| Literature DB >> 35528353 |
Abstract
Fuzzy clustering algorithms have received widespread attention in various fields. Point tracking technology has significant application importance in sports image data analysis. In order to solve the problem of limited tracking performance caused by the fuzzy and rough division of moving image edges, this paper proposes a point tracking technology based on a fuzzy clustering algorithm, which is used for the point tracking of moving image sequence signs. This article analyzes the development status of sports image sequence analysis and processing technology and introduces some basic theories about fuzzy clustering algorithms. On the basis of the fuzzy clustering algorithm, the positioning and tracking of the marker points of the moving image sequence are studied. A series of experiments have proved that the fuzzy clustering algorithm can improve the recognition rate of the landmark points of the moving image. For the detection and tracking of moving targets, the fuzzy clustering algorithm can reach the limit faster under the same number of iterations, and the image noise can be reduced to 60% of the original by 5 iterations. This has excellent development value in application.Entities:
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Year: 2022 PMID: 35528353 PMCID: PMC9071957 DOI: 10.1155/2022/3814252
Source DB: PubMed Journal: Comput Intell Neurosci
Figure 1Basic composition diagram of moving target tracking.
Figure 2Schematic diagram of moving target detection and tracking.
Statistics of SA values.
| Segmentation method | Segment 1 | Segment 2 |
|---|---|---|
| FCM | 0.0814 | 0.2255 |
| MPEG-4 | 0.1529 | 0.3164 |
| Time domain segmentation (TDS) | 0.1661 | 0.4591 |
| Frequency domain segmentation (FDS) | 0.2819 | 0.3651 |
Figure 3Image noise average curve.
Figure 4The relationship between the number of iterations of segment 1 and segment 2 and the average value of noise.
Figure 5Target tracking result of a table tennis match.
Figure 6Multitarget tracking results under the two algorithms.
Average tracking error/m of the two algorithms.
| Target | FCM | Traditional algorithm |
|---|---|---|
| Target 1 | 19.6297 | 27.3206 |
| Target 2 | 17.6898 | 28.4696 |