| Literature DB >> 35140779 |
Muhammad Hameed Siddiqi1, Ibrahim Alrashdi1.
Abstract
Human activity recognition (HAR) is a fascinating and significant challenging task. Generally, the accuracy of HAR systems relies on the best features from the input frames. Mostly, the activity frames have the hostile noisy conditions that cannot be handled by most of the existing edge operators. In this paper, we have designed an adoptive feature extraction method based on edge detection for HAR systems. The proposed method calculates the direction of the edges under the presence of nonmaximum conquest. The benefits are in ease that depends upon the modest procedures, and the extension possibility is to determine other types of features. Normally, it is practical to extract extra low-level information in the form of features when determining the shapes and to get the appropriate information, the additional cultured shape detection procedure is utilized or discarded. Basically, this method enlarges the percentage of the product of the signal-to-noise ratio (SNR) and the highest isolation along with localization. During the processing of the frames, again some edges are demonstrated as a footstep function; the proposed approach might give better performance than other operators. The appropriate information is extracted to form feature vector, which further be fed to the classifier for activity recognition. We assess the performance of the proposed edge-based feature extraction method under the depth dataset having thirteen various kinds of actions in a comprehensive experimental setup.Entities:
Mesh:
Year: 2022 PMID: 35140779 PMCID: PMC8820868 DOI: 10.1155/2022/8222388
Source DB: PubMed Journal: Comput Intell Neurosci
Figure 1(a) The additive Pascal triangle and (b) the subtractive Pascal triangle for the set of coefficients.
Figure 2Another preparation of edge direction. (a) (M, M), (b) (−M, M), (c) (M, M), and (d) (−M, −M), respectively.
Accuracy of classification for the proposed methodology against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| JC | 0 |
| 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| PLJ | 0 | 0 |
| 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 |
| RNN | 0 | 2 | 0 |
| 0 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 |
| SIM | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| SKP | 0 | 0 | 1 | 0 | 0 |
| 1 | 0 | 1 | 0 | 1 | 0 | 1 |
| WLK | 0 | 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 | 0 |
| OW1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 0 | 0 | 0 | 0 | 0 |
