| Literature DB >> 35432106 |
Abstract
Live streaming commerce as a popular marketing method has attracted wide attention, but little is known about why consumers continue to watch live streaming. To fill this research gap, this study draws on social presence theory to examine the impact of sense of community, emotional support, and interactivity on viewers' social presence, which, in turn, influences their live streaming watching. Furthermore, the moderating role of streamer attractiveness is also investigated. The authors collected survey data from 386 live streaming viewers and used the structural equation model to test the research model. The results reveal that sense of community, interactivity, and emotional support positively affects viewers' social presence, leading to viewers' watching live streaming. Furthermore, streamer attractiveness plays a significant moderating role between social presence and live streaming watching. This study provides a unified theoretical framework to explain the intention to watch live streaming based on social presence theory.Entities:
Keywords: emotional support; interactivity; live streaming; sense of community; social presence; streamer attractiveness
Year: 2022 PMID: 35432106 PMCID: PMC9008234 DOI: 10.3389/fpsyg.2022.839629
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1Conceptual model.
Demographics of respondents (N = 386).
| Demographic variables | Frequency | Percentage |
|
| ||
| Male | 197 | 51.04 |
| Female | 189 | 48.96 |
|
| ||
| <18 years old | 13 | 3.37 |
| 18–23 years old | 159 | 41.19 |
| 23–35 years old | 183 | 47.41 |
| 35–50 years old | 31 | 8.03 |
|
| ||
| Under 3,000 | 41 | 10.62 |
| 3,000–5,000 | 157 | 40.67 |
| 5,000–8,000 | 143 | 37.05 |
| 8,000 or more | 45 | 11.66 |
|
| ||
| High school and below | 83 | 21.50 |
| College and bachelor’s degree | 258 | 66.84 |
| Master’s degree or above | 45 | 11.66 |
Results of confirmatory factor analysis.
| Conception | Title item | Factor loading |
| Sense of community | Being a part of the live streaming room is essential to me. | 0.834 |
| I spend a lot of time with the members of the live streaming room and enjoy being with them. | 0.821 | |
| I want to stay involved in the live streaming room for a long time. | 0.828 | |
| The members of the live streaming room share a common interest and share important things. | 0.831 | |
| Interactivity | I will send pop-ups and give feedback. | 0.872 |
| I will respond to the streamer’s request and give feedback. | 0.884 | |
| I will like, give gifts, and share my feelings. | 0.863 | |
| Emotional support | Some of the viewers in that live streaming room supported me when I was in trouble. | 0.797 |
| Some viewers in this live streaming room comforted and encouraged me when I was in trouble. | 0.804 | |
| When I was in trouble, some viewers in the live streaming room expressed their concern for me. | 0.781 | |
| Streamer attractiveness | The streamer gave me a good impression. | 0.842 |
| Cronbach’s α = 0.838 | The streamer is very charming. | 0.837 |
| CR = 0.880 | The streamer captivated me. | 0.848 |
| AVE = 0.710 | ||
| Social presence | I can feel a sense of contact with viewers in the live streaming. | 0.857 |
| I can feel a sense of socialization in the live streaming. | 0.835 | |
| I can feel a sense of human warmth in the live streaming. | 0.827 | |
| Watching intention | I intend to continue watching live in the future. | 0.852 |
| I plan to continue to watch the live stream regularly. | 0.848 | |
| I will always try to continue watching live streaming. | 0.837 |
Result of multicollinearity test (VIF).
| Conception | Items | VIF |
| Sense of community | SC1 | 1.733 |
| SC2 | 1.691 | |
| SC3 | 1.724 | |
| SC4 | 1.742 | |
| Interactivity | I1 | 2.066 |
| I2 | 2.134 | |
| I3 | 1.976 | |
| Emotional support | ES1 | 1.624 |
| ES2 | 1.716 | |
| ES3 | 1.682 | |
| Social presence | SP1 | 2.732 |
| SP2 | 2.814 | |
| SP3 | 2.726 |
Correlation matrix of latent variables.
| Variables | 1 | 2 | 3 | 4 | 5 | 6 |
| 1. Emotional support | 1 | |||||
| 2. Sense of community | 0.482 | 1 | ||||
| 3. Interactivity | 0.536 | 0.327 | 1 | |||
| 4. Social presence | 0.337 | 0.347 | 0.587 | 1 | ||
| 5. Watching intention | 0.341 | 0.422 | 0.563 | 0.551 | 1 | |
| 6. Streamer attractiveness | 0.379 | 0.359 | 0.445 | 0.532 | 0.436 | 1 |
| Average value | 3.818 | 3.916 | 4.107 | 4.192 | 4.127 | 3.927 |
| Standard deviation | 0.581 | 0.613 | 0.649 | 0.727 | 0.736 | 0.723 |
*p < 0.05, **p < 0.01.
Hypothesis test results.
| Hypothesis | Path model | Standard path | Standard deviation | Hypothesis test | |
| H1 | Sense of community → Social presence | 0.423 | 0.063 |
| Support |
| H2 | Emotional support → Social presence | 0.384 | 0.072 |
| Support |
| H3 | Interactivity → Social presence | 0.516 | 0.094 |
| Support |
| H4 | Social presence → Watching intention | 0.634 | 0.085 |
| Support |
***p < 0.001.
FIGURE 2Path coefficient test results. ***p < 0.001.
Standardized indirect effects and 95% confidence intervals.
| Path | Estimated | 95% confidence interval | ||
| Lower | Upper | |||
| Sense of community → Watching intention | 0.172 | 0.009 | 0.115 | 0.263 |
| Emotional support → Watching intention | 0.124 | 0.011 | 0.065 | 0.179 |
| Interactivity → Watching intention | 0.224 |
| 0.136 | 0.372 |
*p < 0.05, **p < 0.01, ***p < 0.001.
Results of multi-group analysis.
| Path | Δχ2 | Path factor | |
| Low streamer attractiveness | High streamer attractiveness | ||
| Social presence → Watching intention | 5.299 | 0.41 | 0.52 |
**p < 0.01, ***p < 0.001.