| Literature DB >> 35239076 |
Tom St Quinton1, Ben Morris2, Dylan Pickering3, Debbie M Smith4.
Abstract
BACKGROUND: Adolescent gambling can lead to significant harms, yet participation rates continue to rise. Interventions targeting gambling reduction have been implemented in this population. However, it is not clear which behavior change techniques (BCTs) and modes of delivery (MOD) are most effective at reducing gambling.Entities:
Keywords: Adolescents; Behavior change techniques; Delivery mode; Gambling
Year: 2022 PMID: 35239076 PMCID: PMC8891739 DOI: 10.1007/s10899-022-10108-8
Source DB: PubMed Journal: J Gambl Stud ISSN: 1050-5350
Fig. 1Flow diagram
Study characteristics
| General study information | Aims | Participants | Measures | Intervention | Findings |
|---|---|---|---|---|---|
Broussard & Wulfert ( USA | Tested the effects of a digital slot machine intervention on a gambling analogue task | 90 college students
|
|
Control group received a handout unrelated to gambling | Intervention condition played significantly fewer trials than the control |
Calado et al. (2020). Portugal | Evaluated a youth gambling prevention program | 111 students
|
|
Control group completed assessments only | Gambling frequency significantly decreased in intervention condition immediately after the intervention and these effects were maintained at the 6-week follow-up. No change in control. No change in gambling expenditure in intervention and control |
Canale et al. ( Italy | Tested a web-based gambling intervention targeting high-school students | 168 students
|
|
Control group received personalized feedback only | Intervention condition reduced gambling problems compared to the control. No differences in gambling frequency and expenditure |
Donati et al. ( Italy | Tested a school-based intervention targeting gambling-related cognitive distortions and gambling frequency | 34 high school students
|
|
Control group completed assessments only | Significant reduction in gambling frequency in intervention condition but no change in control |
Donati et al. ( Italy | Tested the effectiveness of an integrative gambling intervention targeting adolescent problem gambling | 181 adolescents
|
|
Control group completed assessments only | Significant reduction in the percentage of gamblers and problem gamblers in the intervention condition; however, no comparison with control group reported |
Gaboury & Ladouceur. ( Canada | Evaluated a gambling prevention program | 289 high school students
|
|
Control group completed assessments only | No significant differences |
Huic et al. ( Croatia | Pilot evaluation of a school-based gambling prevention program | 190 high school students
|
|
Control group had regular school activities | No significant differences |
Larimer et al. ( USA | Evaluated an intervention targeting gambling in at-risk college students | 147 college students
|
| Two intervention conditions: PFI and CBI
Control group completed assessments only | PFI condition reduced gambling frequency and gambling problems compared to control. No differences in gambling expenditure. No differences in CBI condition |
Martens et al. ( USA | Tested an intervention targeting gambling behavior in at-risk college students | 333 students
|
| Two intervention conditions: PFI and EDU
Control group completed assessments only | PFI condition gambled less money and reported fewer gambling-related problems than the control. No difference in frequency. No differences between the EDU and control, or the PFI and the EDU conditions |
Petry et al. ( USA | Tested brief interventions targeting gambling behavior in college students | 117 students
|
| Three intervention conditions: Brief advice, MET, and MET + CBT
Control group completed assessments only | Significant decrease in gambling frequency, expenditure, and problems in all intervention conditions compared to control. However, gambling problems and expenditure significantly decreased in the MET group only compared to the control after 9 months |
St-Pierre et al. ( Canada | Evaluated a school-based gambling prevention program | 280 high school students