| OW2 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| 0 | 0 | 1 | 0 |
| JP | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 |
| 0 | 0 | 0 |
| CLP | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |
| 0 | 0 |
| BXG | 0 | 2 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |
| 0 |
| SUD | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down
Accuracy of classification for the proposed activity recognition system with autoencoder (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 3 | 1 | 2 | 0 | 5 | 1 | 0 | 2 | 4 | 0 |
| JC | 1 |
| 1 | 3 | 1 | 2 | 2 | 4 | 2 | 1 | 0 | 3 | 1 |
| PLJ | 0 | 2 |
| 1 | 0 | 3 | 0 | 2 | 0 | 4 | 0 | 2 | 2 |
| RNN | 4 | 2 | 1 |
| 3 | 1 | 1 | 6 | 2 | 1 | 0 | 1 | 1 |
| SIM | 2 | 1 | 2 | 4 |
| 1 | 2 | 1 | 3 | 0 | 2 | 1 | 2 |
| SKP | 2 | 2 | 1 | 2 | 1 |
| 1 | 3 | 1 | 0 | 3 | 2 | 1 |
| WLK | 0 | 2 | 3 | 0 | 1 | 2 |
| 2 | 1 | 1 | 2 | 0 | 1 |
| OW1 | 3 | 1 | 2 | 2 | 4 | 2 | 2 |
| 2 | 2 | 1 | 3 | 1 |
| OW2 | 1 | 0 | 2 | 1 | 2 | 2 | 1 | 3 |
| 1 | 2 | 1 | 4 |
| JP | 2 | 1 | 1 | 2 | 3 | 2 | 1 | 1 | 2 |
| 2 | 1 | 1 |
| CLP | 2 | 3 | 0 | 1 | 1 | 1 | 2 | 0 | 4 | 2 |
| 1 | 0 |
| BXG | 2 | 2 | 1 | 1 | 2 | 4 | 1 | 2 | 1 | 1 | 2 |
| 2 |
| SUD | 0 | 1 | 4 | 2 | 1 | 0 | 2 | 1 | 0 | 2 | 1 | 0 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with histogram of oriented gradients (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 1 | 2 | 2 | 0 | 3 | 1 | 0 | 2 | 1 | 3 |
| JC | 0 |
| 1 | 2 | 0 | 2 | 1 | 2 | 0 | 2 | 0 | 2 | 1 |
| PLJ | 2 | 2 |
| 2 | 1 | 2 | 2 | 1 | 2 | 1 | 2 | 2 | 1 |
| RNN | 3 | 2 | 2 |
| 3 | 1 | 4 | 0 | 2 | 1 | 2 | 1 | 0 |
| SIM | 1 | 3 | 1 | 2 |
| 2 | 2 | 2 | 1 | 2 | 1 | 0 | 1 |
| SKP | 0 | 2 | 1 | 3 | 2 |
| 1 | 2 | 1 | 0 | 1 | 1 | 1 |
| WLK | 2 | 2 | 0 | 1 | 4 | 2 |
| 1 | 4 | 1 | 2 | 2 | 1 |
| OW1 | 0 | 5 | 2 | 2 | 1 | 3 | 3 |
| 2 | 3 | 1 | 2 | 0 |
| OW2 | 3 | 2 | 1 | 2 | 2 | 1 | 5 | 2 |
| 1 | 5 | 2 | 2 |
| JP | 2 | 2 | 4 | 1 | 2 | 2 | 1 | 1 | 3 |
| 1 | 1 | 4 |
| CLP | 1 | 0 | 1 | 2 | 1 | 1 | 2 | 4 | 1 | 2 |
| 2 | 3 |
| BXG | 0 | 1 | 2 | 1 | 1 | 3 | 2 | 1 | 2 | 2 | 1 |
| 2 |
| SUD | 1 | 2 | 1 | 0 | 1 | 0 | 3 | 1 | 2 | 1 | 3 | 2 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with contrast features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 2 | 1 | 2 | 1 | 1 | 0 | 2 | 0 | 1 | 0 |
| JC | 0 |
| 1 | 1 | 2 | 2 | 0 | 2 | 1 | 0 | 1 | 0 | 1 |
| PLJ | 2 | 0 |
| 2 | 1 | 0 | 1 | 1 | 0 | 2 | 0 | 1 | 0 |
| RNN | 1 | 2 | 1 |
| 0 | 2 | 1 | 2 | 2 | 1 | 1 | 0 | 2 |
| SIM | 0 | 1 | 2 | 2 |
| 1 | 2 | 0 | 2 | 1 | 0 | 2 | 0 |
| SKP | 2 | 1 | 1 | 1 | 2 |
