Literature DB >> 35044578

Using Icon Arrays to Communicate Gambling Information Reduces the Appeal of Scratch Card Games.

Alexander C Walker1, Madison Stange2, Mike J Dixon2, Jonathan A Fugelsang2, Derek J Koehler2.   

Abstract

Past work has demonstrated that presenting statistical information in a foreground-background icon array can improve risk understanding, reduce decision-making biases, and decrease the salience of low-probability risks. In the present study, we assess whether presenting readily available gambling information within a foreground-background icon array influences individuals' gambling-related judgments (e.g., their perceived likelihood of winning a prize). Across two experiments (N = 1151), we find that using icon arrays to present gambling information reduces the appeal of scratch card games. That is, participants presented with gambling information in a foreground-background icon array, as opposed to a non-graphical numerical format, reported feeling less likely to win a prize, less excitement to play, and less urge to gamble on a scratch card game presented in a hypothetical gambling task. Overall, we conclude that presenting gambling information in an icon array format represents a simple yet promising tool for correcting gamblers' often overly-optimistic perceptions and reducing the appeal of negative expected value scratch card games.
© 2022. The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature.

Entities:  

Keywords:  Decision aids; Gambling; Graphical depiction; Icon arrays; Scratch cards

Year:  2022        PMID: 35044578     DOI: 10.1007/s10899-021-10103-5

Source DB:  PubMed          Journal:  J Gambl Stud        ISSN: 1050-5350


  27 in total

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Journal:  Med Decis Making       Date:  2010-05-18       Impact factor: 2.583

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Journal:  J Gambl Stud       Date:  2020-03

5.  Conflict between intuitive and rational processing: when people behave against their better judgment.

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Journal:  J Pers Soc Psychol       Date:  1994-05

Review 6.  Design features of graphs in health risk communication: a systematic review.

Authors:  Jessica S Ancker; Yalini Senathirajah; Rita Kukafka; Justin B Starren
Journal:  J Am Med Inform Assoc       Date:  2006-08-23       Impact factor: 4.497

7.  Attentive Turkers: MTurk participants perform better on online attention checks than do subject pool participants.

Authors:  David J Hauser; Norbert Schwarz
Journal:  Behav Res Methods       Date:  2016-03

8.  Using icon arrays to communicate medical risks: overcoming low numeracy.

Authors:  Mirta Galesic; Rocio Garcia-Retamero; Gerd Gigerenzer
Journal:  Health Psychol       Date:  2009-03       Impact factor: 4.267

9.  Communicating treatment risk reduction to people with low numeracy skills: a cross-cultural comparison.

Authors:  Rocio Garcia-Retamero; Mirta Galesic
Journal:  Am J Public Health       Date:  2009-10-15       Impact factor: 9.308

10.  Gambling near-misses enhance motivation to gamble and recruit win-related brain circuitry.

Authors:  Luke Clark; Andrew J Lawrence; Frances Astley-Jones; Nicola Gray
Journal:  Neuron       Date:  2009-02-12       Impact factor: 17.173

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  1 in total

1.  Icon arrays reduce concern over COVID-19 vaccine side effects: a randomized control study.

Authors:  Madison Fansher; Tyler J Adkins; Poortata Lalwani; Aysecan Boduroglu; Madison Carlson; Madelyn Quirk; Richard L Lewis; Priti Shah; Han Zhang; John Jonides
Journal:  Cogn Res Princ Implic       Date:  2022-05-07
  1 in total

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