Literature DB >> 35050440

Quantifying Collision Frequency and Intensity in Rugby Union and Rugby Sevens: A Systematic Review.

Lara Paul1,2, Mitchell Naughton3,4, Ben Jones5,6,7,8,9, Demi Davidow5,10, Amir Patel11, Mike Lambert5,10, Sharief Hendricks5,7,10.   

Abstract

BACKGROUND: Collisions in rugby union and sevens have a high injury incidence and burden, and are also associated with player and team performance. Understanding the frequency and intensity of these collisions is therefore important for coaches and practitioners to adequately prepare players for competition. The aim of this review is to synthesise the current literature to provide a summary of the collision frequencies and intensities for rugby union and rugby sevens based on video-based analysis and microtechnology.
METHODS: A systematic search using key words was done on four different databases from 1 January 1990 to 1 September 2021 (PubMed, Scopus, SPORTDiscus and Web of Science).
RESULTS: Seventy-three studies were included in the final review, with fifty-eight studies focusing on rugby union, while fifteen studies explored rugby sevens. Of the included studies, four focused on training-three in rugby union and one in sevens, two focused on both training and match-play in rugby union and one in rugby sevens, while the remaining sixty-six studies explored collisions from match-play. The studies included, provincial, national, international, professional, experienced, novice and collegiate players. Most of the studies used video-based analysis (n = 37) to quantify collisions. In rugby union, on average a total of 22.0 (19.0-25.0) scrums, 116.2 (62.7-169.7) rucks, and 156.1 (121.2-191.0) tackles occur per match. In sevens, on average 1.8 (1.7-2.0) scrums, 4.8 (0-11.8) rucks and 14.1 (0-32.8) tackles occur per match.
CONCLUSIONS: This review showed more studies quantified collisions in matches compared to training. To ensure athletes are adequately prepared for match collision loads, training should be prescribed to meet the match demands. Per minute, rugby sevens players perform more tackles and ball carries into contact than rugby union players and forwards experienced more impacts and tackles than backs. Forwards also perform more very heavy impacts and severe impacts than backs in rugby union. To improve the relationship between matches and training, integrating both video-based analysis and microtechnology is recommended. The frequency and intensity of collisions in training and matches may lead to adaptations for a "collision-fit" player and lend itself to general training principles such as periodisation for optimum collision adaptation. Trial Registration PROSPERO registration number: CRD42020191112.
© 2022. The Author(s).

Entities:  

Keywords:  Collisions; Injury prevention; Microtechnology; Rugby; Training; Video-based analysis

Year:  2022        PMID: 35050440      PMCID: PMC8776953          DOI: 10.1186/s40798-021-00398-4

Source DB:  PubMed          Journal:  Sports Med Open        ISSN: 2198-9761


Key Points

In this systematic review of collision frequency and intensity in rugby union and rugby sevens, only four studies quantified collision frequencies and/or intensities in training, three focused on both training and match-play, while 66 studies quantified frequencies and/or intensities of collisions in matches. Further investigation is needed to improve and understand the relationship between training and matches. Per minute, rugby sevens players perform more tackles and ball carries into contact than rugby union players and forwards experienced more impacts and tackles than backs. Forwards also perform more very heavy impacts and severe impacts than backs in rugby union. Integrating video-based analysis and microtechnology is recommended, and the metrics and grouping variables between training and matches should be consistent. The frequency and intensity of collisions in training and matches may lead to adaptations for a “collision-fit” player and lend itself to general training principles such as periodisation for optimum collision adaptation.

Background

Rugby union and rugby sevens (henceforth called sevens) are invasion team sports that are characterised by frequent high speed running and physical collisions [1, 2]. Although the two rugby codes differ in match duration (sevens = 14 min; rugby union = 80 min) and player numbers (sevens = 7 players; rugby union = 15 players) [3-6], the type of collisions are similar (i.e., tackles, scrums, rucks and mauls) [6]. Winning these collisions is associated with overall team success and player performance [7-9]. For example, Ortega et al. (2009) identified that winning teams complete more tackles than losing teams [7]. These collisions are also physically and technically demanding for players with an associated high injury incidence and burden (injury incidence rate X mean severity) [10-13]. For instance, in senior professional male rugby union players, 29.0 injuries per 1000 player hours occur when being tackled, 19.0 injuries per 1000 player hours occur when tackling and 17.0 injuries per 1000 player hours occur in the ruck/maul [14]. In sevens, 40.4 injuries per 1000 player hours occur when tackling, with 1.2 injuries per 1000 player hours occurring in the mauls and scrums [15]. Given the high injury incidence and burden, and the positive performance outcomes associated with winning collisions in rugby union and sevens, it is important for coaches and practitioners to adequately prepare players for competition. To do this, they need to know the frequency and intensity of these collisions in both training and matches [16]. In matches and training, the frequency and intensity of collisions have been quantified primarily using two methods: video-based analysis and microtechnology. Quantifying the frequency and intensity of collisions using video-based analysis requires the systematic observation and interpretation of video from matches and/or training [17, 18]. Analysing collisions can occur while the matches or training session(s) are underway, although most detailed analyses occur post-match [17]. Previously, video-based analysis was the main method used to quantify collisions in both rugby cohorts [17]. Quantifying collisions in this manner however, is based on human observation, and as such, it is labour intensive and requires reliability checking to reduce bias and subjectivity [16]. For these reasons, a shift to automated methods of collecting collision data through the use of microtechnology has occurred. In sport, microtechnology typically incorporates global positioning systems (GPS) and micro-electrical mechanical systems (MEMs) that capture the external physical demands of competition and training [19]. Commercially available microtechnology devices for team sports are designed to be unobstructive, so players can wear them during competition and training. One of the first studies using microtechnology to determine physical demands in rugby union was published in 2009 [20], and since then, research using these devices has grown [19]. Initially, GPS was only used to provide information on distance and speed [21, 22]. Since then, MEMs have been built into GPS devices which now house triaxial accelerometers, gyroscopes and magnetometers [22]. Triaxial accelerometers measure acceleration in three different axes (anterior–posterior, medial–lateral and vertical) [16, 22], and the sum of the acceleration in these three axes provides a vector magnitude (g force). This vector magnitude can be used to quantify the intensity of the collision [19, 22]. Each manufacturer has a different algorithm that is used to quantify collisions [23]. As a consequence, validating collision metrics for these devices has been challenging [23]. Although quantifying collisions using microtechnology may be more time efficient than video-based methods, the validity and reliability of microtechnology in rugby union and sevens requires further investigation [16, 24] due to the ambiguity in the current results [25]. To benefit coaches and practitioners, and aid injury prevention and injury management strategies, a synthesis of the frequency and intensity of collisions in rugby union and sevens to date, both in training and matches, is required. For example, a coach who understands the positional match tackle frequencies and intensities can optimise tackle training sessions to meet those position specific match demands. Since one of the roles of coaches and practitioners is to ensure positive adaptations to training and reduce maladaptation, understanding the frequency and intensity of collisions may also aid optimising recovery between training and matches. Therefore, the aim of this systematic review to synthesise the collision frequencies and intensities for rugby union and rugby sevens based on video-based analysis and microtechnology.

Methods

Search Strategy

The search strategy was based on a similar systematic review in rugby league [16]. The current systematic review was carried out in accordance with the PRISMA guidelines [28]. The search was conducted from 1 January 1990 to 1 September 2021 on four different electronic databases (PubMed, Scopus, SPORTDiscus and Web of Science). The search used the following combined key terms for collisions (‘tackl*’ OR ‘collision’ OR ‘impact*’) AND (‘dose’ OR ‘frequency’ OR ‘intensity’ OR ‘demands’) AND rugby union (‘rugby’ OR ‘rugby union’ OR ‘rugby sevens’). For example, in PubMed the search was (((tackl* OR collision OR impact* OR collisions)) AND (dose OR frequency OR intensity OR demands)) AND (rugby OR rugby union OR rugby sevens). The reference list of the final full-text articles (n = 73) was also examined.

Selection of Studies

After consolidating the studies from the different electronic databases, LP removed the duplicates and screened the titles and abstracts (Fig. 1) for eligibility before retrieving the full text [28]. The review was registered with PROSPERO (registration number: CRD42020191112). The full text articles were further screened for eligibility by LP and MN. Any discrepancies in the screening process were discussed until agreed upon. A third researcher was available if consensus on the inclusion of an article could not be reached; however this was not required. The inclusion criteria were (i) any publication that quantified collisions in terms of frequency or intensity in rugby union and/or sevens (ii) study participants within each study had to be over 18 years of age. When collisions were based on ‘impact metrics’, only impacts > 8 g were included in the data to eliminate possible confusion with running demands (i.e., high intensity accelerations or decelerations) unless stated otherwise [25]. Publications from conferences and annual meetings were excluded. Only peer-reviewed publications were included. Any publication that could not be translated into English was excluded. Authors were contacted for detailed information if necessary. The final full-text articles went through the data extraction process.
Fig. 1

Literature selection process for the systematic review

Literature selection process for the systematic review Collisions were broadly defined as any physical contact made with another player (teammate or opposition), which resulted in an alteration to the player’s momentum. This included collisions such as the tackle (tackling and being tackled), scrums, rucks and mauls [26, 27]. For this review the studies did not need to have a definition to be included.

Data Extraction

Data relating to participant characteristics (i.e., number, age, height, weight, level of competition, sex, cohort), context (i.e., match play or training), method used to quantify the collisions (i.e., video or microtechnology), the model and specifics of the device (i.e., GPS device rate, inertial sensors, number of files, software), video-based analysis characteristics (i.e., camera system, number of cameras, location of the devices and software), and collision characteristics were extracted from the final 73 full-text articles. Collision characteristics included type of collision, number of matches or training sessions, year of competition, absolute frequency (number), collisions in relation to playing time (number of collisions per minute) and the intensity of each collision. Collision intensity was commonly classified as very heavy (8–10 g), severe (> 10 g) or another range that was specific to the device based on the nature of the collision [29].

