| Literature DB >> 35874284 |
Per A Andersson1, Gustav Tinghög2,3, Daniel Västfjäll1,4.
Abstract
Throughout the COVID-19 pandemic, media and policymakers openly speculated about the number of immune citizens needed to reach a herd immunity threshold. What are the effects of such numerical goals on the willingness to vaccinate? In a large representative sample (N = 1540) of unvaccinated Swedish citizens, we find that giving a low (60%) compared to a high (90%) threshold has direct effects on beliefs about reaching herd immunity and beliefs about how many others that will get vaccinated. Presenting the high threshold makes people believe that herd immunity is harder to reach (on average about half a step on a seven-point scale), compared to the low threshold. Yet at the same time, people also believe that a higher number of the population will get vaccinated (on average about 3.3% more of the population). Since these beliefs affect willingness to vaccinate in opposite directions, some individuals are encouraged and others discouraged depending on the threshold presented. Specifically, in mediation analysis, the high threshold indirectly increases vaccination willingness through the belief that many others will get vaccinated (B = 0.027, p = 0.003). At the same time, the high threshold also decreases vaccination willingness through the belief that the threshold goal is less attainable (B = -0.053, p < 0.001) compared to the low threshold condition. This has consequences for ongoing COVID-19 vaccination and future vaccination campaigns. One message may not fit all, as different groups can be encouraged or discouraged from vaccination.Entities:
Keywords: Cultural and media studies; Psychology
Year: 2022 PMID: 35874284 PMCID: PMC9294790 DOI: 10.1057/s41599-022-01257-7
Source DB: PubMed Journal: Humanit Soc Sci Commun ISSN: 2662-9992
Mean values and differences across experimental conditions.
| Low threshold | High threshold | Control | df | |||
|---|---|---|---|---|---|---|
| Willingness-to-vaccinate: Now | 5.91 (1.88) | 5.79 (1.93) | 5.81 (1.89) | 1.423 | 2 | 0.491 |
| Willingness-to-vaccinate: Biannual | 5.19 (1.93) | 5.09 (1.94) | 5.23 (1.81) | 0.920 | 2 | 0.631 |
| ReachThresh | 5.50 (1.20) | 5.02 (1.32) | . | 36.994 | 1 | <0.001 |
| Vac%Pop | 71.6 (13.3) | 74.9 (13.3) | 74.7 (11.6) | 21.644 | 2 | <0.001 |
| Vac%Close | 85.6 (19.5) | 85.6 (20.9) | 86.4 (19.1) | 0.120 | 2 | 0.942 |
| Efficacy | 9.13 (1.09) | 9.05 (1.08) | 9.11 (1.04) | 1.847 | 2 | 0.397 |
Differences between conditions were tested using the nonparametric test Kruskal–Wallis.
Fig. 1Differences in means between high and low herd immunity thresholds, showing 95% confidence intervals.
Note: For A, the Y-axis is the belief about reaching the threshold (1 = completely unlikely, 4 = either or, 7 = completely likely). For B, the Y-axis is the percentage one believes will get vaccinated in the total population.
OLS regression on vaccine willingness.
| Model 1 | Model 2 | Model 3 | Model 4 | |
|---|---|---|---|---|
| High threshold condition | −0.149 (0.132) | 0.094 (0.128) | −0.077 (0.127) | −0.06 (0.111) |
| Age | −0.009 (0.007) | −0.009 (0.007) | −0.013^ (0.007) | −0.012* (0.006) |
| Female | −0.167 (0.132) | −0.108 (0.126) | −0.177 (0.123) | −0.118 (0.108) |
| Had COVID | −0.027 (0.15) | −0.024 (0.143) | 0.005 (0.139) | 0.081 (0.122) |
| Risk group | −0.191 (0.161) | −0.108 (0.157) | −0.082 (0.138) | |
| ReachThresh | 0.463*** ((0.05) | 0.367*** (0.051) | 0.186*** (0.046) | |
| Vac%Pop | 0.033*** (0.005) | 0.002 (0.005) | ||
| Vac%Close | 0.05*** (0.003) | |||
| Constant | 6.577*** (0.349) | 3.913*** (0.441) | 2.289*** (0.489) | 1.096* (0.435) |
| 829 | 829 | 829 | 829 | |
| Adjusted | 0.002 | 0.094 | 0.143 | 0.341 |
All regressions are OLS for willingness to vaccinate the next week. The dependent variable is the willingness to vaccinate the next week (coded from 1 = Would definitely not get vaccinated, through 4 = Either or, to 7 = Would definitely get vaccinated). “Age” is the participant's age in years. “Female” is a dummy for gender (1 = female, 0 = male). “Had COVID” is a dummy for believing one has had COVID-19 (1 = Yes, 0 = No). “Risk group” is a dummy for being in a risk group oneself or sharing household with a risk group person (1 = risk group, 0 = not). “ReachThresh” is the belief that the herd immunity threshold can be achieved (1 = completely unlikely, 7 = completely likely). “Vac%Pop” is the percentage of the population one believes will get vaccinated. “Vac%Close” is the percentage of close others one believes will get vaccinated.
^p < 0.10, *p < 0.05, ***p < 0.001.
Fig. 2Mediation model diagram.
The mediation model puts the two beliefs, that the herd immunity threshold can be reached (ReachThresh) and that others in the population will get vaccinated (Vac%Pop), as mediators between the high herd immunity threshold condition and vaccine willingness.
Results of mediation analysis of the effects of two beliefs on the willingness to vaccinate now, through the manipulation of presenting the high or the low threshold as goals.
| Type | Effect | Estimate | SE | Lower CI | Upper CI | |||
|---|---|---|---|---|---|---|---|---|
| Indirect | HHIT90% ⇒ ReachThresh ⇒ VaccWill | −0.199 | 0.045 | −0.292 | −0.118 | −0.053 | −4.426 | <0.001 |
| Indirect | HHIT90% ⇒ Vac%Pop ⇒ VaccWill | 0.102 | 0.035 | 0.040 | 0.175 | 0.027 | 2.942 | 0.003 |
| Component | HHIT90% ⇒ ReachThresh | −0.503 | 0.086 | −0.675 | −0.337 | −0.196 | −5.825 | <0.001 |
| Component | ReachThresh ⇒ VaccWill | 0.396 | 0.065 | 0.263 | 0.518 | 0.271 | 6.106 | <0.001 |
| Component | HHIT90% ⇒ Vac%Pop | 3.294 | 0.916 | 1.442 | 5.101 | 0.123 | 3.598 | <0.001 |
| Component | Vac%Pop ⇒ VaccWill | 0.031 | 0.006 | 0.020 | 0.043 | 0.222 | 5.229 | <0.001 |
| Direct | HHIT90% ⇒ VaccWill | −0.034 | 0.131 | −0.296 | 0.223 | −0.009 | −0.260 | 0.795 |
| Total | HHIT90% ⇒ VaccWill | −0.131 | 0.131 | −0.388 | 0.126 | −0.035 | −1.001 | 0.317 |
HHIT90% refers to the 90% herd immunity threshold (dummy coded as 1 = the high 90% condition, 0 = the low 60% condition). Confidence intervals computed with the method bootstrap percentiles. Betas are completely standardized effect sizes.