|
|
Control group did not see the video or have the discussion | No significant differences |
Tani et al. ( Italy | Tested a gambling intervention for students through training teachers about gambling | 393 students
|
|
Control group attended classes which no teacher had attended training | Significant decrease in SOGS-RA scores in intervention but not control |
| Turner et al. ( | Evaluated a school-based educational gambling prevention curriculum | 201 high school students
|
|
Control group completed assessments only | No significant differences |
Turner et al. ( Canada | Evaluated a 1-hour gambling prevention program for students | 374 students in grades 5–12
|
|
Control group completed assessments only | No significant differences |
| Walther et al. ( | Evaluated the effects of a school-based media education program | 2,109 sixth- and seventh-grade students
|
|
Control group attended regular classes | Significant decrease in current gambling in intervention condition compared to control. No change in lifetime gambling |
Williams et al. ( Canada | Evaluated a school-based gambling prevention program | 1,686 high school students
|
| Two intervention conditions: standard and booster
Control group completed assessments only | Gambling frequency significantly decreased in the standard and booster conditions but not the control. No significant decrease in problem gambling or gambling expenditure |
Note: Addiction Severity Index-Gambling: ASI-G; Canadian Adolescent Gambling Inventory: CAGI; Cognitive behavioral intervention: CBI; Cognitive behavioral therapy: CBT; DSM-IV-Multiple Response-Juvenile: DSM-IV-MR-J; Education: EDU; Gambling Activities Questionnaire: GAQ; Gambling Problem Index: GPI; Gambling Quantity and Perceived Norms Scale: GQPN; Gambling Timeline Followback: G-TLFB; Motivational enhancement therapy: MET; not reported: nr; Personalized feedback intervention: PFI; South Oaks Gambling Screen-revised for Adolescents: SOGS-RA
Quality assessment
| Paper | Randomization process | Deviation from intended interventions | Missing outcome data | Measurement of the outcome | Selection of the reported result | Overall |
|---|---|---|---|---|---|---|
| Broussard & Wulfert ( | + | + | + | + | + | + |
| Calado et al. ( | + | ? | ? | ? | ? | ? |
| Canale et al. ( | + | + | ? | + | + | ? |
| Donati et al. ( | + | ? | + | + | ? | ? |
| Donati et al. ( | + | + | ? | + | ? | ? |
| Gaboury & Ladouceur ( | ? | + | ? | ? | ? | ? |
| Huic et al. ( | + | ? | ? | ? | + | ? |
| Larimer et al. ( | ? | + | + | + | + | ? |
| Martens et al. ( | + | + | + | + | + | + |
| Petry et al. ( | + | + | + | + | + | + |
| St-Pierre et al. ( | ? | + | ? | + | + | ? |
| Tani et al. ( | + | ? | ? | + | + | ? |
| Turner et al. ( | ? | + | + | + | + | ? |
| Turner et al. ( | ? | ? | ? | + | + | ? |
| Walther et al. ( | + | + | ? | + | + | ? |
| Williams et al. ( | ? | ? | ? | + | ? | ? |
Note: + = low risk of bias; ? = some concerns
Frequency of BCTs in intervention conditions
| BCT in all interventions | BCT in effective interventions | |||
|---|---|---|---|---|
| BCT code & label |
| % |
| % |
| 1.2. Problem solving | 4 | 25 | 0 | 0 |
| 2.2. Feedback on behavior | 3 | 19 | 3 | 27 |
| 2.3. Self-monitoring of behavior | 2 | 13 | 0 | 0 |
| 3.1. Social support (unspecified) | 3 | 19 | 3 | 27 |
| 4.1. Instruction on how to perform the behavior | 4 | 25 | 1 | 9 |
| 4.2. Information about antecedents | 11 | 69 | 7* | 64 |
| 4.4. Behavioral experiments | 7 | 44 | 5* | 45 |
| 5.1. Information about health consequences | 4 | 25 | 0 | 0 |
| 5.3. Information about social and environmental consequences | 9 | 56 | 5* | 45 |
| 5.6. Information about emotional consequences | 9 | 56 | 5* | 45 |
| 6.1. Demonstration of the behavior | 1 | 6 | 0 | 0 |
| 6.2. Social comparison | 3 | 19 | 1 | 9 |
| 6.3. Information about others’ approval | 1 | 6 | 0 | 0 |
| 8.1. Behavioral practice/rehearsal | 2 | 13 | 0 | 0 |
| 9.1. Credible source | 1 | 6 | 0 | 0 |
| 9.2. Pros and cons | 1 | 6 | 1 | 9 |
| 14.2. Punishment | 1 | 6 | 1 | 9 |
| 16.3. Vicarious experiences | 3 | 19 | 0 | 0 |