| 1 | 2 | 1 | 2 | 1 | 2 | 1 |
| WLK | 1 | 2 | 2 | 2 | 1 | 2 |
| 1 | 2 | 1 | 3 | 1 | 2 |
| OW1 | 4 | 1 | 2 | 1 | 1 | 2 | 2 |
| 1 | 2 | 1 | 2 | 3 |
| OW2 | 1 | 2 | 5 | 2 | 3 | 1 | 2 | 2 |
| 1 | 2 | 1 | 1 |
| JP | 2 | 2 | 1 | 0 | 1 | 2 | 2 | 1 | 2 |
| 2 | 2 | 1 |
| CLP | 1 | 1 | 2 | 2 | 1 | 1 | 3 | 2 | 1 | 0 |
| 4 | 1 |
| BXG | 2 | 2 | 3 | 1 | 2 | 1 | 1 | 2 | 1 | 1 | 2 |
| 2 |
| SUD | 0 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 2 | 1 | 2 | 0 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with ellipse features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 1 | 0 | 2 | 1 | 0 | 1 | 0 | 1 | 0 | 2 |
| JC | 0 |
| 1 | 0 | 0 | 2 | 1 | 0 | 2 | 2 | 0 | 1 | 0 |
| PLJ | 2 | 0 |
| 1 | 2 | 0 | 0 | 1 | 2 | 0 | 1 | 2 | 1 |
| RNN | 0 | 2 | 2 |
| 0 | 1 | 1 | 2 | 0 | 1 | 3 | 0 | 2 |
| SIM | 2 | 1 | 1 | 2 |
| 2 | 1 | 1 | 2 | 2 | 1 | 2 | 3 |
| SKP | 1 | 2 | 1 | 0 | 2 |
| 1 | 4 | 1 | 0 | 2 | 2 | 1 |
| WLK | 0 | 1 | 0 | 2 | 0 | 2 |
| 0 | 1 | 1 | 2 | 0 | 0 |
| OW1 | 2 | 0 | 2 | 1 | 1 | 2 | 1 |
| 2 | 2 | 0 | 1 | 2 |
| OW2 | 1 | 2 | 1 | 2 | 1 | 1 | 0 | 2 |
| 0 | 2 | 1 | 1 |
| JP | 2 | 1 | 1 | 0 | 2 | 0 | 1 | 1 | 0 |
| 1 | 2 | 0 |
| CLP | 1 | 0 | 1 | 0 | 2 | 1 | 0 | 1 | 0 | 1 |
| 0 | 1 |
| BXG | 1 | 2 | 1 | 1 | 0 | 2 | 1 | 0 | 2 | 0 | 1 |
| 0 |
| SUD | 0 | 1 | 0 | 2 | 1 | 0 | 2 | 0 | 1 | 1 | 0 | 2 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with Fourier features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 1 | 0 | 2 | 0 | 1 | 0 | 1 | 0 | 0 | 0 |
| JC | 1 |
| 1 | 0 | 1 | 2 | 1 | 0 | 2 | 0 | 2 | 0 | 1 |
| PLJ | 0 | 2 |
| 1 | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 2 | 0 |
| RNN | 0 | 0 | 0 |
| 1 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 2 |
| SIM | 2 | 1 | 1 | 0 |
| 2 | 1 | 1 | 2 | 0 | 2 | 0 | 1 |
| SKP | 4 | 0 | 1 | 2 | 2 |
| 1 | 0 | 1 | 2 | 1 | 2 | 1 |
| WLK | 0 | 2 | 0 | 1 | 0 | 2 |
| 1 | 0 | 2 | 0 | 2 | 0 |
| OW1 | 1 | 0 | 2 | 1 | 2 | 0 | 2 |
| 1 | 0 | 2 | 0 | 2 |
| OW2 | 1 | 2 | 0 | 2 | 1 | 1 | 0 | 2 |
| 1 | 1 | 1 | 0 |
| JP | 0 | 1 | 1 | 0 | 2 | 0 | 2 | 1 | 0 |
| 0 | 2 | 0 |
| CLP | 1 | 0 | 2 | 1 | 0 | 1 | 0 | 1 | 1 | 0 |
| 0 | 1 |
| BXG | 1 | 2 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 2 | 0 |
| 2 |
| SUD | 2 | 1 | 2 | 0 | 1 | 2 | 2 | 1 | 2 | 1 | 1 | 2 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with Gabor features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 2 | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 0 | 1 | 2 | 0 |
| JC | 0 |
| 1 | 2 | 0 | 2 | 0 | 2 | 0 | 1 | 0 | 1 | 1 |
| PLJ | 2 | 0 |
| 1 | 2 | 0 | 2 | 1 | 1 | 0 | 2 | 1 | 2 |
