| Literature DB >> 35651558 |
Jing Zhang1,2, Weilong Chen1,3, Yuchun Xiao1, Baohua Wang3.
Abstract
Based on multiteam system (MTS) theory and creativity theory, this study explores the influencing factor model of multiteam digital creativity (MTDC) in the action phase through two cross-validation studies, filling a theoretical gap and responding to the research call. Study 1 is a qualitative analysis method to fully explore the relevant influencing factors and enhance the theoretical saturation. Study 2 is an optimized DEMATEL method, known as the CL-WG DEMATEL analysis method, which cross-validates the new theoretical model and measures the centrality of the influencing factors. This study finds that the influence factor model of MTDC has eight major factors and distributes in four different levels. Further analysis shows that the three influences (team digital ability, multiteam digital sharing, and organizational digital resource matching) with the highest centrality of impact on MTDC all belong to the collective level, which indicates the uniqueness of the action phase of the performance episodes. The two cross-validation studies enhance the scientific validity of the new theoretical exploration. In addition, Theoretical and practical implications of the results are presented, and future directions for research are discussed.Entities:
Keywords: MTS theory; cross-validation studies; influencing factor model; multiteam digital creativity; multiteam digital sharing
Year: 2022 PMID: 35651558 PMCID: PMC9150790 DOI: 10.3389/fpsyg.2022.822649
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Coding database of some interview contents in the action phase.
| Effective concepts | Frequency | Overview of some of the interviews |
| IT capabilities | 18 | Master basic IT knowledge and IT skills, and have a good ability to explore IT applications. |
| Individual characteristics | 21 | Personal tendency to explore new things, like new winds, and love digital innovation. |
| Task adaptation | 12 | Tasks match individual characteristics and workload. Too much task pressure, information load, or too tight time is not beneficial for innovation. |
| Network resources | 23 | Rich social resources and access to novel and useful information from multiple sources, especially digital innovation resources. |
| Cross-border capabilities | 12 | Leaders are able to coordinate well across multiple teams, especially between digital technology teams and traditional teams. |
| Management capabilities | 18 | Ability to choose the right leadership style to manage and motivate everyone. |
| Identification ability | 15 | Accurately and quickly identifies innovation-related information in the internal and external digital environment. |
| Absorptive capacity | 19 | Ability to quickly identify, absorb, and use external knowledge. |
| Ambidextrous competence | 25 | Restructuring, integrating, or transforming existing resources and new digital resources; successfully implementing new and complex resource combinations. |
| Task conflict | 19 | When setting goals, assigning tasks, or analyzing problems, the group sometimes heatedly discusses and sometimes argues. |
| Relationship conflict | 9 | There are conflicts in emotional relationships and do not see eye to eye with each other. |
| Process conflict | 10 | Disagreement on the way to work and the process. |
| Interaction mechanism | 19 | Interaction between multiple teams is very efficient through digital technology. |
| Monitoring mechanism | 15 | The evaluation of goals and tasks is clear and standardized while retaining some flexibility. |
| Feedback mechanism | 12 | Ability to give quick and timely feedback, and collaborate effectively. |
| Information sharing | 20 | Often things are understood differently and there are differences in information between teams. Information sharing mechanism is important. |
| Knowledge sharing | 27 | There are differences in knowledge, such as explicit knowledge and implicit knowledge. Knowledge sharing benefits innovation. |
| Resource sharing | 17 | There are differences in resources between multiple teams, especially digital resources, and it is important to support each other. |
| Risk balancing | 16 | With effective control between opportunities and risks, the organization does not abandon new goals for the sake of some risks. |
| Process monitoring | 11 | Monitoring, support, and feedback through organizational management and digital technology. |
| Controlled results | 7 | Develop along with the organization’s strategic goals. Allowing for some exploratory mistakes, the organization’s strategy supports digital development. |
| Digital infrastructure resources | 17 | Digital infrastructure is strong support for organizational digital creativity. |
| Digital human capital | 20 | The organization can provide strong support and facilitation when more people with various skills are needed, especially digital talent. |
| Platform and ecological resources | 18 | It is important to have a digital platform and ecosystem that is compatible with the organization; if you do not proactively integrate you will miss the windfall. |
Main category library of the second-level coding in the action phase.
| Main categories | Effective concepts | Main category connotations |
| Individual-task matching | IT capabilities | The members have the personality, digital professional skills, and IT capabilities that are a good match for the tasks they undertake. |
| Multiteam leadership | Network resources | Leadership’s management style, resources, and capabilities promote creativity. |
| Team digital ability | Identification ability | Reconstruct, integrate and transform existing and new digital resources to achieve new complex resource combinations. The dynamic ability to absorb and identify knowledge, information, and the environment is critical to digital innovation ( |
| Team conflict | Task conflict | A perceptual process arising from differences or dissonance in goals, perceptions, and visions among team members, classified as task conflict (TC), relationship conflict (RC), and process conflict (PC) ( |
| Multiteam collaboration mode | Interaction mechanism | Normative, shared patterns of behavior among multiple teams, including implicit and explicit, horizontal and vertical, and other collaborations ( |
| Multiteam digital sharing | Information sharing | The degree of shared assistance between multiple teams in digital information, knowledge, and digital resources. The ease and effectiveness of supporting mutual assistance in a digital open environment. |
| Organizational fitness | Risk balancin | Adaptability and resilience of the organization to goals, processes, and outcomes. The organization can respond to rapidly changing and complex environments. |
| Digital resource matching | Digital infrastructure resources | The digital infrastructure, digital platforms, and ecosystems that are available in the organization are the foundation. The combination with human resources is the guarantee of digital creativity. |
FIGURE 1Model of the factors influencing MTDC in the action phase.
Calculation results of each degree in the action phase.
| Influence factor | DI | DA | DCT | DCS | Order |
| Individual-task matching | 10.7587 | 10.2018 | 20.9605 | 0.5569 | 5 |
| Multiteam leadership | 10.7137 | 10.5174 | 21.2312 | 0.1963 | 4 |
| Team digital ability | 10.5329 | 10.9169 | 21.4497 | −0.384 | 2 |
| Team conflict | 9.8345 | 10.3533 | 20.1879 | −0.5188 | 7 |
| Multiteam collaboration mode | 10.1321 | 10.1639 | 20.2961 | −0.0318 | 6 |
| Multiteam digital sharing | 11.25 | 10.7349 | 21.9849 | 0.5151 | 1 |
| Organizational fitness | 8.3272 | 9.3415 | 17.6688 | −1.0143 | 8 |
| Digital resource matching | 10.9795 | 10.2989 | 21.2784 | 0.6806 | 3 |
Difference in the centrality of MTDC in the action phase.
| Influence factors | Action phase | |
| Individual | Individual-task matching | ✮✮ |
| Multiteam leadership | ✮✮✮ | |
| Team | Team digital ability | ✮✮✮✮ |
| Team conflict | ✮ | |
| Multiteam | Multiteam collaboration mode | ✮✮ |
| Multiteam digital sharing | ✮✮✮✮ | |
| Organization | Organizational fitness | ✮ |
| Digital resource matching | ✮✮✮ | |
The number “✮” indicates the centrality ranking of the influencing factors. The more “✮” the higher the ranking.