMC9388082 DOI: 10.1073/pnas.2120120119
Source DB: PubMed Journal: Proc Natl Acad Sci U S A ISSN: 0027-8424 Impact factor: 12.779
Fig. 1.Emergence of a heterogeneous stationary state on a two-patch network. (A) Schematic of the spatial game, showing local payoff (Π) relationships among cooperators and defectors occupying the same patch (gray circles) and the dispersal route between them. (B) Difference in equilibrium densities of both types in patches 1 and 2 as link strength is varied. Arrows refer to the example time series shown in C and D. Initial conditions were uniformly drawn from , and the patch with the largest initial cooperator density is patch 1. (C) The homogeneous steady state, with the same equilibrium densities of C and D across locations. (Inset) Network showing the proportions of each type in each patch. (D) The same game but with faster diffusion (larger δ), showing emergence of a heterogeneous steady state with higher cooperator densities in patch 1. Parameters are R = 3, , T = 5, , μ = 1, and .
Fig. 2.The appearance of heterogeneous stationary states on arbitrary networks. Master stability function (Eq. ) of the example snowdrift game. A vertical gray line marks for this game, above which spatial patterns emerge.
Comparison of the fitted potential energy surfaces and ab initio benchmark electronic energy calculations
| Parameter | Interpretation | Value |
|---|---|---|
| R | Reward from mutual cooperation |
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| S |
| |
| T |
| |
| P | Punishment from mutual defection |
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| Per capita mortality rate |
Nomenclature for the TSs refers to the numbered species in the table.
Fig. 3.Correlation between and key parameters: normalized temptation, T – R, and the tolerance for consecutive defector encounters, α. Points and error bars show mean ± SEM, which are too small to see for most values. Parameter ranges are given in Table 1.
Fig. 4.(A) Snapshots of dynamics on an example network with (gray line in Fig. 2). Nodes show the proportion of cooperators (blue) and defectors (red); node radius is proportional to . Parameters are the same as in Fig. 1. (B) Simulations on 1,000 random geometric graphs, showing the association between relative cooperator densities at equilibrium () and patch eigenvector centrality (bin means ± SEM).