Assessment of Methodological Quality

The quality of the included studies was assessed using the checklist of Downs and Black’s assessment of methodological quality [30]. Questions 5, 8, 9, 13–15, 19, 21–28 were inapplicable due to the nature of the studies. The assessment was done by LP and MN (Additional file 1: Table S1). No studies were eliminated based on the methodological quality.

Data Analysis

All data were reported in the tables as mean ± standard deviation (SD) unless stated otherwise. Where possible, a meta-analysis (OpenMeta[Analyst]) was completed to produce a pooled mean and 95% confidence intervals (CI). An analysis was only conducted if there were at least two studies with mean and standard deviations. The DerSimonian-Laird continuous random-effects analysis method was used for the meta-analysis, with I-squared (I^2) used to assess the heterogeneity of the data. I^2 of 0–40% was considered low heterogeneity, 40–75%: moderate heterogeneity and > 70% was considered high heterogeneity [16]. The forest plots (mean and 95% CI) presented the results of the meta-analysis.

Results

Identification of Studies

The literature search captured 1114 papers (Fig. 1). After the screening process, 73 publications were included in the final review [3, 5, 8, 20, 23–25, 29, 31–95].

Study Characteristics

In total, 6212 participants were recorded throughout the seventy-three studies (Table 1). Fifteen studies explored sevens (21%) [3, 5, 35–38, 47, 51, 60, 62, 67, 70–72, 78] while fifty-eight studies investigated rugby union (79%) [8, 20, 23–25, 29, 31–34, 39–46, 48–50, 52–59, 61, 63–66, 68, 69, 73–77, 79–95]. Four studies (5%) focused on training (three in rugby union [32, 80, 90] and one in sevens [47]), while two studies investigated training and matches in rugby union (4%) [34, 42] and one in sevens (1%) [51]. The other sixty-six studies (90%) focused on match-play only [3, 5, 8, 20, 23–25, 29, 31, 33, 35–41, 43–46, 48–50, 52–79, 81–89, 91–95]. The studies included, provincial, national, international, professional, experienced, novice and collegiate players. Studies were recorded from the Super Rugby competition [29, 31, 41, 43, 49, 50, 55, 59, 73, 75], Six Nations Championship [8, 33, 88], English Premiership [45, 46, 48, 68], World Rugby Sevens World Series [3, 51, 72], Bledisloe Cup [63], Pro14 [23], and the Rugby World Cup [92, 93].
Table 1

Characteristics of studies that were included

Study: author (year)Number of participantsMale or femaleParticipant competition levelAge (years): mean ± SDHeight (cm): mean ± SDBody mass (kg): mean ± SDMethod of data captureCohortMatch-play/training or both
Austin et al. (2011) [31]20NRSuper 14Front row forwards: 23 ± 2Front row forwards: 183 ± 2Front row forwards: 144 ± 4VideoRugby unionMatch-play
Back row forwards: 26 ± 3Back row forwards: 183 ± 4Back row forwards: 103 ± 9
Inside backs: 22 ± 1Inside backs: 179 ± 6Inside backs: 87 ± 3
Outside backs: 24 ± 3Outside backs: 182 ± 4Outside backs: 100 ± 12
Bradley et al. (2015) [32]44 (24 forwards, 20 backs)NRElite21–34Forwards: 189 ± 0.6Forwards: 110.1 ± 6.1MicrotechnologyRugby unionTraining
Backs: 183 ± 0.5Backs: 92.1 ± 7
Bradley et al. (2017) [33]NRNRSix Nation ChampionshipNRNRNRVideoRugby unionMatch-play
Campbell et al. (2017) [34]32MalePremier Grade Club24 ± 4177 ± 1088 ± 20Microtechnology and videoRugby unionBoth
Clarke et al. (2015) [35]12 NationalFemaleState and NationalNational: 22.3 ± 2.5National: 167 ± 0.4National: 65.8 ± 4.6MicrotechnologySevensMatch-play
10 StateSate: 24.4 ± 4.3State: 167 ± 0.3State: 66.1 ± 7.9
Clarke et al. (2015) [36]12 NationalFemaleState and NationalNational: 22.3 ± 2.5National: 167 ± 0.4National: 65.8 ± 4.6MicrotechnologySevensMatch-play
10 StateSate: 24.4 ± 4.3State: 167 ± 0.3State: 66.1 ± 7.9
Clarke et al. (2016) [37]12 malesMale and femaleInternationalMale: 24.1 ± 3.2Male: 184 ± 0.8Male: 92 ± 6.9Microtechnology and videoSevensMatch-play
12 femalesFemale: 22.8 ± 3.6Female: 169 ± 0.2Female: 68.6 ± 4.4
Clarke et al. (2017) [38]64Male and femaleDomestic and InternationalNRSenior Male: 181 ± 0.5Senior Male: 88.5 ± 10.2MicrotechnologySevensMatch-play
Elite Male: 184 ± 0.7Elite Male: 92 ± 6.9
Senior Female: 170 ± 0.7Senior Female: 70.4 ± 9.3
Elite Female: 169 ± 0.2Elite Female: 68.6 ± 4.4
Coughlan et al. (2011) [39]2 (one forward, one back)NRInternational30Forward: 198Forward: 111.8Microtechnology and videoRugby unionMatch-play
Back: 181Back: 94.9
Cunniffe et al. (2009) [20]3NRElite25 ± 3.6193.3 ± 9.7104.6 ± 10.4MicrotechnologyRugby unionMatch-play
Deutsch et al. (1998) [40]24MaleUnder 1918.4 ± 0.5185 ± 78.7 ± 9.9VideoRugby unionMatch-play
Deutsch et al. (2007) [41]Forwards: 16NRSuper 12NRNRNRVideoRugby unionMatch-play
Backs: 13
Dubois et al. (2020) [42]

14

Forwards: 6

Backs: 8

NRProfessional26.9 ± 1.9185 ± 7.997.6 ± 13.2MicrotechnologyRugby unionBoth
Duthie et al. (2005) [43]47NRSuper 12NRNRNRVideoRugby unionMatch-play
Eaton et al. (2006) [44]35NRProfessional20–34 yearsNRNRVideoRugby unionMatch-play
Fuller et al. (2007) [45]645NREnglish PremiershipNRNRNRVideoRugby unionMatch-play
Fuller et al. (2008) [46]645NREnglish PremiershipNRNRNRVideoRugby unionMatch-play
Gibson et al. (2015) [47]12MaleInternational27.8 ± 3.9177.8 ± 5.981 ± 8.3MicrotechnologySevensTraining
Grainger et al. (2018) [48]38NREnglish Premiership26.4 ± 4.7182.3 ± 30.2100 ± 11MicrotechnologyRugby unionMatch-play
Hendricks et al. (2013) [49]NRNRSuper 14NRNRNRVideoRugby unionMatch-play
Hendricks et al. (2014) [50]NRNRSuper 14NRNRNRVideoRugby unionMatch-play
Hendricks et al. (2018) [8]NRNRSix Nations and ChampionshipNRNRNRVideoRugby unionMatch-play
Hendricks et al. (2019) [3]NRNRRugby Sevens World SeriesNRNRNRVideoSevensMatch-play
Higham et al. (2014) [5]196MaleInternationalNRNRNRVideoSevensMatch-play
Higham et al. (2016) [51]42MaleInternational (World Rugby Sevens World Series and Federation of Oceania Rugby Unions Oceania Sevens Championship)Forwards: 21.6 ± 2.4Forwards: 185 ± 0.5Forwards: 95.8 ± 6.7MicrotechnologySevensBoth
Backs: 21 ± 2.2Backs: 181 ± 0.6Backs: 86.2 ± 5.6
Jones et al. (2014) [52]28MaleEuropean CupForwards: 26.7 ± 2.8NRForwards: 111.6 ± 5.7Microtechnology and videoRugby unionMatch-play
Backs: 23.4 ± 2.6Backs: 94.2 ± 7.9
Jones et al. (2015) [53]33NRProfessional25 ± 4NR104 ± 10.6MicrotechnologyRugby unionMatch-play
Lacome et al. (2016) [54]375MaleInternationalNRNRNRVideoRugby unionMatch-play
Lindsay et al. (2015) [55]37NRSuper 15Front row: 26.6 ± 3.7Front row: 186 ± 0.4Front row: 112.1 ± 5.1VideoRugby unionMatch-play
Locks: 23.7 ± 2.1Locks: 201 ± 0.5Locks: 112.3 ± 3.5
Loose forwards: 27 ± 4.4Loose forwards: 188 ± 0.4Loose forwards: 106.5 ± 2.3
Inside backs: 27.5 ± 2.7Inside backs: 181 ± 0.2Inside backs: 92.9 ± 3
Outside backs: 25.8 ± 1.3Outside backs: 189 ± 0.5Outside backs: 106.3 ± 13.7
Lindsay et al. (2017) [56]37NRProfessional26 ± 3.5186 ± 0.7104.5 ± 9.3Microtechnology and videoRugby unionMatch-play
MacLeod et al. (2018) [25]37MaleProfessional27.9 ± 3.6185.4 ± 7103.1 ± 12.1Microtechnology and videoRugby unionMatch-play
McIntosh et al. (2010) [57]NRNRClub LevelNRNRNRVideoRugby unionMatch-play
McLaren et al. (2015) [58]

