| Literature DB >> 35572305 |
Jing Zhang1, Ying Dai2, Fuxin Zhao1.
Abstract
Entities:
Keywords: blended teaching; creative idea generation; innovation ability; offline teaching; online teaching
Year: 2022 PMID: 35572305 PMCID: PMC9096489 DOI: 10.3389/fpsyg.2022.872099
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Advantages and disadvantages of online and offline teaching modes.
| Method | Category | Advantages | Disadvantages |
| Online teaching | Online teaching | Rich teaching resources, study flexibly and independently, stimulate learning interest, enhance learning initiative, develop globalize vision, cultivate creative idea generation and ability | Backward teaching ideas of some teachers, inexplicit consciousness of initiative and innovation of some students, lack of practical training conditions |
| Lecture | Stimulate learning interest and motivation, understand and internalize knowledge, generate new knowledge, create new ideas | Cramming method of teaching, limited level of students’ speech and thinking brings passive learning, influences learning effect and creativity | |
| 5WH | Offline teaching | Open minds, clarify ideas, guide grasping the essence of the problem, deep explore, produce a new idea | Fixed analysis mode, difficult to analyze complex problems, not conducive to divergent thinking |
| Case | Vivid, specific, intuitive, easy to understand; train creative idea generation by analyzing various cases | Difficult to find suitable cases for teaching, unsuitable cases limit innovation consciousness | |
| Discussion | Offer a chance to speak and discuss, give full play to the initiative, active thinking, promote inspiration, generate new ideas | The lax organization makes some students forget the new idea has been created, brings out evaluation anxiety and cognitive interference, etc. | |
| Mind mapping | Establish a remote association and the internal connection between each knowledge point, form a systematic knowledge system, improve understanding and memory ability, forms new ideas | Teachers and students are required to have a high level of cognition, or it’s a mere formality, limiting the expansion and innovation of the creative idea | |
| Reverse thinking | Change the way of thinking, improve flexibility and creativity | Shallow thinking and no creative idea if failed to grasp the deep problems or essence of things | |
| Role-playing | Arouse curiosity and interest, from passive learning to active inquiry, enhance interactive teaching, | Participants’ number is limited, innovation motivation will be affected if no chance to attend or with low participation | |
| Practice | Consolidate and deepen theoretical knowledge, link knowledge, and practical problems through practice, solve problems in practicing, generate new ideas | Creative idea generation will be affected because of time, place, organization, funding, security, etc. |
FIGURE 1Creative idea generation diagram of blended teaching.