| Literature DB >> 35805785 |
Miguel L Lourenço1,2, Rui A Pitarma1,3, Denis A Coelho4.
Abstract
Developing new manual computer pointing devices abiding to the requirements set out in ergonomic product design literature necessitates joining contributions from several areas, including the ergonomic guidelines applicable to hand tool design, human-system interaction, and certain user characteristics such as anthropometric data. Computer mice are hand tools enabling the interaction with the computer, for use by people from both sexes and practically all ages. Moreover, the PC mouse's intensive usage is able to cause musculoskeletal disorders. This paper reports on a study aimed at developing new computer mouse shapes, reducing forearm pronation, and providing hand-palm holding, supported by a literature review and an adequate design methodology, starting from known shapes of commercial products, the traditional (horizontal) computer mouse, and the vertical computer mouse. In this regard, potential concepts were generated as solutions to the previously specified problem through a set of creative tasks based on the specifications. Four new shapes were proposed to be evaluated through an assessment matrix; as a result, two new PC mice geometries were designed and fully prototyped. This study also reports on selected results of usability and an electromyographic evaluation of the prototypes against three commercial PC mice (horizontal, slanted, and vertical) by a sample of 20 participants, supporting validation of the development process and the newly developed geometries, with emphasis on the slanted conical innovative shape.Entities:
Keywords: ergonomic computer mouse design; ergonomic product development; human-systems interaction; usability
Mesh:
Year: 2022 PMID: 35805785 PMCID: PMC9265546 DOI: 10.3390/ijerph19138126
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 4.614
Figure 1Process flow diagram of the operational model adopted in computer mice geometry development (adapted from Lewis and Bonollo [11], Hales [12]).
Design specification requirements.
| Main Scope | Requirements and Recommendations |
|---|---|
| User posture-related and anthropometric-related requirements and recommendations | The device should be operated by the user without undue deviation of the hand, fingers, arm, shoulder, and head from their respective neutral positions. |
| The device should be operated by the user without excessive effort; hence, the biomechanical load shall be minimized and the device shape shall take into consideration the minimizing of static muscle load. | |
| The device should minimize the need for extreme positions such as wrist extension, radial or ulnar deviation, and forearm pronation. | |
| The wrists and forearms should be near their neutral postures, avoiding wrist and finger extension; the most comfortable hand gestures are those where the wrists are kept straight, and the fingers are slightly flexed (gently curved) or in a loose fist. | |
| The device shape and the buttons’ locations should minimize finger extension or other movement or positioning that could cause finger strain or static load of the extensor muscles of any fingers. | |
| Input devices should be designed to accommodate the hand size of the intended user population. | |
| Usability-related and innovation-related requirements and recommendations | The weight and inertia of the device should not degrade the accuracy during its use. |
| The input device should be designed to be resistant to inadvertent button activation during its use, and it should be possible to press the buttons on the mouse without reducing control of the device. | |
| The device should promote an intuitive interface, adapting to skills already acquired, to minimize the learning threshold, and optimizing for perceived comfort. | |
| The input device should be effective, efficient, and satisfactory for the task being performed and the intended work environment. | |
| The intended use of an appropriately designed input device for a primitive task (such as pointing, selecting, and dragging) is either obvious or easily discovered. | |
| Buttons should be shaped to assist finger positioning and button actuation. | |
| Buttons should have a displacement force within the range of 0.5 N to 1.5 N until actuation, and should have a minimum displacement of 0.5 mm and maximum of 6 mm. | |
| The motion sensing point should be located under the fingers (precision grip posture) rather than under the palm of the hand. | |
| Grip surfaces should be of sufficient size, shape, and texture to prevent slipping. | |
| The device shall enable anchoring some part of the fingers, hand, wrist, or arm on it or on the worksurface, to create a stable relationship between the hand and the point of action. | |
| The new geometry should be innovative. |
Figure 2Concept generated. (a) pg concept; (b) pt concept; (c) ch concept; (d) ci concept.
Evaluation matrix (weights for each factor ranging from 1 (less important) to 3 (most important); the rating for each factor ranging from 1 (worse) to 4 (better)).