28

Forwards: 15

Backs: 13

MaleProfessional27 ± 4187 ± 8101 ± 14MicrotechnologyRugby unionMatch-play
McLellan et al. (2013) [29]5MaleSuper 15Forwards: 23 ± 0.2Forwards: 193 ± 6.1Forwards: 116 ± 1.4MicrotechnologyRugby unionMatch-play
Backs: 22.3 ± 1.5Backs: 187 ± 1.2Backs: 93.7 ± 1.5
Owen et al. (2015) [59]33MaleSuper 1425.2 ± 3.5179.8 ± 33101.2 ± 13.2MicrotechnologyRugby unionMatch-play
Peeters et al. (2019) [60]15MaleElite25.8 ± 3.6182 ± 188.9 ± 13.5VideoSevensMatch-play
Pollard et al. (2018) [61]22MaleInternational27 ± 2.9187 ± 7106.1 ± 14.1MicrotechnologyRugby unionMatch-play
Portillo et al. (2016) [62]16FemaleNational23 ± 2166 ± 766 ± 7MicrotechnologySevensMatch-play
Quarrie et al. (2007) [63]NRNRBledisloe CupNRNRNRVideoRugby unionMatch-play
Quarrie et al. (2008) [64]NRNRProfessionalNRNRNRVideoRugby unionMatch-play
Quarrie et al. (2012) [65]763NRNationalNRNRNRVideoRugby unionMatch-play
Reardon et al. (2017) [24]36NREliteForwards: 27.2 ± 3.9Forwards: 188 ± 0.8Forwards: 111.6 ± 9Microtechnology and videoRugby unionMatch-play
Backs 26.4 ± 5.1Backs: 181 ± 0.4Backs: 92 ± 7.4
Reardon et al. (2017) [66]39NRElite27.2 ± 3.9185 ± 4.399.2 ± 24.4Microtechnology and videoRugby unionMatch-play
Reyneke et al. (2018) [67]15FemaleInternational24.3 ± 3.9168 ± 7.167.5 ± 6.3Microtechnology and videoSevensMatch-play
Roberts et al. (2008) [68]

29

Forwards: 14

Backs: 15

NREnglish PremiershipNRNRNRVideoRugby unionMatch-play
Roberts et al. (2014) [69]NRMaleEnglish community level (3–9)NRNRNRVideoRugby unionMatch-play
Ross et al. (2015) [70]84NRInternational and ProvincialNRNRNRVideoSevensMatch-play
Ross et al. (2015) [71]27MaleInternationalForwards: 24.4 ± 3.3Forwards: 188 ± 4.8Forwards: 95.4 ± 6.3VideoSevensMatch-play
Backs: 23.3 ± 2.9Backs: 183 ± 4.2Backs: 89.7 ± 5.9
Ross et al. (2016) [72]NRNRIRB Sevens World SeriesNRNRNRVideoSevensMatch-play
Schoeman et al. (2015) [73]15NRSuper RugbyNRNRNRVideoRugby unionMatch-play
Smart et al. (2008) [74]23MaleNew Zealand National Provincial Championship25 ± 3184 ± 999.2 ± 10.1VideoRugby unionMatch-play
Smart et al. (2014) [75]510NRSuper 14NRNRNRVideoRugby unionMatch-play
Suarez-Arrones et al. (2012) [76]9NRNational25.9 ± 4181.5 ± 6.290.8 ± 4.8MicrotechnologyRugby unionMatch-play
Suarez-Arrones et al. (2013) [77]8WomanNationalForwards: 26.6 ± 1.9Forwards: 173.8 ± 5.9Forwards: 76.8 ± 10.4MicrotechnologyRugby unionMatch-play
Backs: 27 ± 2.6Backs: 170 ± 2.3Backs: 68 ± 3.6
Suarez-Arrones et al. (2014) [78]10MaleNational27.4 ± 1.6180.4 ± 7.887.9 ± 11Microtechnology and videoSevensMatch-play
Takarada (2003) [79]14NRElite23–30179.8 ± 187.4 ± 2.2VideoMatch-play
Takeda et al. (2014) [80]20MaleCollegiate20 ± 0.6174 ± 0.585.4 ± 2MicrotechnologyRugby unionTraining
Tee et al. (2015) [81]19NRProfessional26 ± 2186 ± 0.7101.5 ± 12.2MicrotechnologyRugby unionMatch-play
Tee et al. (2017) [82]19NRProfessional26 ± 2186 ± 0.7101.5 ± 12.2MicrotechnologyRugby unionMatch-play
Tee et al. (2020) [83]19NRProfessional26 ± 2186 ± 0.7101.5 ± 12.2MicrotechnologyRugby unionMatch-play
Tierney et al. (2020) [23]44Guinness PRO1425.7 ± 3.9187.0 ± 7.6102.6 ± 12.0Microtechnology and videoRugby unionMatch-play
Tierney et al. (2021) [84]118MaleElite24.7 ± 4.1186.5 ± 7.0101.6 ± 12.2MicotechnologyRugby unionMatch-play
Tucker et al. (2017) [85]NRNRInternational and NationalNRNRNRVideoRugby unionMatch-play
Van Rooyen et al. (2008) [86]10NRProfessional23 ± 3184 ± 899 ± 15VideoRugby unionMatch-play
Van Rooyen et al. (2012) [87]NRNRInternationalNRNRNRVideoRugby unionMatch-play
Van Rooyen et al. (2014) [88]NRNRSix NationsNRNRNRVideoRugby unionMatch-play
Vaz et al. (2010) [89]NRNRInternational Rugby Board competitions and Super 12NRNRNRVideoRugby unionMatch-play
Vaz et al. (2012) [90]40NRExperienced and novice21.6 ± 3.6177.7 ± 7.481.2 ± 10.2Microtechnology and videoRugby unionTraining
Venter et al. (2011) [91]17MaleProvincial18.5 ± 0.5183 ± 689.8 ± 10.8MicrotechnologyRugby unionMatch-play
Villarejo et al. (2013) [92]626NRRugby World CupNRNRNRVideoRugby unionMatch-play
Villarejo et al. (2015) [93]736MaleRugby World CupNRNRNRVideoRugby unionMatch-play
Virr et al. (2014) [94]38FemalePremier division club level24.1 ± 4168.7 ± 6.573.4 ± 10.9VideoRugby unionMatch-play
Yamamoto et al. (2020) [95]298MaleEliteForwards: 27.9 ± 3.0Forwards: 183.1 ± 6.3Forwards: 100.3 ± 7.2MicrotechnologyRugby unionMatch-play
Backs: 27.7 ± 2.7Backs: 173.9 ± 7.8Backs: 84.2 ± 11.8

NR not reported

Characteristics of studies that were included 14 Forwards: 6 Backs: 8 28 Forwards: 15 Backs: 13 29 Forwards: 14 Backs: 15 NR not reported Twenty-four studies used microtechnology as a method to record collision demands (33%) [20, 29, 32, 35, 36, 38, 42, 47, 48, 51, 53, 58, 59, 61, 62, 76, 77, 80–84, 91, 95] and thirty-seven studies used video-based analysis (51%) [3, 5, 8, 31, 33, 40, 41, 43–46, 49, 50, 54, 55, 57, 60, 63–65, 68–75, 79, 85–89, 92–94] (Table 1). Twelve studies used both microtechnology and video-based analysis to capture collision demands (16%) [23–25, 34, 37, 39, 52, 56, 66, 67, 78, 90]. Seven studies (21%) used the GPSports’ SPI Pro device [29, 39, 81–83, 90, 91] and GPSports’ SPI HPU [34–38, 42, 59], 18% used Catapult Minimax S4 [32, 47, 52, 53, 56, 58] and 12% used the StatSports GPS technology [25, 48, 61, 84]. Specifics of both the microtechnology device and software used are provided in Additional file 1: Table S2. Similarly, camera specifics and the video-based analysis system used can be found in Additional file 1: Table S3.

Microtechnology

Rugby Union Match-Play

Ten studies recorded collision frequency using microtechnology in match-play (14%) [20, 23–25, 39, 52, 53, 58, 84, 91] (Table 2). Two studies in rugby union recorded collisions per match [23, 39], while two recorded per position [24, 25]. One study recorded the impacts per min (0.7 ± 0.4 impacts per min) [58]. Macleod et al. (2018) recorded the frequency of collisions per minute per position [25]. Tackles per match [39, 52] and impacts per match [52] for forwards and backs were recorded [20, 39]. Three studies recorded load per collision [25, 39, 84].
Table 2

Characteristics of collision frequency detected by microtechnology in rugby union and rugby sevens

