| Literature DB >> 35756320 |
Yan Zhao1, Huangyi Gui1, Tianjiao Hu1, Ke Xu1.
Abstract
Despite a wealth of research on the interaction behavior patterns among team members from different angles, few studies focus on the combination of innovation management and innovation team. With the "Input-Process-Output" theoretical framework, this study takes the coding analysis to explore the differences in the interaction behavior patterns of members caused by the cognitive differences in the higher and lower innovative-performing teams. An innovation experiment was conducted in 12 innovation teams based on an experimental paradigm proposed for team innovation tasks. Subsequently, team members' 1,754 behaviors were coded to analyze the similarities and differences in the interaction behavior patterns between higher and lower innovative-performing teams with lag sequential analysis. The results revealed that both higher and lower innovative-performing teams showed some same interaction behavior patterns. More specifically, the probability of idea facilitation behaviors being followed by team spirit facilitation behaviors was significantly higher than expected, while the probability of idea facilitation behaviors recurring was significantly lower than expected. However, in lower innovative-performing teams, there were some special interaction behavior patterns, such as "the probability of idea facilitation behaviors being followed by neutral interaction or idea inhibition behaviors was significantly lower than expected." These phenomena may reflect some realistic situations in our life, such as "One echoes the other," "Sitting on the sidelines" and "A gentleman is ready to die for his bosom friends" in the members' interaction after cognitive differences happen. This paper provides opinions and suggestions for the research on the interaction behavior observation and coding analysis among members of innovation teams, as well as theoretical contributions to the research on the behavior observation of innovation teams.Entities:
Keywords: coding analysis; cognitive differences; cultural psychology; innovation teams; innovative performance; interaction behavior patterns; perception
Year: 2022 PMID: 35756320 PMCID: PMC9226775 DOI: 10.3389/fpsyg.2022.918238
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1The research processes of behavior observation and coding analysis and the relationship between each step (designed by the authors of this study).
AIFI coding scheme and cases.
| Category | Subcategory | Definition | Case |
| Idea Facilitation | Idea Expression | Come up with a new idea without further elaboration | “I think we can build a retractable clothes hanger.” |
| Idea Explanation | Explain or describe an idea | “It’s like a retractable gate at the entrance to the school, with a crossed diamond in the middle.” | |
| Idea Development | Develop an idea that has been mentioned before by improving, combining, comparing, or prioritizing it | “It can be made parallel and fixed to the wall for easy storage.” | |
| Knowledge | Contribute knowledge in a specific area or refer to personal experiences | “It can be fixed with wire, one end of which is connected to the top of the window, and the other end is connected to the front end of a rectangular iron frame protruding from the window.” | |
| Team Spirit Facilitation | Support | Explicitly express the agreement or appreciation with an idea, team member, or the process Ask for further explanation of an idea Ask for advice | “If it’s scalable, it will be more convenient than what we are using in the community.” “What do you mean by that?” “What do you think?” |
| Humor | Say something humorously, joke, or laugh | “Haha…” | |
| Neutral Interaction | Process Organization | Remind team members of the remaining time Read the task description Mention the overall task or ask how to continue | “We only have five minutes left.” “We can use 10 round ABS plastic rods with unlimited connection mode.” “Who comes first?” |
| Simultaneous Talk | Two or more team members speak at the same time | Team members A and B express their opinions at the same time. | |
| Idea Inhibition | Blocking | Disagree with other team members or express negative feelings | “Your idea is wrong.” |
| Loss in detail and repetition | Explain an idea without new information Repeat previous ideas | “I still feel like building a… would be nice.” | |
| Off-topic Conversation | Statements that do not advance the task of innovation or reflect a lack of interest | “What’s for dinner?” | |
| Silence | No one speaks for more than six seconds | Innovation interaction is fast-paced and dynamic, and long silences inhibit innovation. | |
| Team Spirit Inhibition | Relationship Conflict | Aggressive speech Sarcastic joke Attempts to undermine the authority or competence of other team members | “You are nothing but a student.” ( |
| Complaining | Express disinterest or pessimism Try to find a scapegoat Try to end the discussion as soon as possible | “That does not work.” “It’s all your fault.” “Let’s get this over with.” | |
| Others | Others | Not fit into any of the above categories of interaction | Someone who does not belong to the team asks for a pencil, and a team member of the team replies “Go ahead.” |
Descriptive statistics and t-test of coded behavior frequency for higher and lower innovative-performing teams.
