| Literature DB >> 35401371 |
Chanwook Do1, Natasha T Brison1, Juho Park1, Hyun-Woo Lee1.
Abstract
How can corporate social responsibility initiatives influence brand love? Based on the theory of social identity complexity, we examined whether greater complexity of a sport fan's multiple identifications with sport leagues led to higher multicultural tolerance and more positive perceptions of leagues' corporate social responsibility activities. Further, brand authenticity was tested as a variable intervening between perceived corporate social responsibility and brand love. We analyzed this serial mediation effect impacting sport fans' brand love for their multiple, favored and less favored, sport leagues. Participants (N = 242 Amazon Mechanical Turk workers) answered the scale item questionnaire for model assessment. The hypothesized model was supported as the indirect effect through all mediators was significant (43.42% of total indirect effects). Our results suggest that when sport fans acknowledge a high overlap among league fan groups (low social identity complexity), their tolerance is more likely to be higher than those who have a low overlap. Such high levels of tolerance influence how fans perceive corporate social responsibility initiatives, and these effects build up for fans to perceive the brand to be more authentic (i.e., based on their continuity, credibility, integrity, and symbolism). These antecedents affected brand love through a serial mediation. Sport league managers should consider the diverse aspects across leagues (i.e., different fan characteristics, media operations, game schedules) for harmonious coexistence with other leagues (e.g., by collaborating on promotions and reducing overlap of schedules) and maintain brand authenticity for their social initiatives to result in a greater brand love in the consumer's mind.Entities:
Keywords: brand authenticity; brand love; corporate social responsibility; social identity complexity; sport league experience; tolerance
Year: 2022 PMID: 35401371 PMCID: PMC8989730 DOI: 10.3389/fpsyg.2022.861656
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1Conceptual model for this research.
Demographic Characteristics of Sample (n = 242).
| Variables |
| % |
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| Male | 181 | 74.8 |
| Female | 61 | 25.2 |
|
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| 20–29 years | 99 | 40.9 |
| 30–39 years | 109 | 45.0 |
| 40 years and older | 34 | 14.0 |
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| Native American | 21 | 8.7 |
| Asian | 79 | 32.6 |
| African American | 18 | 7.4 |
| Hispanic | 25 | 10.3 |
| White | 98 | 40.5 |
| Other | 1 | 0.4 |
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| High School Diploma | 21 | 8.7 |
| Associate Degree | 19 | 7.9 |
| University Degree In Progress | 8 | 3.3 |
| Bachelor’s Degree | 153 | 63.2 |
| Master’s Degree | 39 | 16.1 |
| Doctoral Degree | 2 | 0.8 |
Rankings for favorite and least favorite league.
| Ranking | ||||
| Favorite league (1st) | 2nd | 3rd | 4th | |
| NBA ( | NFL | 45 (51.7%) | 22 (25.3%) | 20 (23.0%) |
| NHL | 22 (25.3%) | 31 (35.6%) | 34 (39.1%) | |
| MLB | 20 (23.0%) | 34 (39.1%) | 33 (37.9%) | |
| NFL ( | NBA | 45 (59.2%) | 12 (15.8%) | 19 (25.0%) |
| NHL | 14 (18.4%) | 34 (44.7) | 28 (36.8%) | |
| MLB | 17 (22.4%) | 30 (39.5%) | 29 (38.2%) | |
| NHL ( | NBA | 23 (53.5%) | 5 (11.6%) | 15 (34.9%) |
| NFL | 10 (23.3%) | 16 (37.2%) | 17 (39.5%) | |
| MLB | 10 (23.3%) | 22 (51.2%) | 11 (25.6%) | |
| MLB ( | NBA | 19 (52.8%) | 5 (13.9%) | 12 (33.3%) |
| NFL | 9 (25.0%) | 19 (52.8%) | 8 (22.2%) | |
| NHL | 8 (22.2%) | 12 (33.3%) | 16 (44.4%) | |
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| NBA ( | NFL | 11 (23.9%) | 16 (34.8%) | 19 (41.3%) |
| NHL | 19 (41.3%) | 12 (26.1%) | 15 (32.6%) | |
| MLB | 16 (34.8%) | 18 (39.1%) | 12 (26.1%) | |
| NFL ( | NBA | 7 (15.6%) | 18 (40.0%) | 20 (44.4%) |
| NHL | 13 (28.9%) | 15 (33.3%) | 17 (37.8%) | |
| MLB | 25 (55.6%) | 12 (26.7%) | 8 (17.8%) | |
| NHL ( | NBA | 7 (9.0%) | 37 (47.4%) | 34 (43.6%) |
| NFL | 26 (33.3%) | 24 (30.8%) | 28 (35.9%) | |
| MLB | 45 (57.7%) | 17 (21.8%) | 16 (20.5%) | |
| MLB ( | NBA | 8 (11.0%) | 32 (43.8%) | 33 (45.2%) |
| NFL | 20 (27.4%) | 24 (32.9%) | 29 (39.7%) | |
| NHL | 45 (61.6%) | 17 (23.3%) | 11 (15.1%) | |
NBA, National Basketball Association; NFL, National Football League; NHL, National Hockey League.