Study: author (year)Number of matches/training sessionsType of collisionsFrequency definitionFrequency of collisions: mean ± SDRelative frequency of collisions: mean ± SD (no. per min)Load (AU)
Rugby union
Bradley et al. (2015) [32]Training sessionsContact numberWeeklyForwards: 80 ± 25NRNR
Backs: 50 ± 22
Coughlan et al. (2011) [39]1 matchCollisionsNumberTotal: 1411NRNR
Forwards: 838
Backs: 573
TacklesTotalForwards: 10
Backs: 12
Average Body Load tackle againstForwards: 8.4 G
Backs: 7.8 G
Cunniffe et al. (2009) [20]1 matchImpactsTotalForwards: 798NRNR
Backs: 1274
Jones et al. (2014) [52]4 matchesForwards:Backs:NRNR
TacklesPer match5 ± 34 ± 3
Contacts hitPer match15 ± 66 ± 4
ImpactsTotal25 ± 915 ± 7
ScrumPer match13 ± 50
ContactsTotal31 ± 1416 ± 7
Jones et al. (2015) [53]71 matchesContactsPer matchFirst half: 12.3 ± 9.5NRNR
Second half: 12.6 ± 9.8
0–10 min2.9 ± 2.5
10–20 min3.1 ± 3
20–30 min4.1 ± 4.6
30–40 min3.7 ± 5
40–50 min4 ± 3.8
50–60 min2.5 ± 2.2
60–70 min2.3 ± 2.1
70–80 min2.5 ± 2.4
MacLeod et al. (2018) [25]11 matchesCollisionsNumber per gameForwards:Backs:Forwards:Backs:
Prop: 31 ± 6Half back: 16 ± 5Prop: 0.4 ± 0.1Half back: 0.2 ± 0.1
Hooker: 33 ± 5Centre: 23 ± 5.4Hooker: 0.38 ± 0.1Centre: 0.3 ± 0.1
Second row: 35 ± 7Back three: 21 ± 5.8Second row: 0.4 ± 0.1Back three: 0.2 ± 0.1
Back row: 35 ± 10Back row: 0.4 ± 0.2
Load per collisionForwards:Backs:
Prop: 7.9 ± 1.4Half back: 7.6 ± 1.4
Hooker: 7.7 ± 1.4Centre: 8.0 ± 1.4
Second row: 7.3 ± 1.4Back three: 8.3 ± 1.6
Back row: 7.6 ± 1.6
McLaren et al. (2015) [58]15 matchesImpactsTotalTotal: 50 ± 289Total: 0.7 ± 0.4NR
Forwards: 78 ± 18Forwards: 1 ± 0.3
Backs: 28 ± 12Backs: 1.1 ± 0.2
Reardon et al. (2017) [24]13 matchesCollisionsTotalProp: 34 ± 11NRNR
Hooker: 33 ± 9
Second row: 35 ± 11
Back row: 44 ± 10
Scrum half: 11 ± 6
Out-half: 21 ± 7
Centre: 20 ± 5
Wing: 20 ± 5
Full back: 21 ± 6
Takeda et al. (2014) [80]Training and simulated matchTacklesTotal number37.6 ± 3NRNR
Contacts10.4 ± 2.5
Tierney et al. (2020) [23]Match playCollisionsCollisions per player per game11NRNR
Tierney et al. (2021) [84]Match playCollision count0.4 ± 0.1NRNR
Collision load2.8 ± 1.1
Venter et al. (2011) [91]5 matchesImpactsTotalBack row forwards: 683.4 ± 295NRNR
Outside backs: 474.3 ± 81.9
Rugby sevens
Clarke et al. (2015) [36]3–6 matchesImpactsTotalNational: 7300 ± 2200NRNR
State: 5200 ± 2400
Clarke et al. (2016) [37]2 matchesCollisionsNRMen: 35NRNR
Women: 20
Gibson et al. (2015) [47]3 weeks trainingTacklesCountWeek 1: 22.8 ± 10.6NRNR
Week 2: 14.6 ± 9.1
Week 3: 15.8 ± 5.7
Portillo et al. (2016) [62]5 matchesTackleNumber/minNRTackle: 0.3 ± 0.1NR
RuckRuck: 0.3 ± 0.1
Ball CarryBall Carry: 0.2 ± 0.1
Suarez-Arrones et al. (2014) [78]23 matchesTackleWhole matchForwards: 7.4 ± 1.8NRNR
First half: 3.3 ± 1.3
Second half: 4.1 ± 1.8
Whole matchBacks: 4.1 ± 2.4
First half: 2.3 ± 1.8
Second half: 1.9 ± 1.4
RuckWhole matchForwards: 1 ± 1.1
First half: 0.4 ± 0.5
Second half: 0.6 ± 0.8
Whole matchBacks: 0.6 ± 0.9
First half: 0.3 ± 0.5
Second half: 0.4 ± 0.5
ScrumsForwards:
First half: 2.9 ± 0.7
Second half: 1 ± 0.8

NR not reported

Characteristics of collision frequency detected by microtechnology in rugby union and rugby sevens NR not reported Sixteen studies recorded the intensity of collisions by using microtechnology (22%) (Table 3) [20, 25, 29, 39, 42, 48, 59, 61, 76, 77, 81–83, 90, 91, 95]. Forwards on average (frequency) experience 52.5 (29.8–75.2) very heavy impacts and 10.8 (4.4–17.1) severe impacts per match (Fig. 2) [29, 76, 77]. Backs experience on average 41.7 (26.4–57.0) very heavy impacts and 6.7 (5.1–8.4) severe impacts per match [29, 76, 77] (Fig. 2). Three studies recorded the relative frequency of collisions by intensity [81-83]. On average, forwards experience 9.1 (7.5–10.8) impacts > 5 g per min [81, 83] (Fig. 3). Backs experience on average 9.5 (8.1–10.1) impacts > 5 g per min [81, 83]. Note, Tee et al. only included > 5 g impact since it included > 8 g impacts [83]. Players experienced the highest amount of contacts in the first 20–30 min of a match and the least amount of contacts between 60 and 70 min [82]. Forwards experience more very heavy contacts in the second half of the match in comparison to the first half of the match. Backs experience fewer impacts in the second half of the match in comparison to the first half of the match [29]. There was no difference in impacts > 8 g per min for backs and forwards across the match [81]. Forwards experience more impacts > 5 g per min in 0–10 and 50–60 min and experienced the least amount in the 20–30 min, 40–50 min and 60–70 min intervals of the match. Backs experience more impacts > 5 g in the 0–10 min interval of the match and the 20–30 min interval of the match and the least in the 70–80 min interval [81].
Table 3

Characteristics of collision intensity detected by microtechnology in rugby union and rugby sevens

Study: author (year)Type of collisionsFrequency of collisions by intensity:mean ± SDRelative frequency of collisions by intensity:mean ± SD (no. per min)
Rugby union
Coughlan et al. (2011) [39]ImpactsForwards:Backs:NR
Very heavy: 53Very Heavy: 40
Severe: 10Severe: 13
Cunniffe et al. (2009) [20]ImpactsForwards:Backs:NR
Very heavy: 56Very heavy: 24
Severe: 13Severe: 4
Dubois et al. (2020) [42]Impacts (> 8 g) weekly (game included)Forwards:Backs:NR
23.7 ± 2726.7 ± 38.5
Grainger et al. (2018) [48]ImpactsImpacts G:Forwards:Backs:NR
Impacts > 9.01:229 ± 160226 ± 151
Impacts 9.01–11:114 ± 79118 ± 79
Impacts 11.01–13:48 ± 4147 ± 38
Impacts > 13:66 ± 4459 ± 40
MacLeod et al. (2018) [25]ImpactsImpacts (> 8 g)Forwards:Backs:NR
Prop: 19.1 ± 7Half back: 17.8 ± 6.9
Hooker: 19.6 ± 7.9Centre: 19.1 ± 8
Second row: 17.7 ± 7.1Back three: 20.4 ± 7.5
Back row: 18.7 ± 7.3
McLellan et al. (2013) [29]ImpactsImpacts (g)Forwards:Backs:NR
Very heavyFirst half: 35 ± 23First half: 32 ± 25
Second half: 37 ± 25Second half: 24 ± 19
Total match: 70 ± 43Total match: 54 ± 42
SevereFirst half: 9 ± 3First half: 7 ± 4
Second half: 9 ± 6Second half: 5 ± 4
Total match: 18 ± 7Total match: 11 ± 6
Owen et al. (2015) [59]Impacts (first half)Forwards:Backs:NR
Very heavy: 42 ± 21Very Heavy: 34 ± 18
Severe: 25 ± 11Severe: 22 ± 12
High level: 120 ± 55High level: 99 ± 44
Pollard et al. (2018) [61]CollisionsNRMean of the whole match:
Forwards: 0.5 ± 0.1
Backs: 0.3 ± 0.1
Suarez-Arrones et al. (2012) [76]Impacts per matchForwards:Backs:NR
Very heavy: 66.6 ± 48Very Heavy: 35.2 ± 26
Severe: 10.4 ± 5Severe: 6.3 ± 4
Suarez-Arrones et al. (2013) [77]Impacts for the matchForwards:Backs:NR
Very heavy: 39 ± 7.6Very heavy: 51.6 ± 35.3
Severe: 5.2 ± 3.5Severe: 6.3 ± 0.6
Tee et al. (2015) [81]ImpactsNRForwards:Backs:
Impacts > 5G: 10 ± 3Impacts > 5G: 9.5 ± 3.2
Impacts > 8G: 1.1 ± 0.5Impacts > 8G: 1.1 ± 0.4
Tee et al. (2017) [82]Total impactsNRForwards:Backs:
Impacts > 5G:Impacts > 5G:
First half: 8.7 ± 2.4First half: 10 ± 3.5
Q1: 9.3 ± 4.5Q1: 10.4 ± 5.3
Q2: 9.2 ± 2.4Q2: 10 ± 3.9
Q3: 8.2 ± 3.7Q3: 10.4 ± 4.1
Q4: 7.4 ± 2.1Q4: 9.6 ± 4.8
Second half: 7.9 ± 3.2Second half: 9 ± 0.3
Q1: 8.2 ± 3.7Q1: 9.7 ± 3.7
Q2: 9.4 ± 4.8Q2: 9.4 ± 3.3
Q3: 8.2 ± 3.1Q3: 10 ± 3.6
Q4: 8.7 ± 4Q4: 7.1 ± 4
Impacts > 8G:Impacts > 8G:
First half: 0.8 ± 0.3First half: 1.1 ± 0.3
Q1: 0.8 ± 0.6Q1: 1 ± 0.5
Q2: 0.9 ± 0.4Q2: 1.1 ± 0.4
Q3: 0.6 ± 0.3Q3: 1.1 ± 0.4
Q4: 0.8 ± 0.5Q4: 1.1 ± 0.7
Second half: 0.7 ± 0.3Second half: 1.1 ± 0.4
Q1: 0.8 ± 0.5Q1: 1.1 ± 0.5
Q2: 0.8 ± 0.4Q2: 1.2 ± 0.6
Q3: 0.7 ± 0.4Q3: 1.1 ± 0.5
Q4: 0.8 ± 0.4Q4: 0.9 ± 0.7
Tee et al. (2020) [83]Impacts per game (> 5 G)NRForwards:Backs:
8.3 ± 2.79.5 ± 3.1
Q1: 11 ± 5Q1: 10 ± 4
Q2: 8 ± 2Q2: 10 ± 4
Q3: 8 ± 4Q3: 10 ± 3
Q4: 8 ± 3Q4: 9 ± 3
Vaz et al. (2012) [90]ImpactsNovice:Experienced:NR
Very heavy: 21.3 ± 17.1Very heavy: 14 ± 10.4
Severe: 4.7 ± 9.1Severe: 1.6 ± 2.4
189.8 ± 93.3182.5 ± 61.4
Venter et al. (2011) [91]ImpactsSevere impacts > 10G:NR
Front row forwards: 8 ± 4.6
Inside backs: 12.2 ± 3.2
Yamamoto et al. (2020) [95]Impacts totalImpacts 8.1–10 and > 10 g: (mean ± Standard error)Impacts 8.1–10 and > 10 g: (mean ± Standard error)NR
Forwards: 202.3 ± 14.5Backs: 171.9 ± 6.3
Props: 192.4 ± 17.6Scrumhalf: 138.1 ± 31.4
Hooker: 197.2 ± 24.7Fly-half: 145.9 ± 14.9
Locks: 225.4 ± 36Centres: 217.9 ± 11.2
Flankers: 181.8 ± 11Wings: 149.5 ± 8
No. 8: 196 ± 17.9Fullback: 168.5 ± 18.9
Impacts > 10 g: (mean ± Standard error)Impacts > 10 g: (mean ± Standard error)
Forwards: 48 ± 4.3Backs: 35.6 ± 2.1
Props: 40.5 ± 7Scrumhalf: 26.6 ± 7.6
Hooker: 20.5 ± 5.1Fly-half: 35.6 ± 6
Locks: 57 ± 10.1Centres: 42.4 ± 4.8
Flankers: 42.6 ± 3.8Wings: 31.3 ± 2.7
No. 8: 50.2 ± 8.5Fullback: 36.5 ± 5.1
Rugby sevens
Clarke et al. (2015) [35]ImpactsDay one:Day two:NR
National: 5–6 gamesImpacts 8–10 g:Impacts 8–10 g:
National: 32 ± 14National: 34 ± 24
State: 4–6 gamesState: 26 ± 18State: 23 ± 17
Impacts > 10 g:Impacts > 10 g:
National: 15 ± 6National: 17 ± 9
State: 12 ± 7State: 10 ± 5
Clarke et al. (2015) [36]ImpactsImpacts > 10 g:NR
National: 29 ± 11
State: 22 ± 11
Clarke et al. (2017) [38]ImpactsImpacts > 10 g Elite:NR
Male: 25 ± 11.2
Female: 12.6 ± 4.7
Impacts > 10 g Senior:
Male: 11.8 ± 6.6
Female: 10.2 ± 7.1
Higham et al. (2016) [51]Impacts during the 22 matchesNRForwards: 26.2 ± 10.7
Backs: 23.5 ± 9.6
Suarez-Arrones et al. (2014) [78]ImpactsForwards:Backs:NR
Very Heavy:Very Heavy:
First half: 9 ± 5.1First half: 8 ± 6.1
Second half: 7 ± 3.7Second half: 6.6 ± 3.8
Severe:Severe:
First half: 0.7 ± 1First half: 0.9 ± 1.1
Second half: 1.4 ± 1.3Second half: 1.9 ± 1.8
Impacts > 7 g:Impacts > 7 g:
Whole match: 45.1 ± 24.5Whole match: 41.8 ± 20.7

