| Literature DB >> 35676969 |
Abstract
In recent years, significant advances in the development of computer vision technology have produced many platforms and systems that combine computer technology and sports-assisted training, including intelligent systems that are integrated with golf training and instruction. However, the existing intelligent systems for golf-assisted teaching usually use three-dimensional depth information, which will significantly increase the cost of intelligent systems. In this paper, the extraction of golf club slope is carried out on the basis of golf sport video capture using a common monocular camera in order to match the club slope information with the professional coach swing video information. At the same time, in order to facilitate the interframe matching, the joint point information is complemented using the projection approximation point algorithm, and the segmentation of the swing video is performed using the complemented human hand joints and the fixed characteristics of the golf swing. Then, in order to solve the problem that human joints will have the same joint angle under different movements, the human limb joint angles are defined and then the swing movements in the user video frames are evaluated.Entities:
Mesh:
Year: 2022 PMID: 35676969 PMCID: PMC9168114 DOI: 10.1155/2022/8168396
Source DB: PubMed Journal: Comput Intell Neurosci
Figure 1Body contour diagram. (a)Human posture contour in the template video. (b) Human contour diagram of trainer 1. (c) Human contour diagram of trainer 2.
Figure 2Schematic diagram of human joint angles.
Figure 3Schematic diagram of some human limb angles.
Meaning of human limb angles.
| Limb angle number | Human limb angle | Joint point number representation |
|---|---|---|
| 1 | Nose-neck horizontal-line | 1-2-012 |
| 2 | Neck-right shoulder-horizontal-line | 2-3-023 |
| 3 | Right shoulder-right elbow-horizontal line | 3-4-0234 |
| 4 | Right elbow-right wrist-horizontal line | 4-5-045 |
| 5 | Neck-left shoulder-horizontal line | 2-6-026 |
| 6 | Left shoulder-left elbow-horizontal line | 6-7-067 |
| 7 | Left elbow-left wrist-horizontal line | 7-8-078 |
| 8 | Neck-right hip-horizontal line | 2-9-029 |
| 9 | Right hip-right knee-horizontal line | 9-10-0910 |
| 10 | Right knee-right ankle-horizontal line | 10-11-01011 |
| 11 | Neck-left hip-horizontal line | 2-12-0212 |
| 12 | Left hip-left knee-horizontal line | 12-3-01213 |
| 13 | Left knee-left ankle-horizontal line | 13-14-01314 |
Figure 4Trajectory of each human limb angle.
Figure 5Block diagram of human movement evaluation algorithm.
Golf swing evaluation.
| Sample | Test sample 1 | Test sample 2 | Test sample 3 | Test sample 4 | Test sample 5 |
|---|---|---|---|---|---|
| Similarity assessment score | 0.80 | 0.91 | 0.70 | 0.76 | 0.62 |
Accuracy experimental results of golf motion evaluation algorithms.
| Action level | 12-sim,HOG + HOF + HNF | Osm | MIP + HOG + HOF + HNF | The weight of human limb angle is equal | Cumulative time human limb angle weight |
|---|---|---|---|---|---|
| Preferably | 0.5 | 0.9 | 0.4 | 0.75 | 1.0 |
| Commonly | 0.6 | 0.8 | 0.9 | 0.7 | 0.9 |
| Poor | 0.9 | 0.7 | 0.5 | 0.59 | 0.7 |
| Average | 0.7 | 0.77 | 0.6 | 0.7 | 0.89 |