Rankings for favorite and least favorite league.
| Variables | 1 | 2 | 3 | 4 | 5 |
| (1) FOVER | – | ||||
| (2) TOLER | 0.35 | – | |||
| (3) FCSR | 0.26 | 0.44 | – | ||
| (4) FBA | 0.21 | 0.46 | 0.73 | – | |
| (5) FBL | 0.15 | 0.40 | 0.70 | 0.84 | – |
|
| 5.75 | 5.00 | 5.18 | 5.34 | 5.51 |
|
| 1.96 | 1.35 | 1.10 | 0.91 | 0.91 |
| Skewness | –0.24 | –0.68 | –0.83 | –0.51 | –0.97 |
| Kurtosis | 0.07 | 0.21 | 0.72 | 0.26 | 1.45 |
| Cronbach’s α | 0.70 | . | 0.89 | 0.92 | 0.89 |
FOVER, favorite league overlap; TOLER, tolerance; FCSR, favorite CSR; FBA, favorite brand authenticity; FBL, favorite brand love.
In the case of tolerance, a single variable associated with multiculturalism was used since the variable does not have sufficient reliability.
*p < 0.05; **p < 0.01.
Bivariate relationships for least favorite league.
| Variables | 1 | 2 | 3 | 4 | 5 |
| (1) LFOVER | – | ||||
| (2) TOLER | 0.27 | – | |||
| (3) LFCSR | 0.37 | 0.43 | – | ||
| (4) LFBA | 0.33 | 0.45 | 0.76 | – | |
| (5) LFBL | 0.37 | 0.40 | 0.84 | 0.75 | – |
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| 5.48 | 5.00 | 4.87 | 5.12 | 5.01 |
|
| 1.98 | 1.35 | 1.27 | 0.89 | 1.15 |
| Skewness | –0.25 | –0.68 | –0.99 | –0.39 | –0.99 |
| Kurtosis | –0.17 | 0.21 | 0.69 | 0.09 | 1.08 |
| Cronbach’s α | 0.76 | . | 0.92 | 0.93 | 0.92 |
LFOVER, least favorite league overlap; TOLER, tolerance; LFCSR, least favorite CSR; LFBA, least favorite brand authenticity; LFBL, least favorite brand love.
In the case of tolerance, a single variable associated with multiculturalism was used since the variable does not have sufficient reliability.
**p < 0.01.
Model estimates for favorite league.
| 95% CI | ||||
| Path |
|
| LLCI | ULCI |
|
| ||||
| (1) FOVER → TOLER | 0.348 | 0.067 | 0.234 | 0.452 |
| (2) FOVER → FCSR | 0.124 | 0.065 | 0.017 | 0.228 |
| (3) FOVER → FBA | –0.028 | 0.043 | –0.099 | 0.041 |
| (4) FOVER → FBL | –0.046 | 0.032 | –0.103 | 0.003 |
| (5) TOLER → FCSR | 0.401 | 0.072 | 0.276 | 0.512 |
| (6) TOLER → FBA | 0.180 | 0.061 | 0.082 | 0.283 |
| (7) TOLER → FBL | 0.000 | 0.050 | –0.082 | 0.083 |
| (8) FCSR → FBA | 0.662 | 0.070 | 0.555 | 0.750 |
| (9) FCSR → FBL | 0.182 | 0.071 | 0.070 | 0.309 |
| (10) FBA → FBL | 0.715 | 0.070 | 0.587 | 0.822 |
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| Total effect | 0.152 | 0.068 | 0.037 | 0.264 |
| Total indirect effect | 0.197 | 0.063 | 0.092 | 0.298 |
| (1) FOVER → TOLER → FBL | 0.000 | 0.018 | –0.029 | 0.030 |
| (2) FOVER → FCSR → FBL | 0.023 | 0.015 | 0.005 | 0.055 |
| (3) FOVER → FBA → FBL | –0.020 | 0.031 | –0.073 | 0.029 |
| (4) FOVER → TOLER → FCSR → FBL | 0.025 | 0.013 | 0.010 | 0.055 |
| (5) FOVER → TOLER → FBA → FBL | 0.045 | 0.019 | 0.020 | 0.084 |
| (6) FOVER → FCSR → FBA → FBL | 0.059 | 0.031 | 0.011 | 0.113 |
| (7) FOVER → TOLER → FCSR → FBA → FBL | 0.066 | 0.019 | 0.041 | 0.107 |
FOVER, favorite league overlap; TOLER, tolerance; FCSR, favorite CSR; FBA, favorite brand authenticity; FBL, favorite brand love.
