| Literature DB >> 35098116 |
Frode Moen1,2, Marte Vatn3, Maja Olsen2, Jan Arvid Haugan1, Vera Skalicka4.
Abstract
The current study aimed to examine sleep characteristics of esport players and the stipulated effects of game performance on consecutive sleep characteristics using residual dynamic structural equation modeling (RDSEM). A sample of 27 Counterstrike players with a mean age of 18½ years participated in the current study. Sleep was detected over a period of 56 days with a Somnofy sleep monitor that utilizes an impulse radio ultra-wideband puls radar and Dopler technology, and weekly game performance was reported by the players. The results showed that esport players' sleep characteristics were in the lower levels of recommended guidelines and that sleep onset started later and sleep offset ended later in the morning compared with athletes from other traditional sports. The esport players displayed stable patterns in sleep onset, sleep offset, time in bed, sleep efficiency and non-REM respiration rates per minute (NREM RPM). On the between-person level, esport players with better game performance spent more time sleeping (r = 0.55) and scored lower on NREM RPM (r = -0.44). Unstandardized within-person cross-lagged paths showed that better game performance predicted subsequent earlier sleep offset. The within-level standardized estimates of the cross-lagged paths revealed that participants with better game performance spent subsequently more time in deep sleep (0.20), less time in light sleep (-0.14), less time in bed (-0.16), and displayed lower NREM RPM (-0.21), earlier sleep offset (-0.21), and onset (-0.09). The findings of better game performance being related to better sleep are discussed in terms of existing knowledge on how stress responses elicitated by poor performance might impact on non-REM respiration rates and sleep.Entities:
Keywords: esport; game performance; sleep; sleep staging; stress
Year: 2022 PMID: 35098116 PMCID: PMC8794592 DOI: 10.3389/fspor.2021.697535
Source DB: PubMed Journal: Front Sports Act Living ISSN: 2624-9367
Complete list of sleep variables derived from the sleep algorithm used in the sleep monitor.
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| Sleep onset | hh:mm | Time when sleep starts |
| Sleep offset | hh:mm | Time of wake-up |
| Time in bed | H | Total time spent in bed during the night |
| Sleep onset latency | H | The time it takes from when the athlete intends to go to sleep and actually starts to sleep |
| Total sleep time | H | Total sleep time obtained from sleep onset to time at wake-up |
| Deep sleep | h | Total amount of time in deep sleep (stage N3) |
| Light sleep | h | Total amount of time in light sleep (stage N1 and N2) |
| REM sleep | h | Total amount of time in REM sleep |
| Sleep efficiency | % | The percentage of time from sleep onset to wake-up time that was spent asleep |
| Respiration rate | Number | The number of respiratory ventilations per minute |
REM, rapid eye movement; NREM RPM, non-rapid eye movement respiration per minute.
Variables detected from gaming statistics in CS: GO.
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| Games wx | Total number of games completed week x |
| K wx | Total number of kills from all games completed week x |
| D wx | Total number of deaths from all games completed week x |
| Game score wx | (K wx-D wx)/Games wx = Weekly game score: measure of the esports players performance the current week |
wx, weekly average kills minus deats.
Figure 1Conceptual diagram of the residual dynamic structural equation model (RDSEM).
Descriptive statistics for the gaming performances based on 8 weeks of gaming data in 27 esport players.
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| Game socre w1 | 26 | −7.20 | 12.00 | 3.49 | 5.03 |
| Game score w2 | 26 | −5.80 | 15.33 | 2.79 | 5.16 |
| Game score w3 | 27 | −6.50 | 15.38 | 3.40 | 4.70 |
| Game score w4 | 27 | −8.40 | 11.00 | 3.08 | 4.62 |
| Game score w5 | 27 | −6.00 | 12.40 | 2.71 | 4.22 |
| Game score w6 | 27 | −5.00 | 10.00 | 1.83 | 4.16 |
| Game score w7 | 25 | −7.60 | 11.60 | 1.58 | 4.82 |
| Game score w8 | 26 | −6.33 | 12.20 | 2.69 | 4.25 |
Game score wx, weekly game score week x.
Descriptive statistics for the objective sleep patterns, based on 1243 nights of data in 27 esport players.
