| Literature DB >> 35291622 |
Rubén Arroyo1,2, Roberto Alsasua3, Javier Arana3, Daniel Lapresa3, M Teresa Anguera4.
Abstract
Within the framework of observational methodology, we conducted a log-linear analysis to study efficiency in relation to players' functional ability in wheelchair basketball by analyzing associations between the position of the last pass before a shot, a shot position, and a shot result (favorable or unfavorable). The observation sample contained all offensive sequences ending in a shot by the US men's wheelchair basketball team, who won the gold medal at the 2016 Paralympic Games in Rio de Janeiro. Data were annotated and coded in the Lince software program and their reliability confirmed by measuring interobserver agreement using Cohen's kappa statistics. Log-linear modeling showed that the models generated to explain offensive sequences ending in a shot by players with greater functional ability were closest to models observed for professional basketball players and were the only models to show significant effects in terms of efficiency.Entities:
Keywords: US team; functional abilities; match analysis; observational methodology
Year: 2022 PMID: 35291622 PMCID: PMC8884886 DOI: 10.2478/hukin-2022-0022
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Matches played by the US wheelchair basketball team at the 2016 Rio de Janeiro Paralympic Games.
| Date | Phase | Match | Mean ± SD Player Classification | Final Score |
|---|---|---|---|---|
|
| Group B | Brazil-USA | 2.8±1.3 | 38 - 75 |
|
| Group B | USA-Germany | 2.7±1.3 | 77 - 52 |
|
| Group B | USA-Iran | 2.7±1.3 | 93 - 44 |
|
| Group B | Algeria-USA | 2.5±1.2 | 24 - 92 |
|
| Group B | USA-Great Britain | 2.9±1.1 | 65 - 48 |
|
| Quarter- final | USA- Netherlands | 2.9±1.2 | 70 - 37 |
|
| Semi-final | Turkey-USA | 2.7±1.2 | 54 - 74 |
|
| Final | Spain-USA | 2.7±1.0 | 52 - 68 |
Observation instrument
| Dimension | Category (codes) | |
|---|---|---|
| Area | Middle of the left corridor (ML); Outer left corridor (OL); Middle of the right corridor (MR); Outer right corridor (OR); Middle of the central corridor (MC); Outer central corridor (OC); Paint (P) |
|
| Action | Ball recovery (BR); Defensive rebound (DR); Offensive rebound (OR); Penultimate pass (P1); Penultimate reception (R1); Last pass (P2); Last reception (R2); New possession (NP); Shot (Sh) | |
| Completion of sequence | Favorable: Basket (Mk); Foul received (FR); Basket and foul (A1). Unfavorable: Missed basket (Ms); Offensive foul/violation (Vi); Block (Bl) | |
| Initiation of sequence | Ball in play (BP); Offensive sideline throw-in (OST); Offensive baseline throw-in (OBT); Opening tip-off (OT); Defensive baseline throw-in (DBT); Defensive sideline throw-in (DST); Free throw (FT) | |
| Player classification | 1.0-point player (PC10); 1.5-point player (PC15); 2.0-point player (PC20); 2.5-point player (PC25); 3.0-point player (PC30); 3.5-point player (PC35); 4.0-point player (PC40); 4.5-point player (PC45) | |
| Player | Player-jersey 1 (P1), etc. | |
Estimation of significant parameters in the best-fit model for each functional category.
| Parameter (PC) (variable/category) by player classification | Estimate (λ) |
| exp (λ) | 1/exp (λ) |
|---|---|---|---|---|
| PC1.0 | ||||
| Shot from the middle of the central corridor | -2.398 | .022 | 0.091 | 11.001 |
|
| ||||
| PC2.0 | ||||
| Last pass from the middle of the right corridor | 1.946 | .010 | 7.001 | 0.143 |
| Last pass from the middle of the central corridor | 1.609 | .038 | 4.998 | 0.200 |
| Last pass from the paint | 1.792 | .019 | 6.001 | 0.167 |
| Shot from the middle of the left corridor | -1.386 | .002 | 0.250 | 3.999 |
| Shot from the middle of the central corridor | -1.099 | .007 | 0.333 | 3.001 |
|
| ||||
| PC2.5 | ||||
| Last pass from the middle of the left corridor | 1.099 | .044 | 3.001 | 0.333 |
| Last pass from the middle of the left corridor * shot from the outer right corridor | -2.565 | .015 | 0.077 | 13.001 |
| Last pass from the middle of the central corridor * shot from the outer right corridor | -2.214 | .039 | 0.109 | 9.152 |
| Last pass from the paint * shot from the outer right corridor | -2.405 | .024 | 0.090 | 11.078 |
|
| ||||
| PC3.0 | ||||
| Shot from the middle of the central corridor | -1.386 | .013 | 0.250 | 3.999 |
|
| ||||
| PC3.5 | ||||
| Last pass from the middle of the right corridor | 1.163 | .023 | 3.200 | 0.313 |
| Last pass from the middle of the left corridor | 1.099 | .033 | 3.001 | 0.333 |
| Shot from the outer right corridor | -2.467 | .047 | 0.085 | 11.787 |
| Shot from the outer central corridor | -2.285 | .045 | 0.102 | 9.826 |
| Unfavorable shot result | -1.299 | .000 | 0.273 | 3.666 |
| Last pass from the middle of the right corridor * shot from the middle of the left corridor | -2.708 | .025 | 0.067 | 14.999 |
| Shot from the outer right corridor * unfavorable shot result | 1.992 | .029 | 7.330 | 0.136 |
| Shot from the middle of the right corridor * unfavorable shot result | 1.299 | .005 | 3.666 | 0.273 |
| Shot from the outer left corridor * unfavorable shot result | 2.909 | .010 | 18.338 | 0.055 |
| Shot from the middle of the left corridor * unfavorable shot result | 1.544 | .000 | 4.683 | 0.214 |
| Shot from the outer central corridor * unfavorable shot result | 1.705 | .005 | 5.501 | 0.182 |
|
| ||||
| PC4.5 | ||||
| Last pass from the middle of the right corridor | 1.153 | .014 | 3.168 | 0.316 |
| Shot from the outer right corridor | -3.450 | .000 | 0.032 | 31.500 |
| Shot from the middle of the right corridor | -2.757 | .000 | 0.063 | 15.753 |
| Shot from the middle of the left corridor | -2.757 | .000 | 0.063 | 15.753 |
| Shot from the outer central corridor | -3.045 | .000 | 0.048 | 21.010 |
| Shot from the middle of the central corridor | -4.143 | .000 | 0.016 | 62.992 |
| Unfavorable shot result | -.504 | .032 | 0.604 | 1.655 |
Figure 1Graph showing first-order effects by player classification (PC).
Figure 2Graphic representation of second-order effects showing likely shot positions according to the last pass position and player classification (PC).