| Literature DB >> 35222209 |
Moisés Selfa-Sastre1, Manoli Pifarré2, Andreea Cujba2, Laia Cutillas1, Enric Falguera1.
Abstract
The importance of cultivating creativity in language education has been widely acknowledged in the academic literature. In this respect, digital technologies can play a key role in achieving this endeavour. The socio-cultural conceptualization of creativity stresses the role of communication, collaboration and dialogical interaction of creative expression in language education. The objective of this paper is to study the literature focusing on cases of collaborative creativity and technology embedded in language education. To this end, we carry out a systematic revision of state-of-the-art literature consisting of 26 blind peer-reviewed empirical studies selected from several databases that address our main research question, namely, which specific roles and forms of digital technology can be identified in the existing literature that support collaborative creativity in language education. Results show that the features of digital technology unfold a range of learning opportunities in language education and can play three different roles in promoting collaborative creativity: (1) as a tutoring device that guides the implementation of key co-creation skills; (2) as a tool that enables and shapes the development of co-creative thinking skills; and (3) as a medium that creates rich and resourceful environments to stimulate the emergence of collective creative processes. The paper also reveals that these three roles can be performed using a wide range of interactive technologies that encourage students to participate in a rich, co-creative language learning experience and equip learners with key competences to approach complex problems in a globalised and hyper-connected world. Finally, this paper may contribute to developing future language technology-enhanced learning projects capable of promoting key collaborative and creative processes.Entities:
Keywords: collaboration; creativity; education; language; technology
Year: 2022 PMID: 35222209 PMCID: PMC8865196 DOI: 10.3389/fpsyg.2022.828981
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Inclusion and exclusion criteria.
| Inclusion criteria | Exclusion criteria |
|---|---|
| Publications were included if they report on collaborative creativity processes with technology | Conference proceedings as we focused on blind p |
| Publications that focus on teaching and learning processes in language education | Books and book chapters were excluded because of accessibility difficulties |
| Publications that were peer-reviewed | Publications that were not written in Spanish or English |
| Publications focused on primary and secondary education as well as university studies | |
| Papers published between 2008–2021 |
Figure 1Screening procedure of the papers.
Summary of review studies reporting on collaborative creativity practices with technology in the teaching and learning of languages.
| Authors | Technology Role | Technology Type | Creative processes | Main results |
|---|---|---|---|---|
|
| Medium | Blog | Collaborative writing in a blog, as a second language learning (Spanish) | Students who have written the longest texts have improved their oral expression in Spanish |
|
| Medium | Wiki | Collaborative writing to produce wiki content that describes a typical British town | During the project development, the students have gone through writing processes as interpretation, construction and reconstruction |
|
| Medium | Wiki | Collaborative writing to produce wiki content that describes the different facilities and features of their school. | Using the wiki as an online collaborative writing environment, students have improved their written expression skills: expanding, rearranging and correcting texts |
|
| Medium | Word processing | Co-construction of texts and multimedia products | Establishment of intertextual and intercontextual relations between texts through the use of ICTs |
|
| Medium | Web and Apps | Sharing oral and written productions among peers to learn an L2 | Difficulty of integrating technology into the L2 classroom at initial levels of L2 teaching and learning |
|
| Tool | Mobile phones | Creation of digital texts to learn about an L2 and its culture | Acquisition of the linguistic and cultural components of an L2 through the creation of digital texts and narratives |
|
| Tool | Mobile phones | Mobile learning as a new way to learn L2 | The mobile device facilitated the communication between students and teacher to learn the meaning of words, outside the classroom |
|
| Tool | Blog | Collaborative writing to enhance cultural awareness | This article reports a Spanish–American telecollaborative project through which students created blogs and podcasts for intercultural exchanges in light of socio-cultural perspectives |
|
| Medium | Audio and video platform | Creating animated films with voice-over audio | Generation of listening contexts to improve writing, reading and pronunciation of an L2 |
|
| Tutor | YouTube | Creative Multimedia Riddles | Improved association of ideas, analysis of metaphors and discovery of analogies |
|
| Medium | Digital audio and radio platforms | Digitize pedagogy in language teaching and learning | Digitize language learning, to facilitate its study outside the classroom |
|
| Tutor | Web 2.0 | Organising social networks. | Encouraging creative and participatory work using ICT |
|
| Medium | Development of microcontent immersed in collaborative virtual environments | The use of MMOL for second language learning shows that collaboration in a 3D educational context, in combination with the use of communication tools (chat, video chat or VoIP) and intelligent assistants (chatbots or NPCs), has a positive effect on the individual acquisition of language content | |
|
| Tool | Web based ( | Write an essay in a digital environment and receive and give feedback to peers | Encouraging writing in a digital environment |
|
| Tool | Power Point | Descriptive narratives | High quality of texts |
|
| Tool | Collaborative writing using WhatsApp | The use of the application facilitates a more colloquial expression, which gives a sense of belonging to the group | |
|
| Tool |
| Creative linguistic activity | Generating and representing creative ideas for storytelling |
|
| Tutor | WebQuest | Creative oral presentations | Technology mentors key creative processes |
|
| Tool | Digital video | Production of an audiovisual message and write a digital text about a commercial product | The use of digital tools in collaborative and creative environments improves motivation for second language learning |
|
| Medium | Multilingual | Multilingual digital writing for multiliteracy development | It demonstrates the importance of an integrated and inclusive approach to languages in the framework of multilingualism |
|
| Medium | Digital | Creation of digital narratives to work and study the co-creativity | The work with digital narratives encourages co-creativity with a greater emotional involvement of the students and a greater commitment and control over the activity and the final results |
|
| Tool | Digital storytelling using Microsoft Power Point or Microsoft Video Maker | Digital storytelling projects created by English student teachers for young learners of English as Foreign Language (EFL) | The use of digital narratives has several benefits for students: integration of technology, implementation of pedagogical theories, increased motivation, reduced anxiety about public speaking, and enhanced creativity |
|
| Medium | Short videos | Creation of short videos by students with content related to language learning | Videos can be used as a means to motivate students to critically interact with content and to collaborate with new technologies to learn a language |
|
| Tool | Digital storytelling (DST) | Intervention with DST created by STEM teachers for students with English as L2 | Digital narratives help to improve the learning of scientific content, through collaborative and creative environments, by students of English as L2, at the same level as students who have it as L1 |
|
| Tool | Making videos ( | Production of videos to learn about the cultural component of a language | Making promotional videos on YouTube helped English students as a foreign language to be prepared to become socio-cultural agents to introduce themselves and their local culture to the world |
|
| Tool | Wikis | Wiki-mediated L2 collaborative writing | Collaborative writing through technology promotes, among other things, the improvement of: revision of texts (self-correction and peer correction), collaboration, knowledge of foreign cultures and languages |
Figure 2Form and role of the technology.