NR not reported

Fig. 2

Meta-analysis of studies reporting absolute very heavy and severe impacts per match (n) from microtechnology in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute very heavy and severe impact frequency for a forwards, b backs, c forwards and d backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Fig. 3

Meta-analysis of studies reporting relative > 5 g impacts frequency per match (n min−1) from microtechnology in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the > 5 g impacts per min per match frequency for forwards. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Characteristics of collision intensity detected by microtechnology in rugby union and rugby sevens NR not reported Meta-analysis of studies reporting absolute very heavy and severe impacts per match (n) from microtechnology in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute very heavy and severe impact frequency for a forwards, b backs, c forwards and d backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size Meta-analysis of studies reporting relative > 5 g impacts frequency per match (n min−1) from microtechnology in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the > 5 g impacts per min per match frequency for forwards. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Rugby Union Training

Two studies recorded collision frequency using microtechnology during training (3%) [32, 80]. Bradley et al. (2015) recorded the contact number of weekly training sessions of forwards and backs. Note, match data were also included in this training week [32]. Takeda et al. (2014) recorded 10.4 ± 2.5 tackles and 37.6 ± 3.0 contacts during a training simulated match [80].

Sevens Match-Play

Eight studies (11%) reported collision frequency using microtechnology during match-play [35–38, 47, 51, 62, 78]. One study reported positional groupings (forwards and backs) [78], another study reported the level of play [36] and another study reported collision frequency by sex [37] (Table 2). Collision types included impacts, collisions, tackles, rucks and scrums. Only one study recorded the relative frequency of tackles, ball carries in contact and rucks [62] and another study recorded relative frequency of impacts for forwards and backs [51]. Of the eight studies, only five reported the intensity of collisions (63%) (Table 3) [35, 36, 38, 51, 78]. Three studies recorded 16.9 (12.5–21.2) impacts > 10 g per match (Fig. 4) [35, 36, 38].
Fig. 4

Meta-analysis of studies reporting absolute > 10 g impacts per match (n) from microtechnology in sevens. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute > 10 g impacts frequency per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Meta-analysis of studies reporting absolute > 10 g impacts per match (n) from microtechnology in sevens. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute > 10 g impacts frequency per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Sevens Training

Only one study reported tackle frequency during training (on average 17.8 ± 4.4 tackles per week) [47].

Video-Based Analysis

Thirty-seven studies recorded the collision frequency using video-based analysis methods (51%) [8, 24, 31, 33, 34, 40, 41, 43–46, 49, 50, 52, 54–57, 63–66, 68, 69, 73–75, 79, 85–90, 92–94] (Table 4). Thirty-five studies were conducted during matches (95%) [8, 24, 31, 33, 40, 41, 43–46, 49, 50, 52, 54–57, 63–66, 68, 69, 73–75, 79, 85–89, 92–94], one investigated training (3%) [90] and one study investigated matches and training (3%) [34]. On average (frequency) a total of 22.0 (19.0–25.0) scrums [33, 41, 44, 52, 63, 74, 94], 116.2 (62.7–169.7) rucks [8, 63], and 156.1 [121.2–191.0] tackles occur per match (Fig. 5) [8, 49, 50, 63, 64, 87–89]. On average, forwards experience 12.8 (7.5–18.1) tackles [41, 43, 52, 68, 74] and backs experience 7.6 [4.3–10.9] tackles (Fig. 6) [41, 43, 52, 68, 74]. On average front row forwards perform 10.5 (5.7–15.2) tackles [31, 34, 43], back row forwards perform 15.9 (10.1–21.8) tackles [31, 43], inside backs perform 17.2 (3.6–30.9) tackles [31, 43] and outside backs perform 8.9 (2.0–15.7) tackles per match (Fig. 7) [31, 34, 43]. Props experience on average 5.5 [1.2–9.8] tackles per match [44, 65], locks experience 4.5 (3.6–5.4) tackles per match [44, 65], hookers experience 6.3 (5.2–7.4) tackles [44, 65] and scrumhalves experience 6.4 (1.8–11.0) tackles per match [44, 65] (Fig. 8).
Table 4

Characteristics of collision frequency detected by video-based analysis in rugby union and rugby sevens