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| Sleep onset (hh:mm) | 02:09 | 02:01 |
| Sleep offset (hh:mm) | 10:10 | 02:32 |
| Time in bed (h) | 10:58 | 03:32 |
| Sleep onset latency (h) | 00:57 | 00:54 |
| Total sleep time (h) | 07:12 | 01:54 |
| Light sleep (h)/(%) | 04:01/55.1 | 01:17/7.5 |
| Deep sleep (h)/(%) | 01:23/20.0 | 00:25/6.6 |
| REM sleep (h)/(%) | 01:45/24.9 | 00:40/6.3 |
| Sleep efficiency (%) | 67.7 | 16.0 |
| NREM RPM (N) | 14.75 | 2.2 |
STD, standard deviation; REM, rapid eye movement; NREM RPM, non-rapid eye movement respiration per minute.
Unstandardized and standardized estimates.
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| Correlation sleep with game score on the between level |
| −0.12 | −4.07 to 4.07 | −0.02 | −0.45 to 0.42 | 1.63 | −2.05 to 6.67 | 0.23 | −0.26 to 0.64 | 4.79 | −0.44 to 14.16 | 0.40 | −0.04 to 0.72 |
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| Sleep (μ Sleep) | γ00 | 26.20 | 25.56 to 26.94 | 10.54 | 9.79 – 11.38 | 11.09 | 10.06 to 12.24 | ||||||
| Game score | γ10 | 3.16 | 1.13 to 5.16 | 3.74 | 1.86 – 5.51 | 3.67 | 1.69 – 5.77 | ||||||
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| Game → Sleep | γ40 | −0.06 | −0.21 to 0.09 | −0.09 | −0.23 to 0.01 | −0.22 | −0.41 to 0.004 | −0.21 | −0.36 to 0.09 | −0.28 | −0.61 to 0.08 | −0.16 | −0.27 to 0.02 |
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| Sleep | γ20 | 0.20 | 0.08 to 0.31 | 0.20 | 0.10 to 0.29 | 0.02 | 0.004 to 0.07 | 0.09 | 0.002 to 0.18 | 0.13 | 0.01 to 0.24 | 0.13 | 0.03 to 0.23 |
| Game score | γ30 | −0.002 | −0.22 to 0.23 | −0.004 | −0.20 to 0.20 | 0.07 | −0.14 to 0.27 | 0.07 | −0.13 to 0.25 | −0.08 | −0.29 to 0.14 | −0.08 | −0.27 to 0.12 |
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| Sleep | τ00 | 2.74 | 1.41 to 5.68 | 3.50 | 1.80 – 7.35 | 7.09 | 3.45 to 14.56 | ||||||
| Game score | τ11 | 19.37 | 9.61 to 42. 71 | 16.00 | 7.68 to 34.98 | 22.50 | 11.41 to 48.27 | ||||||
| Game → Sleep | τ44 | 0.11 | 0.19 | 0.09 to 0.40 | 0.64 | 0.33 to 1.29 | |||||||
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| 0.38 | 0.32 to 0.44 | 0.30 | 0.24 to 0.37 | 0.39 | 0.33 to 0.46 | |||||||
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| ICC | 0.14 | 0.06 | 0.11 | ||||||||||
| DIC | 7863.043 | 14812.543 | 10129.128 | ||||||||||
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| Correlation sleep with game score on the between level |
| −0.10 | −0.30 to 0.04 | −0.34 | −0.72 to 0.15 | 1.14 | 0.03 to 3.20 | 0.55 | 0.01 to 0.86 | 0.10 | −0.24 to 0.54 | 0.18 | −0.35 to 0.63 |
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| Sleep (μ Sleep) | γ00 | 0.94 | 0.79 to 1.10 | 7.28 | 6.99 to 7.60 | 1.40 | 1.33 to 1.48 | ||||||
| Game score | γ10 | 0.01 | −0.33 to 0.34 | 3.35 | 1.40 to 5.28 | 3.73 | 1.85 to 5.48 | ||||||
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| Game → Sleep | γ40 | – | – | – | – | −0.06 | −0.22 to 0.10 | −0.06 | −0.22 to 0.08 | 0.03 | −0.004 to 0.05 | 0.20 | 0.05 to 0.33 |
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| Sleep | γ20 | 0.03 | −0.06 to 0.13 | 0.03 | −0.05 to 0.10 | −0.006 | −0.10 to 0.10 | −0.01 | −0.09 to 0.08 | 0.01 | −0.08 to 0.10 | 0.01 | −0.07 to 0.10 |
| Game score | γ30 | 0.03 | −0.06 to 0.13 | 0.03 | −0.05 to 0.10 | −0.11 | −0.35 to 0.06 | −0.10 | −0.35 to 0.05 | 0.13 | −0.25 to 0.54 | 0.12 | −0.23 to 0.53 |