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| Higher innovative-performing teams | Lower innovative-performing teams | Independent sample t-test | |||||
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| Idea Facilitation | 595 | Idea expression | 254 | 16.50 | 15.29 | 99 | 25.83 | 18.65 | 155 | 0.95 | 0.37 |
| Idea explanation | 210 | 13.83 | 9.77 | 83 | 21.17 | 15.77 | 127 | 0.97 | 0.36 | ||
| Idea development | 113 | 9.67 | 5.75 | 58 | 9.17 | 6.49 | 55 | −0.14 | 0.89 | ||
| Knowledge | 18 | 2.00 | 2.76 | 12 | 1.00 | 1.26 | 6 | −0.81 | 0.44 | ||
| Team spirit Facilitation | 668 | Support | 574 | 42.17 | 26.95 | 253 | 53.50 | 38.63 | 321 | 0.59 | 0.57 |
| Humor | 94 | 3.50 | 5.17 | 21 | 12.17 | 8.66 | 73 | 2.11 | 0.06 | ||
| Neutral Interaction | 237 | Process organization | 153 | 9.83 | 7.55 | 59 | 15.67 | 9.16 | 94 | 1.20 | 0.26 |
| Simultaneous talk | 84 | 6.17 | 5.56 | 37 | 7.83 | 6.62 | 47 | 0.47 | 0.65 | ||
| Idea Inhibition | 190 | Blocking | 82 | 5.83 | 5.46 | 35 | 7.83 | 4.62 | 47 | 0.69 | 0.51 |
| Loss in detail and repetition | 71 | 4.33 | 4.55 | 26 | 7.50 | 4.59 | 45 | 1.20 | 0.26 | ||
| Off-topic conversation | 24 | 0.50 | 1.22 | 3 | 3.50 | 3.51 | 21 | 1.98 | 0.08 | ||
| Silence | 13 | 0.67 | 1.21 | 4 | 1.50 | 1.97 | 9 | 0.88 | 0.40 | ||
| Team Spirit Inhibition | 38 | Relationship conflict | 0 | / | / | / | / | / | / | / | / |
| Complaining | 38 | 1.17 | 1.94 | 7 | 5.17 | 6.94 | 31 | 1.36 | 0.20 | ||
| Others | 26 | Others | 26 | 2.00 | 3.16 | 12 | 2.33 | 2.42 | 14 | 0.20 | 0.84 |
Comparison of adjusted residuals (z-scores) of behavior transitions between higher and lower innovative-performing teams.
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| Given behavior | Idea Facilitation | Team spirit Facilitation | Neutral Interaction | Idea Inhibition | Team Spirit Inhibition | Others | |||||||
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| Idea Facilitation | HIPT | − | 0.019 |
| <0.001 | −1.94 | 0.053 | −0.10 | 0.920 | 0.39 | 0.697 | −0.18 | 0.855 |
| LIPT | − | <0.001 |
| <0.001 | − | <0.001 |
| 0.022 | −0.86 | 0.392 | −0.92 | 0.357 | |
| Team spirit Facilitation | HIPT |
| 0.050 | −0.71 | 0.478 | −1.25 | 0.211 | 0.02 | 0.984 | −0.52 | 0.601 | −0.94 | 0.345 |
| LIPT |
| <0.001 | − | <0.001 | −1.28 | 0.199 | 1.43 | 0.152 | 0.89 | 0.373 | −0.14 | 0.887 | |
| Neutral Interaction | HIPT | −1.38 | 0.168 | −1.90 | 0.058 |
| <0.001 | −0.11 | 0.915 | 0.05 | 0.961 | 0.31 | 0.759 |
| LIPT | −0.63 | 0.527 | − | 0.001 |
| <0.001 | −1.28 | 0.200 | −1.18 | 0.240 | 0.08 | 0.937 | |
| Idea Inhibition | HIPT | 1.31 | 0.190 | −1.70 | 0.089 | 0.75 | 0.450 | 0.18 | 0.855 | −0.87 | 0.384 | −0.16 | 0.874 |
| LIPT | 1.22 | 0.221 | − | 0.044 | −0.34 | 0.732 |
| 0.009 | −0.93 | 0.353 | −1.37 | 0.169 | |
| Team Spirit Inhibition | HIPT | 1.21 | 0.227 | −1.35 | 0.178 | −1.04 | 0.299 | 0.41 | 0.678 |
| <0.001 | −0.35 | 0.726 |
| LIPT | −0.07 | 0.946 | −0.65 | 0.516 | −0.06 | 0.950 | −0.36 | 0.717 |
| 0.001 | −0.66 | 0.509 | |
| Others | HIPT | 1.07 | 0.287 | −1.00 | 0.317 | −1.36 | 0.172 | −0.16 | 0.874 | −0.35 | 0.726 | 4.04 | <0.001 |
| LIPT | −1.35 | 0.178 | −1.10 | 0.270 | −0.6 | 0.550 | 0.41 | 0.681 | 1.00 | 0.315 | 9.26 | <0.001 | |
HIPT = Higher innovative-performing teams, LIPT = Lower innovative-performing teams.
Bold values mean the probability of the behavior transition is significantly higher (if the z score is greater than 1.96) or lower (if the z score is less than −1.96) than expected.
FIGURE 2Behavior patterns of higher and lower innovative-performing teams.