| Literature DB >> 35846654 |
Abstract
China has historically eliminated absolute poverty and built a comprehensive well-off society through targeted poverty alleviation, at the end of which, however, many issues are worthy of scholars' attention kept emerging. A significant one was cognitive-behavioral differences between officials and folks regarding the procedure, standards, and methods of removing the poverty hats, which formed a new social dilemma called the official-folk game. Officials did not carry out targeted poverty alleviation work in strict accordance with the criteria specified by the government. In comparison, folks who have reached poverty elimination standards were unwilling to take off their poverty hats after targeted assistance due to the fear of returning to poverty. To fully explain this social dilemma, this study analyzes the causes of cognitive-behavioral differences between officials and folks in China's targeted poverty alleviation from the perspective of evolutionary game theory. The results show that bounded rational officials and folks will eventually get caught up in the prisoner's dilemma without exogenous factors' intervention. Furthermore, the study proposes that the government establish reasonable punishment, incentives, and supervision mechanisms to guide officials and folks and eliminate their cognitive-behavioral differences by investigating the influence of exogenous policy factors on the evolutionarily stable strategy (ESS) of the official-folk game. This finding not only reveals the formation mechanism of the cognitive-behavioral differences between officials and folks and presents an effective solution at the individual level but also provides a reference for other developing countries to overcome similar social dilemmas in the process of eliminating absolute poverty.Entities:
Keywords: bounded rationality; cognitive-behavioral differences; evolutionary game theory; official-folk game; policy factors; targeted poverty alleviation
Year: 2022 PMID: 35846654 PMCID: PMC9278326 DOI: 10.3389/fpsyg.2022.916030
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1Location of the study area.
Game payment matrix between officials and folks.
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Figure 2(A–C) The replication dynamic phase diagram of officials in the official-folk game.
Figure 3(A–C) The replication dynamic phase diagram of folks in the official-folk game.
The expression of matrix determinant and trace corresponding to equilibrium points.
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Meaning of letters.
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| δ2 | The part of officials' “no trick” strategy benefits that exceed the “trick” strategy benefits when folks choose the “no exit” strategy |
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| The part of folks' “exit” strategy benefits that exceed the “no exit” strategy benefits when officials choose the “trick” strategy | |
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| δ1 | The part of officials' “no trick” strategy benefits that exceed the “trick” strategy benefits when folks choose the “exit” strategy |
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| The part of folks' “exit” strategy benefits that exceed the “no exit” strategy benefits when officials choose the “no trick” strategy |
Figure 4Evolutionary phase diagram of officials and folks.
Figure 5(A–C) The evolution process of the official-folk game under unfavorable policy parameters (Scenario 11).
Figure 6(A–C) The evolution process of the official-folk game under unfavorable policy parameters (Scenario 7).
Figure 7(A–C) The evolution process of the official-folk game under moderate policy parameters (Scenario 4).
Figure 8(A–C) The evolution process of the official-folk game under favorable policy parameters (Scenario 1).