Study: author (year)Number of matches/training sessionsType of collisionsFrequency definitionFrequency of collisions:mean ± SDRelative frequency of collisions:mean ± SD (no. per min)
Rugby union
Austin et al. (2011) [31]7 matchesTacklingNumber during match playFront row forwards: 20 ± 4NR
Back row forwards: 19 ± 4
Inside backs: 25 ± 13
Outside backs: 20 ± 7
Scrummaging (ruck/maul/scrum)Front row forwards: 62 ± 13
Back row forwards: 68 ± 15
Inside backs: 17 ± 7
Outside backs: 14 ± 5
Bradley et al. (2017) [33]60 matchesScrumsScrum (count) total:2013: 16.9 ± 4.3NR
2014: 14.7 ± 3.3
2015: 14.5 ± 3.3
2016: 16.5 ± 4.5
Campbell et al. (2017) [34]14 matchesTacklesPer match or training sessionMatch:Training:Match:Training:
29 training sessionOutside backs:1.5 ± 11.1 ± 1.50.01 ± 0.010.01 ± 0.01
Centres:5.7 ± 2.62.9 ± 3.10.06 ± 0.020.03 ± 0.04
Halves:4.5 ± 2.41.8 ± 2.20.05 ± 0.020.02 ± 0.02
Loose forwards:7.2 ± 3.22.4 ± 2.60.08 ± 0.030.02 ± 0.04
Locks forwards:6 ± 2.92.4 ± 2.60.07 ± 0.040.02 ± 0.02
Front row forwards:5.6 ± 31.7 ± 1.80.07 ± 0.050.02 ± 0.02
RucksLoose forwards:12.9 ± 4.21.3 ± 3.80.1 ± 0.040.01 ± 0.04
Locks forwards:15 ± 6.41 ± 4.10.2 ± 0.10.01 ± 0.04
Front row forwards:10.9 ± 4.51.2 ± 3.60.2 ± 0.10.01 ± 0.03
MaulsLoose forwards:3.1 ± 2.71.5 ± 30.03 ± 0.030.01 ± 0.03
Locks forwards:3.3 ± 31.9 ± 3.30.03 ± 0.030.02 ± 0.03
Front row forwards:2.9 ± 2.61.8 ± 3.40.04 ± 0.040.02 ± 0.04
ScrumsLoose forwards:23.4 ± 3.91.8 ± 3.40.3 ± 0.060.02 ± 0.06
Locks forwards:21.4 ± 7.21.6 ± 3.20.3 ± 0.10.01 ± 0.03
Front row forwards:21.7 ± 5.51.6 ± 3.20.3 ± 0.20.01 ± 0.03
Deutsch et al. (1998) [40]4 matchesRuck/maulTotalProps and Locks: 72 ± 7NR
Back row: 78 ± 8
Inside backs: 12 ± 2
Outside backs: 9 ± 4
ScrumProps and Locks: 32 ± 3
Back row: 35 ± 1
Deutsch et al. (2007) [41]9 matchesForwards:Backs:NR
Ruck/maulTotal66.9 ± 15.89.5 ± 5.7
Scrums38.2 ± 8.7
Tackling23.1 ± 1423.4 ± 10.2
Duthie et al. (2005) [43]16 matchesForwards:Backs:NR
Static exertionNo per gameFront row: 78 ± 16Inside back: 27 ± 10
Back row: 82 ± 17Outside back: 13 ± 5
Total: 80 ± 17Total: 21 ± 11
TacklesNo per gameFront row: 10 ± 8Inside back: 11 ± 6
Back row: 13 ± 5Outside back: 7 ± 4
Total: 11 ± 7Total: 9 ± 6
Eaton et al. (2006) [44]6 matchesRucks and maulsNumberProp: 38 ± 12NR
Hooker: 49 ± 10
Lock: 49 ± 19
Loose: 48 ± 13
Scrum half: 15 ± 5
Inside back: 15 ± 9
Outside back: 13 ± 6
Tackling: TacklerProp: 8 ± 4
Hooker: 8 ± 4
Lock: 11 ± 3
Loose: 13 ± 6
Scrum half: 11 ± 4
Inside back: 9 ± 4
Outside back: 6 ± 3
TackledProp: 5 ± 3
Hooker: 7 ± 4
Lock: 4 ± 2
Loose: 8 ± 5
Scrum half: 9 ± 4
Inside back: 5 ± 3
Outside back: 5 ± 3
ScrumsProp: 29 ± 6
Hooker: 29 ± 6
Lock: 29 ± 6
Loose: 27 ± 7
Average total29 ± 6
Fuller et al. (2007) [45]50 matchesContact eventsTotal22,842NR
ScrumsTotal1447
TacklesTotal11,048
RucksTotal7124
MaulsTotal921
Fuller et al. (2008) [46]26 matchesTacklesGeneral play total6219NR
One on one tacklesNo of tackles in general play:Tackler-1 (all): 3558
Arm: 1690
Collision: 384
Jersey: 93
Lift: 16
Shoulder: 826
Smoother: 526
Tap: 23
Double tacklesNo of tackles in general play:Tackler-1 (all): 2512
Arm: 1443
Collision: 10
Jersey: 86
Lift: 11
Shoulder: 746
Smoother: 209
Tap: 7
Tackler-2 (all): 2512
Arm: 1589
Collision: 14
Jersey: 22
Lift: 3
Shoulder: 358
Smoother: 527
Tap: 2
Arm double tackles:No of tackles in general play:Ball Carrier:
Forward: 650
Back: 750
One-on-one collision tackles:No of tackles in general play:Ball Carrier:
Forward: 146
Back: 217
Hendricks et al. (2013) [49]21 matchesTacklesPer match114 ± 20NR
ScrumsTotal199
MaulTotal152
Hendricks et al. (2014) [50]18 matchesTacklesPer match116 ± 20NR
Each competition week149
Per team131
Hendricks et al. (2018) [8]12: Six NationsTacklesTotal4479NR
15: ChampionshipChampionship1853
Six Nations2626
Per match in Six Nations175 ± 21
Per match in Championship154 ± 36
RucksTotal2914
Championship1234
Six Nations1680
Per match in Six Nations112 ± 27
Per match in Championship103 ± 30
Jones et al. (2014) [52]4 matchesForwards:Backs:
TacklesPer match5 ± 34 ± 3
Contacts hitPer match15 ± 66 ± 4
ImpactsTotal25 ± 915 ± 7
ScrumsNumber13 ± 50
ContactsTotal31 ± 1416 ± 7
Lacome et al. (2016) [54]18 matchesTacklesPlayers Completing Entire MatchNRForwards:Backs:
First half:First half:
0.1 ± 0.10.1 ± 0.1
Second half: 0.1 ± 0.1Second half: 0.1 ± 0.1
Lindsay et al. (2015) [55]NRImpacts:TotalNRGroup: 0.5 ± 0.2
Forwards: 0.6 ± 0.2
Backs: 0.4 ± 0.2
Front row: 0.5 ± 0.1
Locks: 0.5 ± 0.01
Loose forwards: 0.6 ± 0.4
Inside backs: 0.4 ± 0.2
Outside backs: 0.3 ± 0.1
Tackles and tackle assists:TotalGroups: 0.1 ± 0.1
Forwards: 0.2 ± 0.1
Backs: 0.1 ± 0.1
Front row: 0.1 ± 0.1
Locks: 0.2 ± 0.1
Loose forwards: 0.2 ± 0.1
Inside backs: 0.1 ± 0.1
Outside backs: 0.07 ± 0.1
Rucks:TotalGroups: 0.2 ± 0.2
Forwards: 0.3 ± 0.3
Backs: 0.1 ± 0.1
Front row: 0.3 ± 0.1
Locks: 0.3 ± 0.1
Loose forwards: 0.4 ± 0.4
Inside backs: 0.2 ± 0.1
Outside backs: 0.1 ± 0.03
Ball carriesTotalGroups: 0.1 ± 0.1
Forwards: 0.1 ± 0.1
Backs: 0.1 ± 0.1
Front row: 0.1 ± 0.1
Locks: 0.1 ± 0.02
Loose forwards: 0.1 ± 0.1
Inside backs: 0.1 ± 0.1
Outside backs: 0.1 ± 0.1
Lindsay et al. (2017) [56]2 matchesImpactsTotalGame 1: 21.3 ± 13.4NR
Game 2: 26.8 ± 13.5
McIntosh et al. (2010) [57]77 matches (15 Elite, 15 Grade, 24 < 20)CollisionsTotalElite: 1422Tackle per hour:
Grade: 1368Elite: 142
< 20: 2000Grade: 152
< 20: 135
Quarrie et al. (2007) [63]26 matchesNumber of match activities1995:2004:NR
Scrums33 ± 726 ± 7
Rucks72 ± 18178 ± 27
Mauls33 ± 822 ± 9
Tackles160 ± 32270 ± 25
Quarrie et al. (2008) [64]434 matchesTackle eventsTotal analysed140,269NR
Per game203 ± 29
Quarrie et al. (2012) [65]27 matchesScrumsPer matchProp: 25 ± 7.8NR
Hooker: 25 ± 7.6
Lock: 25 ± 7.9
Flankers: 25 ± 7.9
Number 8: 25 ± 7.5
MaulsPer matchProp: 1.4 ± 1.5
Hooker: 2 ± 2.04
Lock: 1.9 ± 1.9
Flankers: 1.8 ± 1
Number 8: 1.8 ± 1.4
Scrum Half: 0.2 ± 1
Fly Half: 0.2 ± 0.8
Midfield back: 0.3 ± 0.8
Wing: 0.2 ± 1
Full back: 0.3 ± 0.8
Successful tacklesPer matchProp: 7.9 ± 3.6
Hooker: 9.7 ± 3.8
Lock: 11 ± 3.8
Flankers: 14 ± 4.1
Number 8: 12 ± 4
Scrum Half: 8.2 ± 3.3
Fly Half: 9.7 ± 3.5
Midfield back: 10 ± 4
Wing: 5.5 ± 2.7
Full back: 4.1 ± 2.3
Number of times tackledPer matchProp: 3.6 ± 2.6
Hooker: 6.2 ± 3.2
Lock: 4.7 ± 2.8
Flankers: 6.1 ± 3.4
Number 8: 9.7 ± 3.9
Scrum Half: 4.3 ± 2.7
Fly Half: 3.9 ± 2.6
Midfield back: 6.5 ± 3.1
Wing: 5.4 ± 2.9
Full back: 6.1 ± 3.1
Reardon et al. (2017) [24]13 matchesCollisionsTotalProp: 33 ± 8NR
Hooker: 29 ± 8
Second row: 33 ± 7
Back row: 42 ± 8
Scrum half: 10 ± 6
Out half: 19 ± 3
Centre: 23 ± 7
Wing: 22 ± 3
Fullback: 20 ± 5
Reardon et al. (2017) [66]17 matchesCollisionsNRNRTight five forwards: 0.7 ± 0.6–0.8
Back row forwards: 0.9 ± 0.8–1.01
Inside backs: 0.3 ± 0.2–0.4
Outside backs: 0.4 ± 0.3–0.6
Roberts et al. (2008) [68]NRForwards:Backs:NR
RucksNumber35 ± 811 ± 6
Mauls25 ± 84 ± 4
Scrums21 ± 12
Tackle14 ± 410 ± 4
Roberts et al. (2014) [69]30 matches (10 from each group: A, B, C)CollisionsTotal analysed370NR
ScrumsPer match32.2
TacklesPer match140.9
RucksPer match115.0
MaulsPer match23.4
Schoeman et al. (2015) [73]30 matchesTacklesPer position60NR
Total tackles in 30 games:Loose-head prop: 568
Hooker: 475
Tight-head prop: 553
Loose-head lock: 666
Tight-head lock: 674
Blind-side flank: 742
Open-side flank: 868
Eighthman: 797
Scrum-half: 423
Fly-half: 505
Left wing: 277
Inside centre: 668
Outside centre: 515
Right wing: 319
Full-back: 301
Mean collision rate/80 min:Loose-head prop: 39.3
Hooker: 38.5
Tight-head prop: 42.1
Loose-head lock: 44.8
Tight-head lock: 41.2
Blind-side flank: 46.1
Open-side flank: 50.9
Eighthman: 43.1
Scrum-half: 16.3
Fly-half: 19.5
Left wing: 19.4
Inside centre: 32.3
Outside centre: 25.7
Right wing: 19.9
Full-back: 20.5
Mean tackle rate/80 min:Loose-head prop: 12.1
Hooker: 11.1
Tight-head prop: 13.2
Loose-head lock: 13.7
Tight-head lock: 14.1
Blind-side flank: 16.6
Open-side flank: 17.3
Eighthman: 14.7
Scrum-half: 8.9
Fly-half: 9.4
Left wing: 5.2
Inside centre: 12.9
Outside centre: 9.9
Right wing: 6.3
Full-back: 5.4
Smart et al. (2008) [74]5 matchesForwards:Backs:Forwards:Backs:
Tackles madePer match13.6 ± 7.56.5 ± 4.70.6 ± 0.20.2 ± 0.1
ScrumsNumber12 ± 4.40
ScrumsTotal147.4 ± 89.80
ImpactPer match43.6 ± 18.313.5 ± 7.4
Collisions
Smart et al. (2014) [75]296 matchesTacklesSuccessful tackles (%)Forwards:Backs:NR
88 ± 1480 ± 20
Takarada (2003) [79]2 matchesTackleMean tackles per match14 ± 7.4NR
Tucker et al. (2017) [85]1516 matchesRucksPer match162.9NR
MaulsPer match10.4
TacklesPer match158
Tackles/player/matchFly half: 5
Scrum half: 3.8
Centre: 5.8
Full back: 2.1
Wing: 2.7
Hooker: 6.9
Number 8: 6.4
Prop: 5.5
Lock: 6.1
Flanker: 7.4
Van Rooyen et al. (2008) [86]7 matchesImpact contactsAverage per gameTotal: 386NR
Forwards: 257
Backs: 125
Scrum:Forwards: 81
Ruck:Forwards: 48
Backs: 8
Maul:Forwards: 14
Backs: 4.5
Van Rooyen et al. (2012) [87]69 matchesTacklesTotal per match21,886 (average 159 ± 42)NR
6 Nations165 ± 28
Tri Nations141 ± 24
RWC156 ± 47
Van Rooyen et al. (2014) [88]15 matchesTackleTackle situations per matchAverage: 191 ± 32NR
Average winning team: 89 ± 30
Average losing team: 101 ± 24
Vaz et al. (2010) [89]IRB competitions: 64 matchesTackles made:TotalWinners:Losers:NR
88 ± 27.689 ± 37.8
Vaz et al. (2012) [90]Training session (Small sided games)TacklesTackles made:Novice:Experienced:NR
28.2 ± 3.348.7 ± 3.3
Villarejo et al. (2013) [92]48 matchesTacklesAttempted tacklesFront row: 10NR
Second row: 10.9
Back row: 14.3
Scrum halves: 12.5
Middle backs: 10.5
Back three: 5.9
Tackles madeFront row: 8
Second row: 8.6
Back row: 11.2
Scrum halves: 8.3
Middle backs: 7.2
Back three: 3.7
Ineffective tacklesFront row: 0.7
Second row: 0.6
Back row: 1.1
Scrum halves: 1.7
Middle backs: 1.2
Back three: 0.9
Villarejo et al. (2015) [93]48 matchesTacklesAttempted tacklesWinning team:Losing team:NR
Front row: 10.5 ± 14.04Front row: 9.4 ± 12.4
Second row: 10.2 ± 8.6Second row: 11.6 ± 14.9
Back row: 14.5 ± 14.6Back row: 14.2 ± 17.6
Scrum halves: 9.5 ± 11.1Scrum halves: 15.3 ± 24.7
Inside backs: 9.3 ± 12.9Inside backs: 11.4 ± 10.6
Outside backs: 5.5 ± 9.6Outside backs: 6.2 ± 7.4
Effective tackles:Front row: 8.9 ± 12.9Front row: 6.8 ± 9.8
Second row: 8.4 ± 7.3Second row: 8.7 ± 9.5
Back row: 12 ± 11.6Back row: 10.6 ± 14.9
Scrum halves: 7.5 ± 9.3Scrum halves: 8.8 ± 15.4
Inside backs: 7.02 ± 10.9Inside backs: 7.1 ± 7.2
Outside backs: 4 ± 7.5Outside backs: 3.3 ± 3.7
Ineffective tackles:Front row: 0.5 ± 2Front row: 0.9 ± 2.4
Second row: 0.5 ± 1.1Second row: 0.8 ± 1.5
Back row: 1 ± 4.1Back row: 1.1 ± 2.8
Scrum halves: 1.1 ± 3.1Scrum halves: 2.3 ± 6
Inside backs: 0.7 ± 2.03Inside backs: 1.5 ± 2.8
Outside backs: 0.5 ± 1.7Outside backs: 1.4 ± 6.1
Virr et al. (2014) [94]10 matchesRuck/maul/tackleTotal numberForwards:Backs:NR
Scrums61 ± 1225 ± 11
33 ± 7
Rugby sevens
Clarke et al. (2016) [37]2 matchesCollisionsCollisionsMen: 51NR
Women: 44
Hendricks et al. (2019) [3]135 matchesTacklesPer match1.9 ± 1.3NR
Total8.4 ± 4.1
RuckTotal0.4 ± 0.7
Higham et al. (2014) [5]196 matchesScrumsPer team per match1.9 ± 0.1NR
RucksPer team per match8.4 ±.0.6
Peeters et al. (2019) [60]32 matchesContact actionsTackles/collisions/rucks/ maulsForwards:Backs:NR
First half: 5.3 ± 2.8First half: 5.3 ± 3
Second half: 6.3 ± 2.9Second half: 6.1 ± 2.7
Reyneke et al. (2018) [67]15 matchesTackles:Low (< 21 score):3.4 ± 1.8NR
High (>/ = 21 score):3 ± 2
ScrumsLow (< 21 score):1.6 ± 1.3
High (>/ = 21 score):1.2 ± 1.8
Ball CarryLow (< 21 score):4.4 ± 2.9
High (>/ = 21 score):4.9 ± 2.5
Ross et al. (2015) [70]NRTackles:TotalNR
Provincial:0.2 ± 0.1
International:0.2 ± 0.2
Rucks:Provincial:0.1 ± 0.1
International:0.2 ± 0.2
Ball Carries:Provincial:0.3 ± 0.2
International:0.2 ± 0.2
Ross et al. (2015) [71]54 matchesForwards:Backs:NR
TacklesPer match2.7 ± 2.62.41 ± 2.5
Scrums1.8 ± 1.9
Ball Carries3.2 ± 2.44.1 ± 3.2
Ross et al. (2016) [72]37 matches (between team analysis)TacklesDominant tackles per match:2.1 ± 2.3NR
50 matches (single team analysis)Ineffective tackles:8.1 ± 3.9
RucksDefensive ruck average per match:1.2 ± 0.3
Ruck average:1.2 ± 0.2

