| Literature DB >> 35859659 |
Joseph Glicksohn1,2, Batsheva Weisinger3.
Abstract
If one accepts the notion of an internal clock, then one must further presume that time production (TP) is attuned with the rate of functioning of the clock's pacemaker. As the level of environmental stimulation increases, TP of the same target durations should decrease; this is particularly the case when one is exposed to flicker. In the present exploratory study, wherein the second author served in an n = 1 experiment, we intensely study TP, using a factorial design that crosses a factor of Flicker with one of Counting Strategy, to create 48 different conditions (sessions). In each session, 6 target intervals are produced a total of 6 times in a counterbalanced manner. Our results indicate that as flicker rate increases, produced duration decreases, as predicted. The main effect for flicker was found for the intercept, but not for the slope of the psychophysical function relating produced duration to target duration. Veridical perception is achieved at a flicker rate of 6 Hz. We uncovered no main effect for counting, suggesting that flicker swamps any impact of chronometric counting. © Person-Oriented Research.Entities:
Keywords: flicker; internal clock; psychophysical function; time perception; time production
Year: 2022 PMID: 35859659 PMCID: PMC9186124 DOI: 10.17505/jpor.2022.24219
Source DB: PubMed Journal: J Pers Oriented Res ISSN: 2002-0244
Figure 1The experimental setup
Figure 2Mean produced duration as a function of target duration for each of 48 sessions.
Figure 3Mean log-transformed (to base 2) produced duration (± SE) as a function of flicker rate and of modality.
Figure 4Slope and intercept of the psychophysical function (± SE) as a function of flicker rate and of modality.
Figure 5SD as a function of log-transformed (to base 2) target duration and flicker rate.
Figure 6Between-session and within-session plots for mean log(P) and intercept values of TP. NC = not counting; Up = counting up to the target duration; Down = counting down to the target duration; One = counting ‘one’.