| Literature DB >> 35378807 |
Quanfa Shu1,2, Hui Liu3.
Abstract
Intelligent control technology is not only the use of the so-called highly sophisticated technology in the daily life of the elderly but also control services according to the individual needs of the elderly. This paper combines research in psychology and ergonomics to explore how to use the living space to build indoor scenarios that influence the behavioural and psychological changes of the elderly based on satisfying functionality. The external environment influences the user's perception, and the perception determines the user's behaviour. Through the construction of scenarios, objects and people can interact with each other, thus achieving the objective of "solitude but not loneliness" for the elderly living alone and providing a modern ageing environment with high safety, convenience, quality, and comfort for the elderly.Entities:
Mesh:
Year: 2022 PMID: 35378807 PMCID: PMC8976605 DOI: 10.1155/2022/4576397
Source DB: PubMed Journal: Comput Intell Neurosci
Factors contributing to the occurrence of unintentional falls in older people.
| Factor type | Fall inducement |
|---|---|
| Physical internal factors | Sensory retardation, vision loss, slow response, and central nervous system diseases |
| External environmental factors | Skeletal muscle degeneration, uneven road surface, insufficient light, disordered environment, inappropriate height of bed and chair, and dizziness and weakness caused by taking some drugs |
Figure 1Schematic diagram of the correspondence between 3D coordinates and the human body.
Simulated data on daily behavioural activities required for the fall algorithm.
| Behaviour type | Human body state transformation | Number of experiments |
|---|---|---|
| Daily behaviour activity simulation | From standing to sitting | 90 |
| From sitting to standing | 90 | |
| From standing to lying down | 90 | |
| From lying down to standing | 90 | |
| From sitting to lying down | 90 | |
| From lying down to sitting up | 90 | |
| Stand and turn left | 90 | |
| Stand and turn right | 90 |
Simulated data for accidental fall activity required for the fall algorithm.
| Behaviour type | Human body state transition | Number of experiments |
|---|---|---|
| Indoor fall anomaly simulation | Fall to the left | 90 |
| Fall to the right | 90 | |
| Fall forward | 90 | |
| Fall back | 90 |
Figure 2General framework of the fall detection experiment.
Error matrix.
| Positive sample | Negative sample | |
|---|---|---|
| Correct | Accidental falls | Daily behaviour |
| Error | False accidental fall | Pseudo-daily behaviour |
Results of fall detection based on single-variable control method.
| Data preprocessing | KPCA dimensionality reduction | Unsupervised training | Recognition classifier | Sensitivity (%) | Specificity (%) |
|---|---|---|---|---|---|
| Have | Nothing | Have | Deep neural network | 96.32 | 95.48 |
| Have | Have | Have | Deep neural network | 99.21 | 99.87 |
Results of fall detection based on bivariate control methods.
| Data preprocessing | KPCA dimensionality reduction | Unsupervised training | Recognition classifier | Sensitivity (%) | Specificity (%) |
|---|---|---|---|---|---|
| Have | Nothing | Nothing | Deep neural network | 94.57 | 93.32 |
| Have | Have | Have | Deep neural network | 99.21 | 99.87 |
Fall detection results for different recognition classifiers.
| Data preprocessing | KPCA dimensionality reduction | Unsupervised training | Recognition classifier | Sensitivity (%) | Specificity (%) |
|---|---|---|---|---|---|
| Have | Have | Have | Support vector machine | 97.36 | 97.52 |
| Have | Have | Have | Shallow neural network | 96.93 | 95.41 |
| Have | Have | Have | Deep neural network | 99.21 | 99.87 |