| RNN | 1 | 2 | 1 |
| 1 | 2 | 1 | 0 | 2 | 1 | 1 | 2 | 2 |
| SIM | 0 | 1 | 0 | 1 |
| 0 | 2 | 1 | 0 | 2 | 1 | 0 | 0 |
| SKP | 1 | 0 | 1 | 1 | 0 |
| 1 | 0 | 1 | 0 | 1 | 0 | 1 |
| WLK | 2 | 1 | 0 | 2 | 1 | 0 |
| 2 | 0 | 1 | 0 | 2 | 0 |
| OW1 | 2 | 0 | 1 | 0 | 1 | 0 | 2 |
| 0 | 2 | 0 | 2 | 2 |
| OW2 | 1 | 2 | 0 | 1 | 0 | 1 | 0 | 0 |
| 0 | 0 | 1 | 0 |
| JP | 0 | 1 | 1 | 0 | 2 | 0 | 2 | 1 | 1 |
| 2 | 1 | 2 |
| CLP | 2 | 0 | 2 | 1 | 0 | 1 | 1 | 2 | 2 | 1 |
| 2 | 1 |
| BXG | 1 | 2 | 0 | 1 | 2 | 0 | 1 | 0 | 1 | 0 | 1 |
| 0 |
| SUD | 2 | 0 | 1 | 0 | 1 | 1 | 0 | 2 | 1 | 1 | 0 | 1 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with Haralick texture features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 2 | 1 | 1 | 2 | 0 | 1 | 2 | 1 | 0 | 2 | 0 |
| JC | 1 |
| 1 | 2 | 0 | 2 | 1 | 0 | 1 | 0 | 1 | 0 | 1 |
| PLJ | 0 | 2 |
| 0 | 2 | 0 | 2 | 1 | 2 | 1 | 1 | 2 | 2 |
| RNN | 2 | 2 | 1 |
| 1 | 2 | 1 | 2 | 1 | 1 | 4 | 2 | 2 |
| SIM | 1 | 3 | 2 | 1 |
| 4 | 2 | 1 | 3 | 2 | 1 | 2 | 1 |
| SKP | 2 | 1 | 1 | 2 | 2 |
| 1 | 2 | 1 | 2 | 1 | 3 | 1 |
| WLK | 1 | 2 | 2 | 1 | 0 | 1 |
| 1 | 2 | 1 | 2 | 1 | 2 |
| OW1 | 2 | 1 | 2 | 2 | 1 | 2 | 1 |
| 2 | 2 | 1 | 2 | 6 |
| OW2 | 1 | 2 | 1 | 1 | 2 | 1 | 0 | 2 |
| 1 | 2 | 0 | 1 |
| JP | 0 | 1 | 1 | 2 | 0 | 0 | 2 | 1 | 0 |
| 0 | 1 | 0 |
| CLP | 2 | 0 | 2 | 0 | 2 | 1 | 1 | 0 | 1 | 2 |
| 0 | 2 |
| BXG | 1 | 2 | 0 | 1 | 1 | 0 | 1 | 2 | 0 | 1 | 1 |
| 1 |
| SUD | 0 | 1 | 2 | 0 | 1 | 1 | 0 | 0 | 1 | 0 | 2 | 1 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place-jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with geometric features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 2 | 3 | 1 | 2 | 2 | 1 | 4 | 2 | 1 | 1 | 0 | 2 |
| JC | 2 |
| 1 | 2 | 5 | 2 | 2 | 1 | 3 | 2 | 2 | 1 | 0 |
| PLJ | 1 | 2 |
| 2 | 2 | 1 | 2 | 1 | 1 | 2 | 0 | 2 | 1 |
| RNN | 0 | 2 | 1 |
| 1 | 2 | 1 | 2 | 0 | 1 | 2 | 0 | 2 |
| SIM | 2 | 1 | 0 | 2 |
| 0 | 1 | 1 | 0 | 2 | 0 | 1 | 0 |
| SKP | 0 | 2 | 1 | 0 | 2 |
| 0 | 2 | 1 | 0 | 1 | 2 | 1 |
| WLK | 2 | 1 | 2 | 1 | 1 | 2 |
| 1 | 2 | 2 | 2 | 1 | 2 |
| OW1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 |
| 1 | 2 | 1 | 2 | 1 |
| OW2 | 1 | 0 | 2 | 1 | 2 | 1 | 0 | 2 |
| 1 | 2 | 1 | 0 |
| JP | 2 | 1 | 1 | 2 | 1 | 2 | 2 | 1 | 2 |
| 2 | 2 | 4 |
| CLP | 2 | 5 | 2 | 1 | 2 | 1 | 3 | 2 | 1 | 2 |
| 3 | 1 |
| BXG | 1 | 1 | 0 | 1 | 2 | 2 | 1 | 0 | 1 | 1 | 1 |
| 0 |
| SUD | 0 | 2 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 0 | 2 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with local binary pattern features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 0 | 0 | 1 | 0 | 2 | 0 | 1 | 0 | 0 | 2 | 0 | 1 |