| Rating Criteria (Factor) | Weight | Concept | |||||||
|---|---|---|---|---|---|---|---|---|---|
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| Score | Rating | Score | Rating | Score | Rating | Score | Rating | ||
| The use of the PC mouse shall enable anchoring some part of the fingers and/or the hand | 1 | 4 | 4 | 2 | 2 | 2 | 2 | 3 | 3 |
| The use of the PC mouse should minimize ulnar and radial deviation of the hand | 3 | 3 | 9 | 1 | 3 | 2 | 6 | 3 | 9 |
| The use of the PC mouse should minimize wrist extension and wrist flexion | 3 | 4 | 12 | 2 | 6 | 2 | 6 | 3 | 9 |
| The use of the PC mouse should minimize forearm pronation and forearm supination | 3 | 1 | 3 | 2 | 6 | 3 | 9 | 4 | 12 |
| The shape and location of the buttons should minimize finger extension and finger strain | 3 | 4 | 12 | 4 | 12 | 4 | 12 | 4 | 12 |
| The PC mouse’s shape should be designed to accommodate the hand size of the intended user population | 2 | 2 | 4 | 1 | 2 | 2 | 4 | 3 | 6 |
| The hand (fingers) should keep slightly flexed (gently curved) or in a loose fist when grasping the device | 2 | 3 | 6 | 3 | 6 | 3 | 6 | 4 | 8 |
| The PC mouse’s shape should avoid discordant adjacent fingers postures (middle finger, ring finger, and pinky) | 2 | 3 | 6 | 4 | 8 | 4 | 8 | 3 | 6 |
| The PC mouse’s shape and the buttons’ locations should avoid finger extension when clicking, or static load of the extensor muscles of any fingers | 3 | 3 | 9 | 2 | 6 | 3 | 9 | 3 | 9 |
| The PC mouse’s shape should facilitate the implementation of the most suitable buttons | 3 | 1 | 3 | 3 | 9 | 4 | 12 | 2 | 6 |
| The motion sensing point should be located under the fingers (precision grip posture) | 2 | 1 | 2 | 4 | 8 | 4 | 8 | 3 | 6 |
| The PC mouse’s center of gravity should be situated on the grasp axis regarding handle grasp | 2 | 2 | 4 | 2 | 4 | 3 | 6 | 3 | 6 |
| The PC mouse should adapt to skills already acquired | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 3 | 3 |
| The physical characteristics of the PC mouse should conform to the established stereotypes | 1 | 1 | 1 | 3 | 3 | 4 | 4 | 2 | 2 |
| The PC mouse should promote an intuitive interface | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 3 | 3 |
| The new PC mouse geometry should be innovative | 1 | 4 | 4 | 2 | 2 | 2 | 2 | 4 | 4 |
| Total weighted score | 83 | 83 | 102 | 104 | |||||
Figure 3ch concept mockup (male adult hand, length 190 mm, width 88 mm, corresponding respectively to 40th and 50th percentile, according to Gordon et al. [26]).
Figure 4ci concept mockup (male adult hand, length 190 mm, width 88 mm, corresponding respectively to 40th and 50th percentile, according to Gordon et al. [26]).
Figure 5Concept mockups (female adult hand, length 165 mm, width 74 mm, corresponding respectively to 5th and 15th percentile, according to Gordon et al. [26]). (a) ch concept mockup; (b) ci concept mockup.
Figure 63D CAD models (front view). (a) ch concept (slanted angle of about 30°); (b) ci concept (slanted angle of about 45°).
Figure 7Device used as reference: Microsoft Optical Mouse 200.
Figure 8Measuring the force required to activate the buttons and dimensions of the PC mice’s fully functional prototypes. (a) ch prototype, force required to activate the buttons (70 gf = 0.687 N); (b) ci prototype, force required to activate the buttons (80 gf = 0.785 N).
Figure 9PC mice used in comparative evaluation through graphical tasks (ci and ch are the developed geometries).
Figure 10Pointing (and clicking) test tasks.
Characterization of the sample of participants.
| Participants | Age (Years) | |||
|---|---|---|---|---|
| Number of Participants | Sex | CAD Practicioner | Mean (SD) | Range |
| 10 | Female | 10 | 23.1 (2.7) | 20–29 |
| 10 | Male | 10 | 25.4 (2.6) | 22–30 |
Figure 11Mean efficiency by task evaluated between mice geometries with RM-ANOVA with a Bonferroni correction applied to pairwise comparisons.
Figure 12Muscular activity by PC mice geometry performing the pointing large task (APDF 10, 50, 90).
Summary of relevant dichotomous highlights of the tested PC mice geometries.
| Geometries (Slant Angle) | Favourable Salient Aspects | Unfavourable Salient Aspects |
|---|---|---|
| Neutral forearm posture (balanced between supination–pronation) | Lowest pointing and clicking efficiency (highest rate of errors in inexperienced use) | |
| Best compromise between usability tests and electromyographic analysis performed | Shark fin geometry—not inclusive (restrictive hand sizes) | |
| APDF50 APL best of the tests (pointing large) | Buttons are hidden by the body of the PC mouse (medium error rate in inexperienced use) | |
| High pointing and clicking efficiency (low rate of errors in inexperienced use); thumb support included in the geometry | Low pointing and clicking efficiency (high rate of errors in inexperienced use) | |
| Highest pointing and clicking efficiency (lowest rate of errors in inexperienced use) | Full pronation of the forearm |
* These PC mice geometries (ci and ch) were designed and prototyped by the first author in 2017 for his PhD thesis; at that time, in addition to it not being possible to identify identic geometries from the scientific literature, there were no commercially available models embodying these PC mice geometries.