| Literature DB >> 35840980 |
Lisa van der Water1, Max A Poppelaars1, Iris Koenraadt-van Oost2, Pieter Boele van Hensbroek3, Christiaan J A van Bergen1.
Abstract
BACKGROUND: Paediatric fractures are highly prevalent and are most often treated with plaster. The removal of plaster is often an anxious experience for children. Virtual reality (VR) has proven to effectively distract children and reduce their anxiety in other clinical settings. This study aims to investigate the effect of VR on the anxiety level of children with fractures that undergo plaster removal or replacement in the plaster room.Entities:
Keywords: Anxiety; Children; Distraction; Fracture; Paediatric; Plaster; VR; Virtual reality
Mesh:
Year: 2022 PMID: 35840980 PMCID: PMC9288073 DOI: 10.1186/s13063-022-06488-2
Source DB: PubMed Journal: Trials ISSN: 1745-6215 Impact factor: 2.728
Fig. 1Flowchart of the study
| Title {1} | Virtual reality (VR) to reduce anxiety in children in the plaster room: a study protocol for a monocenter randomised controlled trial |
| Trial registration {2a and 2b}. | Netherlands Trial Register, NL9065. Registered on 27 November 2020. |
| Protocol version {3} | Version 1, date: 17 September 2020 Version 2, date: 4 January 2021, Primary reason for new version: adjustments advised by the METC. Primary changes: Section 3 regarding the study design. Section 4.2 regarding the inclusion criteria. Section 4.3 regarding the exclusion criteria. Section 8.1.3 regarding descriptive data collected. Section 8.2 regarding the randomisation. Section 8.4 regarding the circumstances for withdrawal. Section 11.2 regarding the recruitment and consent procedure. Additional changes: language changes and minor changes based on the changes made in the sections above: summary and sections: 1, 2, 4.1, 4.4, 5.1, 8.1.1, 8.1.2, 8.3, 10.2, 10.3, 11.1, 11.3, 11.4, 11.5, 12.1, 12.6. |
| Funding {4} | The funding for this study is provided by the Amphia Hospital science fund (“Amphia Wetenschapsfonds”), Breda, The Netherlands. The equipment (Oculus Go, Oculus Quest 2 (VR goggles) and iPads) are provided by Vrienden van Amphia, Jack Rabbit Foundation, TopOpKids and Kiwanis. |
| Author details {5a} | CvB conceived the study. CvB and IvO initiated the study design, and PvH, MP and LvdW helped with the implementation. All authors contributed to the refinement of the study protocol and approved the final manuscript. |
| Name and contact information for the trial sponsor {5b} | Amphia Hospital, Molengracht 21 4818 CK Breda, The Netherlands Contact information: C.J.A. van Bergen (CvBergen@amphia.nl) |
| Role of sponsor {5c} | This funding source had no role in the design of this study and will not have any role during its execution, analyses, interpretation of the data or decision to submit results. There are no conflicts of interest. |