| JC | 0 |
| 1 | 0 | 1 | 2 | 0 | 0 | 2 | 1 | 0 | 2 | 0 |
| PLJ | 2 | 0 |
| 2 | 1 | 0 | 2 | 1 | 0 | 0 | 1 | 0 | 2 |
| RNN | 1 | 2 | 0 |
| 2 | 1 | 1 | 2 | 1 | 1 | 0 | 2 | 1 |
| SIM | 1 | 0 | 2 | 0 |
| 2 | 0 | 1 | 0 | 0 | 1 | 1 | 0 |
| SKP | 2 | 1 | 1 | 1 | 0 |
| 1 | 0 | 1 | 2 | 1 | 0 | 1 |
| WLK | 0 | 2 | 0 | 0 | 2 | 0 |
| 0 | 0 | 0 | 0 | 2 | 0 |
| OW1 | 2 | 0 | 1 | 2 | 1 | 1 | 0 |
| 2 | 1 | 2 | 2 | 2 |
| OW2 | 1 | 2 | 2 | 1 | 2 | 1 | 1 | 2 |
| 2 | 1 | 1 | 4 |
| JP | 1 | 1 | 1 | 2 | 2 | 2 | 1 | 1 | 0 |
| 2 | 3 | 2 |
| CLP | 0 | 2 | 1 | 1 | 0 | 1 | 2 | 2 | 2 | 0 |
| 1 | 0 |
| BXG | 1 | 2 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | 2 | 0 |
| 1 |
| SUD | 2 | 0 | 2 | 1 | 1 | 2 | 0 | 2 | 2 | 0 | 2 | 0 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracy of classification for the proposed activity recognition system with basic intensity features (without employing the proposed methodology) against depth dataset.
| Activities | BN | JC | PLJ | RNN | SIM | SKP | WLK | OW1 | OW2 | JP | CLP | BXG | SUD |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BN |
| 2 | 1 | 4 | 2 | 2 | 1 | 2 | 1 | 2 | 2 | 1 | 1 |
| JC | 1 |
| 1 | 2 | 1 | 2 | 2 | 1 | 2 | 1 | 2 | 2 | 2 |
| PLJ | 0 | 2 |
| 0 | 2 | 1 | 2 | 1 | 1 | 2 | 2 | 1 | 2 |
| RNN | 2 | 2 | 1 |
| 6 | 1 | 1 | 3 | 2 | 1 | 1 | 2 | 2 |
| SIM | 1 | 0 | 2 | 2 |
| 1 | 0 | 0 | 1 | 2 | 0 | 1 | 0 |
| SKP | 2 | 2 | 1 | 4 | 2 |
| 2 | 3 | 2 | 2 | 1 | 4 | 1 |
| WLK | 2 | 4 | 2 | 1 | 2 | 5 |
| 2 | 3 | 1 | 2 | 1 | 2 |
| OW1 | 1 | 1 | 2 | 2 | 1 | 2 | 4 |
| 1 | 4 | 1 | 2 | 1 |
| OW2 | 1 | 2 | 1 | 1 | 2 | 1 | 1 | 2 |
| 1 | 2 | 1 | 0 |
| JP | 2 | 1 | 2 | 2 | 1 | 2 | 0 | 1 | 2 |
| 1 | 2 | 2 |
| CLP | 2 | 1 | 2 | 2 | 2 | 1 | 1 | 1 | 2 | 2 |
| 2 | 2 |
| BXG | 1 | 2 | 4 | 1 | 2 | 2 | 1 | 2 | 1 | 2 | 4 |
| 1 |
| SUD | 2 | 6 | 1 | 2 | 1 | 1 | 2 | 4 | 2 | 1 | 2 | 4 |
|
|
| |||||||||||||
| Average |
| ||||||||||||
BN for bending, JC for jacking, PLJ for place jumping, RNN for running, SIM for side movement, SKP for skipping, WLK for walking, OW1 for one-hand waving, OW2 for two-hand waving, JP for jumping, CLP for clapping, BXG for boxing, and SUD for sitting up and down.
Accuracies of classification for the proposed methodology along with the recent human activity recognition systems.
| Recent systems | Accuracies of classification (%) | Std. dev. ( |
|---|---|---|
| [ | 89.2 | ±3.8 |
| [ | 93.1 | ±1.3 |
| [ | 85.9 | ±4.5 |
| [ | 90.7 | ±3.6 |
| [ | 81.6 | ±2.9 |
| [ | 79.8 | ±1.6 |
| [ | 88.5 | ±4.8 |
|
| ||
| Proposed methodology |
| ±2.1 |