NR not reported, RWC Rugby World Cup

Fig. 5

Meta-analysis of studies reporting absolute total scrums, rucks, and tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the total a scrums, b rucks and c tackles per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Fig. 6

Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a forwards and b backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Fig. 7

Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a front row forwards, b back row forwards, c inside backs and d outside backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Fig. 8

Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a props, b locks, c hooker and d scrumhalf. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Characteristics of collision frequency detected by video-based analysis in rugby union and rugby sevens NR not reported, RWC Rugby World Cup Meta-analysis of studies reporting absolute total scrums, rucks, and tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the total a scrums, b rucks and c tackles per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a forwards and b backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a front row forwards, b back row forwards, c inside backs and d outside backs. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size Meta-analysis of studies reporting absolute tackles per match (n) from video-based analysis in rugby union. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute tackle frequency for a props, b locks, c hooker and d scrumhalf. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size Only one study reported collision frequency during training [90]. Vaz et al. (2012) reported that novice players perform an average of 28.2 ± 3.3 tackles during small-sided games, while experienced players perform 48.7 ± 3.3 tackles on average [90].

Sevens Match Play

Eight studies recorded the collision frequency by using video-based analysis (11%) (Table 4) [3, 5, 37, 60, 67, 70–72]. Ross et al. (2015) recorded the relative frequency of rucks and tackles at provincial and international level [70]. Three studies recorded the frequency of collisions [37], contact actions [60], tackles, being tackled (ball-carrier) and scrums (in relation to high and low scoring matches) [67]. Clarke et al. (2016) recorded 51 collisions for males and 44 collisions for females in a single match [37]. On average, 14.1 (0–32.8) tackles occur per match [3, 67], 4.8 (0–11.8) rucks per match [5, 72] and 1.8 (1.7–2.0) scrums per match [5, 67, 71] (Fig. 9). Finally, backs and forwards experience more contacts in the second half of the match compared to the first half [60].
Fig. 9

Meta-analysis of studies reporting absolute tackles, rucks, and scrums per match (n) from video-based analysis in sevens. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute frequency of a tackles, b rucks and c scrums per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size

Meta-analysis of studies reporting absolute tackles, rucks, and scrums per match (n) from video-based analysis in sevens. The forest plot (mean and 95% confidence interval (CI)) presents the results of the meta-analysis of the pooled data estimates for the absolute frequency of a tackles, b rucks and c scrums per match. The squares and horizontal lines represent individual study mean and 95% CI and the diamond presents the pooled mean and 95% CI. The bigger the square the larger the sample size No video-based training studies were found for sevens.