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| Sleep | τ00 | 0.13 | 0.07 to 0.27 | 0.29 | 0.09 to 0.79 | 0.02 | 0.01 to 0.05 | ||||||
| Game score | τ11 | 0.66 | 0.25 to 1.36 | 17.08 | 8.92 to 38.03 | 15.98 | 7.94 to 34.92 | ||||||
| Game → Sleep | τ44 | – | – | 0.12 | 0.06 to 0.24 | 0.002 | 0.001 to 0.006 | ||||||
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| 0.06 | 0.03 to 0.12 | 0.25 | 0.18 to 0.32 | 0.15 | 0.08 to 0.21 | |||||||
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| ICC | 0.10 | 0.06 | 0.69 | ||||||||||
| DIC | 13483.111 | 11815.578 | 20697.662 | ||||||||||
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| Correlation sleep with game score on the between level |
| 0.75 | −0.26 to 2.38 | 0.42 | −0.13 to 0.77 | 0.32 | −0.03 to 0.96 | 0.48 | −0.04 to 0.84 | 1.31 | −0.21.56 to 25.13 | 0.03 | −0.43 to 0.48 |
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| Sleep (μ Sleep) | γ00 | 4.10 | 3.88 to 4.34 | 1.76 | 1.66 to 1.87 | 66.66 | 62.19 to 71.15 | ||||||
| Game score | γ10 | 3.29 | 1.36 to 5.16 | 3.23 | 1.39 to 5.08 | 3.51 | 1.67 to 5.39 | ||||||
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| Game → Sleep | γ40 | −0.07 | −0.03 to 0.17 | −0.14 | −0.26 to 0.004 | −0.03 | −0.08 to 0.03 | −0.10 | −0.24 to 0.04 | 0.30 | −0.70 to 1.35 | 0.04 | −0.10 to 0.16 |
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| Sleep | γ20 | 0.07 | −0.03 to 0.17 | 0.07 | −0.02 to 0.16 | −0.05 | −0.12 to 0.04 | −0.05 | −0.12 to 0.03 | 0.11 | 0.01 to 0.21 | 0.10 | 0.02 to 0.19 |
| Game score | γ30 | −0.15 | −0.39 to 0.10 | −0.15 | −0.38 to 0.08 | −0.08 | −0.30 to 0.12 | −0.08 | −0.29 to 0.11 | −0.02 | −0.32 to 0.29 | 0.01 | −0.30 to 0.31 |
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| Sleep | τ00 | 0.21 | 0.08 to 0 0.48 | 0.03 | 0.01 to 0.08 | 115.07 | 61.57 to 232.99 | ||||||
| Game score | τ11 | 18.10 | 9.10 to 40.28 | 16.16 | 7.90 to 36.24 | 15.12 | 7.43 to 33.03 | ||||||
| Game → Sleep | τ44 | 0.05 | 0.03 to 0.11 | 0.01 | 0.01 to 0.02 | 3.43 | 1.39 to 7.68 | ||||||
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| 0.26 | 0.20 to 0.32 | 0.22 | 0.16 to 0.28 | 0.19 | 0.11 to 0.26 | |||||||
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| ICC | 0.77 | ||||||||||||
| DIC | 11556.281 | ||||||||||||
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| Correlation sleep with game score on the between level |
| −3.86 | −0.10.46 to 0.11 | −0.44 | −0.75 to 0.02 | ||||||||
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| Sleep (μ Sleep) | γ00 | 14.60 | 13.78 – 15.48 | ||||||||||
| Game score | γ10 | 3.12 | 1.08 – 5.05 | ||||||||||
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| Game → Sleep | γ40 | −0.07 | −0.14 to 0.003 | −0.21 | −0.33 to 0.06 | ||||||||
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| Sleep | γ20 | 0.25 | 0.13 to 0.36 | 0.25 | 0.16 to 0.33 | ||||||||
| Game score | γ30 | 0.05 | −0.13 to 0.20 | 0.05 | −0.10 to 0.19 | ||||||||
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| Sleep | τ00 | 4.42 | 2.57 to 8.64 | ||||||||||
| Game score | τ11 | 18.15 | 8.48 to 40.22 | ||||||||||
| Game → Sleep | τ44 | 0.03 | 0.02 to 0.06 | ||||||||||
| R2 | 0.42 | 0.37 to 0.47 | |||||||||||
R.