Note: *Promising BCTs (identified as being present in ≥25% of all interventions and in two effective interventions)
Definitions of identified BCTs
| BCT code & label | Definition |
|---|---|
| 1.2. Problem solving | Analyse, or prompt the person to analyse, factors influencing the behavior and generate or select strategies that include overcoming barriers and/or increasing facilitators |
| 2.2. Feedback on behavior | Monitor and provide informative or evaluative feedback on performance of the behavior |
| 2.3. Self-monitoring of behavior | Establish a method for the person to monitor and record their behavior(s) as part of a behavior change strategy |
| 3.1. Social support (unspecified) | Advise on, arrange or provide social support or non-contingent praise or reward for performance of the behavior |
| 4.1. Instruction on how to perform the behavior | Advise or agree on how to perform the behavior |
| 4.2. Information about antecedents | Provide information about antecedents that reliably predict performance of the behavior |
| 4.4. Behavioral experiments | Advise on how to identify and test hypotheses about the behavior, its causes and consequences, by collecting and interpreting data |
| 5.1. Information about health consequences | Provide information about health consequences of performing the behavior |
| 5.3. Information about social and environmental consequences | Provide information about social and environmental consequences of performing the behavior |
| 5.6. Information about emotional consequences | Provide information about emotional consequences of performing the behavior |
| 6.1. Demonstration of the behavior | Provide an observable sample of the performance of the behavior, directly in person or indirectly |
| 6.2. Social comparison | Draw attention to others’ performance to allow comparison with the person’s own performance |
| 6.3. Information about others’ approval | Provide information about what other people think about the behavior. The information clarifies whether others will like, approve or disapprove of what the person is doing or will do |
| 8.1. Behavioral practice/rehearsal | Prompt practice or rehearsal of the performance of the behavior one or more times in a context or at a time when the performance may not be necessary, in order to increase habit and skill |
| 9.1. Credible source | Present verbal or visual communication from a credible source in favor of or against the behavior |
| 9.2. Pros and cons | Advise the person to identify and compare reasons for wanting (pros) and not wanting to (cons) change the behavior |
| 14.2. Punishment | Arrange for aversive consequence contingent on the performance of the unwanted behavior |
| 16.3. Vicarious consequences | Prompt observation of the consequences for others when they perform the behavior |
Frequency of MODs used in intervention conditions
| MOD in all interventions | MOD in effective interventions | |||
|---|---|---|---|---|
| MOD |
| % |
| % |
| Face-to face | 14 | 88 | 9* | 82 |
| Website | 1 | 6 | 1 | 9 |
| Computer | 4 | 25 | 3* | 27 |
| Playable electronic storage | 5 | 31 | 2* | 18 |
| Printed publication | 3 | 19 | 3 | 27 |
| Video game | 1 | 6 | 1 | 9 |
Note: *Promising MODs (identified as being present in ≥25% of all interventions and in two effective interventions)
Definitions of identified MODs
| Mode of Delivery | Definition |
|---|---|
| Computer | Electronic mode of delivery that involves presentation of information by a desktop or laptop computer |
| Face-to face | Human interactional mode of delivery that involves an intervention source and recipient being together in the same location and communicating directly |
| Playable electronic storage | Electronic mode of delivery that involves presentation of information stored on an object that is inserted into a playing device |
| Printed publication | Printed material mode of delivery that involves use of a printed publication |
| Video game | Electronic mode of delivery that involves the intervention recipient playing a computer game |
| Website | Electronic mode of delivery that involves the intervention recipient interacting with a website |