Discussion

To our knowledge, this is the first systematic review on quantifying collision frequency and intensity in rugby union and rugby sevens. This review demonstrates that video-based analysis and microtechnology are the main methods used to quantify collisions in rugby union and sevens. Not surprisingly, the absolute collision frequency during sevens matches was lower than rugby union due to the shorter duration of the game and fewer players on the field. When comparing relative frequencies though, rugby union players seem to perform less tackles and ball carries into contact than sevens players, while rucks per minute were similar between the two rugby codes [55, 70]. Expressing collision frequencies relative to playing time provides coaches and players with the ‘collision density’ [96], a metric that can potentially be used in training to better prepare players for the collision demands of matches. With that said, only two studies expressed collisions or contact events per minute in sevens [62, 70], which highlights an area for further work. In rugby union match-play, forwards experience more tackles than backs (12.8 (7.5–18.1) tackles and 7.6 (4.3–10.9) tackles, respectively). Another key finding of this review is that forwards experience more very heavy impacts (52.5 (29.8–75.2) vs. 41.7 (26.4–57.0) very heavy impacts) and severe impacts (10.8 (4.4–17.1) vs. 6.7 (5.1–8.4) severe impacts) than backs in rugby union. Coaches are recommended to train players specific to their positional grouping for appropriate adaptations. In both rugby cohorts, only six studies were completed on females [35, 36, 62, 67, 77, 94] and two studies on both sexes [37, 38]. Overall, there was a lack of consistency on the definition of a collision. Also, grouping variables (i.e., how the positions were grouped) made it hard to make comparisons. It is recommended to integrate microtechnology and video-based analysis simultaneously to ensure maximal accuracy of metrics. Given the high injury incidence and burden of collision events, it is important that we adequately prepare athletes for collisions in training to meet the collision demands of matches. To optimise training, researchers, trainers and sport practitioners typically study competition activities and demands, and attempt to replicate these demands in training [76, 78, 93, 97]. Training is subsequently monitored to ensure athletes meet said competition activities and demands [34]. Monitoring training also ensures athletes are not exposed to any unnecessary injury risks, and are positively adapting to training [34]. Only four studies quantified collision frequencies and/or intensities in training—three in rugby union [32, 80, 90] and one in sevens [47], while 66 studies quantified frequencies and/or intensities of collisions in matches. Three studies related the frequency and intensity of collisions during training to matches—two in rugby union [34, 42] and one in sevens [51]. In both studies, collision frequencies and intensities were lower in training, suggesting that players may not be adequately preparing for matches [34, 51]. Indeed, the adaptations for a “collision-fit” player are likely to respond to general training principles including the concept of periodization [98]. Using general training concepts, such as periodisation, and collision demands data from match-play, coaches and practitioners can develop training programmes to enhance players’ adaptability and capacity to repeatably engage in physical-technical contests without increasing their risk of injury; in other words, building a ‘collision-fit’ player. Recently, this has been suggested for skill training and Hendricks et al. (2018) described such a periodised plan for the rugby tackle [99]. Understanding the adaptations for a “collision-fit” player will also allow for safer return to play protocols for collision sport athletes and reduce the risk of re-injury. To inform collision preparation practice, more work on collision training and its relationship to match demands, player development, performance and/or (re)injury risk is required. Collision training studies of this nature should also ideally be collected over more than one season and from multiple teams. Collision frequency and intensities have been quantified in studies using video-based analysis (n = 37), microtechnology (n = 24) or both methods (n = 12). Each method has its advantages and disadvantages. For example, video-based analysis is laborious and reliant on human observation, while it may capture more contextual detail of the collision event [16]. Conversely, microtechnology may be more efficient and objective, but its reliability and validity for quantifying collision demands is inconclusive at this stage [16, 24, 25]. Also, customised algorithms detect collisions, making study comparisons difficult [100]. With that said, studies are emerging to support collision metrics when used in conjunction with video-based analysis [23, 25]. Although some literature supports the use of microtechnology for collision monitoring, there is still a lack of validity regarding other metrics and therefore more investigation is needed [23]. As such, a superior approach to quantifying collision demands from a research and practitioner perspective may be to integrate video and microtechnology [18, 19]. Using both video and microtechnology, coaches, practitioners and researchers are able to cross check the microtechnology data with video, determine its accuracy and distinguish between collision events [18, 24, 25]. If the goal is to ensure players are well-prepared for matches by providing the optimal collision frequency and intensity dose, the metrics (i.e., collisions, contacts, scrums, tackles, rucks and mauls) and grouping variables (i.e., specific positions, forwards and backs) between training and matches need to be consistent and more accurate. In other words, how collision demands are reported for matches should be useful to the coach and practitioner, and transferable to a training setting. Therefore, metrics and grouping variables between the two settings need to be consistent to ensure this transfer. Strong engagement with the coach and practitioner when developing reporting metrics is therefore recommended [101]. Recently, a consensus document for the video-based analysis of contact events was published to improve the consistency and quality of video-based analysis work in rugby union and sevens [18]. A similar consensus-based approach may be required for microtechnology collision metrics [16, 22]. As mentioned, many studies report collisions differently, making study comparisons difficult between groups, methods used and between rugby cohorts. As a result, this limited the current synthesis. Collision intensity metrics in particular were inconsistent between studies. The lack of consistency between studies is a key factor limiting our understanding of collision loads [16]. Additionally, the intensity of collisions is difficult to compare longitudinally, given that technology is constantly evolving. More recent technology is likely more accurate as algorithms are improved over time ensuring MEMs have a high specificity and sensitivity, and are more likely to detect a collision when it occurs [23], although limited studies can confirm this [25]. The purpose of this review was to synthesise the frequency and intensity of collisions during training and matches in rugby union and sevens. In both rugby cohorts, future studies should investigate training in comparison to match-play. Additionally, future studies should explore women’s rugby. Many of these groups were understudied and are very important in our rugby community. A consensus-based approach for microtechnology is warranted since grouping variables and metrics were inconsistent throughout the studies. Beyond this, there are a number of other factors that can affect how players respond and adapt to different frequencies and intensities of contact. Collision events in rugby union and sevens are dynamic and have a major technical-skill component [102, 103]. The opposing players’ technical ability may also affect the perceived intensity of the collision event. The perceived physical and technical demands of collision events can also be captured using subjective ratings such as rating of perceived exertion (RPE) [104] and rating of perceived challenge (RPC) [98, 104], respectively. These subjective ratings are useful when planning and monitoring training [104]. Also, collisions are interspersed between periods of high intensity running (sprinting, accelerations, decelerations) and low-intensity activities (walking, jogging). As such, advanced collision training should also include periods of high-intensity running to mimic complete match demands and fatigue conditions [97].

Conclusion

In conclusion, this review found a discrepancy in the number of studies quantifying collision demands in training compared to matches. While more work on quantifying the collision demands of training is required, studies should also compare training and matches if we are to improve our understanding of the relationship between training and matches. Another key finding is that the main method for quantifying collisions was video-based analysis. To improve the relationship between matches and training, integrating both video-based analysis and microtechnology is recommended, and the metrics and grouping variables between training and matches should be consistent. Per minute, rugby sevens players perform more tackles and ball carries into contact than rugby union players and forwards experienced more tackles than backs (12.8 (7.5–18.1) tackles and 7.6 (4.3–10.9) tackles, respectively). Another key finding in this review is that forwards experience more very heavy impacts (52.5 (29.8–75.2) vs. 41.7 (26.4–57.0) very heavy impacts) and severe impacts (10.8 (4.4–17.1) vs. 6.7 (5.1–8.4) severe impacts) than backs in rugby union. The frequency and intensity of collisions in training and matches may lead to adaptations for a “collision-fit” player and lend themselves to general training principles such as periodisation for optimum collision adaptation. Subjective measures such as RPE and RPC should be incorporated into the monitoring and management of the collision section of training to understand the internal load. Additional file 1: Table S1. Methodological quality assessment of the final full text articles according to Downs et al. [30]. Table S2. Characteristics of studies using microtechnology to record collisions during match-play or training sessions. Table S3. Characteristics of studies using video-based analysis to record collisions during match-play or training sessions.
  84 in total

1.  Evaluation of muscle damage after a rugby match with special reference to tackle plays.

Authors:  Y Takarada
Journal:  Br J Sports Med       Date:  2003       Impact factor: 13.800

2.  Positional demands of professional rugby.

Authors:  Angus Lindsay; Nick Draper; John Lewis; Steven P Gieseg; Nicholas Gill
Journal:  Eur J Sport Sci       Date:  2015-04-01       Impact factor: 4.050

3.  Quantifying positional and temporal movement patterns in professional rugby union using global positioning system.

Authors:  Marc R Jones; Daniel J West; Blair T Crewther; Christian J Cook; Liam P Kilduff
Journal:  Eur J Sport Sci       Date:  2015-02-12       Impact factor: 4.050

4.  In-Match Physical Performance Fluctuations in International Rugby Sevens Competition.

Authors:  Alexis Peeters; Christopher Carling; Julien Piscione; Mathieu Lacome
Journal:  J Sports Sci Med       Date:  2019-08-01       Impact factor: 2.988

5.  Rating of perceived challenge as a measure of internal load for technical skill performance.

Authors:  Sharief Hendricks; Kevin Till; Jon L Oliver; Rich D Johnston; Matthew J Attwood; James Craig Brown; David Drake; Simon MacLeod; Stephen D Mellalieu; Ben Jones
Journal:  Br J Sports Med       Date:  2018-11-17       Impact factor: 13.800

6.  Momentum and kinetic energy before the tackle in rugby union.

Authors:  Sharief Hendricks; David Karpul; Mike Lambert
Journal:  J Sports Sci Med       Date:  2014-09-01       Impact factor: 2.988

7.  Collapsed scrums and collision tackles: what is the injury risk?

Authors:  Simon P Roberts; Grant Trewartha; Mike England; Keith A Stokes
Journal:  Br J Sports Med       Date:  2014-02-10       Impact factor: 13.800

8.  Tackler characteristics associated with tackle performance in rugby union.

Authors:  Sharief Hendricks; Bevan Matthews; Brad Roode; Mike Lambert
Journal:  Eur J Sport Sci       Date:  2014-04-08       Impact factor: 4.050

9.  Characteristics of an 'effective' tackle outcome in Six Nations rugby.

Authors:  Michele van Rooyen; Nabeel Yasin; Wayne Viljoen
Journal:  Eur J Sport Sci       Date:  2012-11-12       Impact factor: 4.050

10.  The Use of Microtechnology to Monitor Collision Performance in Professional Rugby Union.

Authors:  Simon J MacLeod; Chris Hagan; Mikel Egaña; Jonny Davis; David Drake
Journal:  Int J Sports Physiol Perform       Date:  2018-09-12       Impact factor: 4.010

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  1 in total

1.  Contributors to negative biopsychosocial health or performance outcomes in rugby players (CoNBO): a systematic review and Delphi study protocol.

Authors:  Sam McCormack; Kevin Till; Jessica Wenlock; Sarah Whitehead; Keith A Stokes; Mark Bitcon; James Brown; Matt Cross; Phil Davies; Éanna C Falvey; Sharron Flahive; Andrew Gardner; Sharief Hendricks; Rich Johnston; Stephen D Mellalieu; James Parmley; Gemma Phillips; Carlos Ramirez; Joshua Stein; Sean Scantlebury; Stephen W West; Ben Jones
Journal:  BMJ Open Sport Exerc Med       Date:  2022-10-11
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