| Literature DB >> 35140665 |
Michael G Trotter1, Tristan J Coulter1, Paul A Davis2, Dylan R Poulus3, Remco Polman1.
Abstract
This study examined the influence of 7 high school esports developmental programs on student self-regulation, growth mindset, positive youth development (PYD), perceived general health and physical activity (PA), and sport behaviour. A total of 188 students (male n = 120; female n = 68) originally participated (89 enrolled in an esports program in their school and 99 acted as aged-matched controls), with 58 participants (n = 19 esports group; n = 39 controls) completing both pre- and post-program information. At baseline, no significant differences were found between youth e-athletes and their aged-matched controls. The analysis for the observation period showed a significant interaction effect for the PYD confidence scale, with post-hoc comparisons showing a significant decrease in the control group from pre- to post assessment whereas the esports group remained the same. Time main effects showed a decrease in the self-regulation motivation factor, PYD connection factor and PA for all participants. Overall, this study showed that students enrolled in their respective school esports program did not differ from those who did not in self-regulation, growth mindset, PYD, perceived health and PA, and sport behaviour. It was likely that all participants showed a decrease in motivation, connection, and PA due to COVID19 lockdown during the study period. This study is the first to investigate the longitudinal impact of student involvement in high school esports and showed that esports participation did not have a negative impact on any health or psychological factors.Entities:
Keywords: competitive video games; esports; growth mindset; health; positive youth development; self-regulation; sport
Year: 2022 PMID: 35140665 PMCID: PMC8820392 DOI: 10.3389/fpsyg.2021.807341
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Means and standard deviation for the dependent variables at baseline for the e-athletes and control participants.
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| |
|---|---|---|
| TSRQ total | 97.2 (13) | 96.27 (15.32) |
| TSRQ meta cognition | 47.8 (6.86) | 47.27 (7.81) |
| TSRQ motivation | 49.11 (8.67) | 49 (8.56) |
| TSRQ planning | 23.47 (4.08) | 22.97 (4.32) |
| TSRQ self-checking | 24.32 (3.25) | 24.3 (4.8) |
| TSRQ effort | 24.16 (4.54) | 24.57 (4.37) |
| TSRQ self-efficacy | 25.26 (4.6) | 24.43 (4.79) |
| Growth mindset | 18.05 (3.81) | 18.19 (3.54) |
| PYD competence | 8.21 (2.32) | 8.89 (1.91) |
| PYD confidence | 8.05 (2.7) | 9.14 (2.42) |
| PYD character | 16.05 (1.93) | 15.46 (2.26) |
| PYD caring | 12.95 (2.12) | 13.38 (1.91) |
| PYD connection | 16.11 (2.4) | 15.65 (2.69) |
| SF1 | 3.47 (0.96) | 3.62 (1.11) |
| Physical activity | 3.94 (1.69) | 3.78 (2.01) |
| Time played Sport (min per week) | 253 (159) | 351 (227) |
Mean and standard deviation scores at baseline and post-test.
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|---|---|---|---|---|
| TSRQ total | 97.2 (13) | 94.8 (12) | 96.3 (15) | 97.2 (17) |
| TSRQ meta cognition | 47.8 (6.9) | 48.1 (6.2) | 47.3 (7.8) | 48.3 (8.5) |
| TSRQ motivation | 49.4 (8.7) | 46.7 (8.1) | 49.0 (8.5) | 48.9 (9.2) |
| TSRQ planning | 23.5 (4.1) | 24.2 (3.7) | 23.0 (4.3) | 23.2 (4.5) |
| TSRQ self-checking | 24.3 (3.2) | 23.9 (3.2) | 24.3 (4.0) | 25.1 (4.4) |
| TSRQ effort | 24.2 (4.5) | 22.9 (4.1) | 24.6 (4.4) | 24.4 (4.3) |
| TSRQ self-efficacy | 25.3 (4.6) | 23.7 (4.6) | 24.4 (4.8) | 24.5 (5.1) |
| Growth mindset | 17.4 (3.7) | 18.1 (3.8) | 17.6 (3.7) | 18.2 (3.5) |
| PYD competence | 8.2 (2.3) | 8.1 (1.6) | 8.9 (1.9) | 8.4 (2.2) |
| PYD confidence | 8.1 (2.7) | 8.5 (1.8) | 9.1 (2.4) | 8.6 (2.5) |
| PYD character | 16.0 (1.9) | 15.5 (1.8) | 15.5 (2.3) | 15.6 (2.2) |
| PYD caring | 12.9 (2.1) | 12.8 (2.2) | 13.4 (1.9) | 13.3 (1.9) |
| PYD connection | 16.1 (2.4) | 14.8 (3.3) | 15.6 (2.7) | 15.3 (3.0) |
| Health (SF1) | 3.5 (0.9) | 3.1 (0.8) | 3.5 (1.1) | 3.7 (1.1) |
| Physical activity | 3.2 (1.6) | 2.5 (1.8) | 3.8 (2.2) | 3.5 (2.1) |
| Time played Sport (min per week) | 316 (149) | 313 (234) | 406 (285) | 441 (489) |
Results of the repeated measures analysis of variance.
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|---|---|---|---|
| TSRQ total | 0.23; | 0.04; | 1.23; |
| TSRQ meta cognition | 0.51; | 0.01; | 0.15; |
| TSRQ motivation | 3.26; | 0.15; | 2.81; |
| TSRQ planning | 0.59; | 0.48; | 0.13; |
| TSRQ Self-checking | 0.21; | 0.33; | 1.46; |
| TSRQ effort | 2.35; | 0.67; | 1.50; |
| TSRQ Self-efficacy | 2.41; | 0.01; | 2.77; |
| Growth MINDSET | 1.38; | 0.04; | 0.01; |
| PYD competence | 1.72; | 0.98; | 0.45; |
| PYD confidence | 0.10; | 0.84; | 4.43; |
| PYD character | 0.50; | 0.19; | 1.59; |
| PYD caring | 0.12; | 0.83; | 0.01; |
| PYD connection | 7.90; | 0.01; | 2.64; |
| Health: SF1 | 0.62; | 1.55; | 3.65; |
| Physical activity | 3.86; | 2.59; | 0.56; |
| Sport played | 0.08; | 1.20; | 0.11; |
Time = pre vs. post; Condition = Control vs. Esports. The grey shaded areas highlight mean P < 0.05 or a medium effect size.
Results of the multivariate analysis of covariance (grey area indicate significant effect).
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| |
|---|---|---|---|
| TSRQ total | 2.35; | 0.05; | 14.8; |
| TSRQ meta cognition | 2.29; | 0.01; | 8.61; |
| TSRQ motivation | 1.80; | 0.14; | 17.4; |
| TSRQ planning | 1.77; | 0.02; | 8.32; |
| TSRQ self-checking | 2.37; | 0.03; | 7.08; |
| TSRQ effort | 1.13; | 2.33; | 21.6; |
| TSRQ self-efficacy | 1.99; | 0.44; | 10.4; |
| Growth mindset | 0.01; | 0.79; | 22.4; |
| PYD competence | 0.13; | 1.70; | 12.1; |
| PYD confidence | 2.01; | 17.1; | 6.41; |
| PYD character | 1.49; | 4.03; | 1.83; |
| PYD caring | 0.43; | 4.46; | 5.31; |
| PYD connection | 0.41; | 0.38; | 7.05; |
| Health: SF1 | 3.22; | 0.63; | 0.01; |
| Physical activity | 0.30; | 8.93; | 10.0; |
| Sport played | 8.73; | 2.52; | 2.87; |