In the case of tolerance, a single variable associated with multiculturalism was used since the variable does not have sufficient reliability.
*Significant effect.
Model estimates for least favorite league.
| 95% CI | ||||
| Path |
|
| LLCI | ULCI |
|
| ||||
| (1) LFOVER → TOLER | 0.266 | 0.064 | 0.160 | 0.370 |
| (2) LFOVER → LFCSR | 0.275 | 0.063 | 0.172 | 0.380 |
| (3) LFOVER → LFBA | 0.041 | 0.051 | –0.042 | 0.128 |
| (4) LFOVER → LFBL | 0.056 | 0.034 | 0.001 | 0.114 |
| (5) TOLER → LFCSR | 0.356 | 0.077 | 0.221 | 0.477 |
| (6) TOLER → LFBA | 0.141 | 0.055 | 0.050 | 0.233 |
| (7) TOLER → LFBL | 0.001 | 0.045 | –0.70 | 0.080 |
| (8) LFCSR → LFBA | 0.688 | 0.039 | 0.618 | 0.748 |
| (9) LFCSR → LFBL | 0.626 | 0.069 | 0.512 | 0.733 |
| (10) LFBA → LFBL | 0.247 | 0.076 | 0.125 | 0.369 |
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| Total effect | 0.370 | 0.064 | 0.261 | 0.471 |
| Total indirect effect | 0.314 | 0.055 | 0.218 | 0.401 |
| (1) LFOVER → TOLER → LFBL | 0.000 | 0.013 | –0.019 | 0.022 |
| (2) LFOVER → LFCSR → LFBL | 0.172 | 0.044 | 0.107 | 0.252 |
| (3) LFOVER → LFBA → LFBL | 0.010 | 0.013 | –0.009 | 0.036 |
| (4) LFOVER → TOLER → LFCSR → LFBL | 0.059 | 0.019 | 0.034 | 0.098 |
| (5) LFOVER → TOLER → LFBA → LFBL | 0.009 | 0.006 | 0.003 | 0.023 |
| (6) LFOVER → LFCSR → LFBA → LFBL | 0.047 | 0.018 | 0.023 | 0.082 |
| (7) LFOVER → TOLER → LFCSR → LFBA → LFBL | 0.016 | 0.007 | 0.008 | 0.032 |
LFOVER, least favorite league overlap; TOLER, tolerance; LFCSR, least favorite CSR; LFBA, least favorite brand authenticity; LFBL, least favorite brand love.
In the case of tolerance, a single variable associated with multiculturalism was used since the variable does not have sufficient reliability.
*Significant effect.
Measurement items.
| Constructs and items | |
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| NBA / NFL, NHL, and MLB |
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| It is better for the country if racial and ethnic groups maintain their distinct customs and traditions |
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| I am aware of the social programs of my favorite OOO |
| I know of the good things my favorite OOO does for the community | |
| I believe my OOO to be a socially responsible organization | |
| I feel good about my favorite OOO partly because of all the things they do to benefit the community | |
| Part of the reason I like my favorite OOO is because of what they do for the community | |
| One of the reasons I speak positively about my favorite OOO is because of what they do for the community | |
| I buy merchandise from my favorite OOO partly because I believe they are a socially responsible organization | |
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| OOO is a brand with a history |
| OOO is a timeless brand | |
| OOO is a brand that survives times | |
| OOO is a brand that survives trends | |
| OOO is a brand that will not betray you | |
| OOO is a brand that accomplishes its value promise | |
| OOO is a honest brand | |
| OOO is a brand that gives back to its consumers | |
| OOO is a brand with moral principles | |
| OOO is a brand true to a set of moral values | |
| OOO is a brand that cares about its consumers | |
| OOO is a brand that adds meaning to people’s lives | |
| OOO is a brand that reflects important values people care about | |
| OOO is a brand that connects people with their real selves | |
| OOO is a brand that connects people with what is really important | |
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| OOO is a wonderful brand |
| OOO makes me feel good | |
| OOO is totally awesome | |
| I have positive feelings about OOO | |
| OOO makes me very happy | |
| I love OOO! | |
| OOO is a pure delight | |
OOO means participants’ favorite and least favorite professional sports leagues in the US based on the rank each league.