| Literature DB >> 35493721 |
Steven J Petritis1, Katherine M Byrd2, Will Schneller3.
Abstract
For years, hybridization in chemistry has been taught using static pictures and model kits. We decided to reimagine how students learn hybridization through the development of a mobile learning tool. The tool contains gamification features such as achievements and progressive leveling that keep students engaged, while the mobile platform allows students to study anywhere, anytime. A study conducted at the University of Arizona showed that playing the hybridization exercises increased academic performance, confidence, and engagement on the topic of hybridization. This work highlights the development and course implementation of a novel mobile hybridization learning tool.Entities:
Keywords: Computer-based learning; Gamification; Humor/Puzzles/Games; Hybridization; Organic Chemistry; Second-Year Undergraduate; VSEPR Theory
Year: 2022 PMID: 35493721 PMCID: PMC9053857 DOI: 10.1021/acs.jchemed.1c00890
Source DB: PubMed Journal: J Chem Educ ISSN: 0021-9584 Impact factor: 3.208