Catherine Coley1, Staci Kovelman, Justine Belschner, Kevin Cleary, Manon Schladen, Sarah Helen Evans, Tyler Salvador, Reza Monfaredi, Hadi Fooladi Talari, Jacob Slagle, Md Sohel Rana. 1. Physical Therapy (Drs Coley, Kovelman, and Belschner), Children's National Hospital, Washington, District of Columbia; Sheikh Zayed Research Institute (Drs Cleary and Monfaredi and Messrs Salvador, Fooladi Talari, Slagle, and Rana), Children's National Hospital, Washington, District of Columbia; Georgetown University (Dr Schladen), Washington, District of Columbia; Physical Medicine and Rehabilitation (Dr Evans), Children's Hospital of Philadelphia, Philadelphia, Pennsylvania; Center for Surgical Care (Mr Rana), Children's National Hospital, Washington, District of Columbia.
Abstract
PURPOSE: This pilot study assesses the feasibility of using PedBotHome to promote adherence to a home exercise program, the ability of the device to withstand frequent use, and changes in participant ankle mobility.PedBotHome is a robotic ankle device with integrated video game software designed to improve ankle mobility in children with cerebral palsy. METHODS: Eight participants enrolled in a 28-day trial of PedBotHome. Ankle strength, range of motion, and plantar flexor spasticity were measured pre- and posttrial. Performance was monitored remotely, and game settings were modified weekly by physical therapists. RESULTS: Four participants met the study goal of 20 days of use. There were statistically significant improvements in ankle strength, spasticity, and range of motion. CONCLUSIONS: PedBotHome is a feasible device to engage children with static neurological injuries in ankle home exercise. This pilot study expands the paradigm for future innovative home-based robotic rehabilitation.
PURPOSE: This pilot study assesses the feasibility of using PedBotHome to promote adherence to a home exercise program, the ability of the device to withstand frequent use, and changes in participant ankle mobility.PedBotHome is a robotic ankle device with integrated video game software designed to improve ankle mobility in children with cerebral palsy. METHODS: Eight participants enrolled in a 28-day trial of PedBotHome. Ankle strength, range of motion, and plantar flexor spasticity were measured pre- and posttrial. Performance was monitored remotely, and game settings were modified weekly by physical therapists. RESULTS: Four participants met the study goal of 20 days of use. There were statistically significant improvements in ankle strength, spasticity, and range of motion. CONCLUSIONS: PedBotHome is a feasible device to engage children with static neurological injuries in ankle home exercise. This pilot study expands the paradigm for future innovative home-based robotic rehabilitation.
Authors: Grigore C Burdea; Daniel Cioi; Angad Kale; William E Janes; Sandy A Ross; Jack R Engsberg Journal: IEEE Trans Neural Syst Rehabil Eng Date: 2012-07-03 Impact factor: 3.802
Authors: Jean-Michel Gracies; Kim Burke; Nancy J Clegg; Richard Browne; Charter Rushing; Darcy Fehlings; Dennis Matthews; Ann Tilton; Mauricio R Delgado Journal: Arch Phys Med Rehabil Date: 2010-03 Impact factor: 3.966