| Literature DB >> 35041117 |
Rebecca Kenny1, Marko Elez2, Adam Clansey3, Naznin Virji-Babul4, Lyndia C Wu5.
Abstract
Soccer is a unique sport where players purposefully and voluntarily use their unprotected heads to manipulate the direction of the ball. There are limited soccer head impact exposure data to further study brain injury risks. The objective of the current study was to combine validated mouthpiece sensors with comprehensive video analysis methods to characterize head impact exposure and biomechanics in university varsity women's soccer. Thirteen female soccer athletes were instrumented with mouthpiece sensors to record on-field head impacts during practices, scrimmages, and games. Multi-angle video was obtained and reviewed for all on-field activity to verify mouthpiece impacts and identify contact scenarios. We recorded 1307 video-identified intentional heading impacts and 1011 video-verified sensor impacts. On average, athletes experienced 1.83 impacts per athlete-exposure, with higher exposure in practices than games/scrimmages. Median and 95th percentile peak linear and peak angular accelerations were 10.0, 22.2 g, and 765, 2296 rad/s2, respectively. Long kicks, top of the head impacts and jumping headers resulted in the highest impact kinematics. Our results demonstrate the importance of investigating and monitoring head impact exposure during soccer practices, as well as the opportunity to limit high-kinematics impact exposure through heading technique training and reducing certain contact scenarios.Entities:
Keywords: Female athletes; Head impact exposure; Head impact kinematics; Mouthpiece sensor; Repetitive head impacts; Soccer heading; Video verification
Year: 2022 PMID: 35041117 PMCID: PMC8765100 DOI: 10.1007/s10439-022-02914-3
Source DB: PubMed Journal: Ann Biomed Eng ISSN: 0090-6964 Impact factor: 3.934
Figure 1Methodology. For each practice or game, at least two camera views were recorded (a), such that any header can be clearly confirmed in at least one view (b). The athletes were wearing instrumented mouthpieces (c) that recorded full 6-degree-of-freedom linear and rotational head kinematics. Panel (D) summarizes video analysis classifications used during video analysis to categorize each intentional head impact into a contact scenario. The 13 contact scenarios (in orange, further dividing side impacts into left/right impacts) are organized by the overall categories in green.
Hours of play and athlete-exposures by player position.
| Activity | Hour of play (h) | Athlete-exposure (AE) |
|---|---|---|
| 518.82 | 402 | |
| Forwards | 84.32 | 61 |
| Midfielders | 171.05 | 133 |
| Defenders | 325.82 | 208 |
| 204.11 | 313 | |
| Forwards | 26.95 | 41 |
| Midfielders | 73.35 | 109 |
| Defenders | 103.82 | 163 |
| Total | 722.93 | 715 |
Average head impact exposures by session type, player position, and contact scenario.
| Game/scrim. | Game/scrim. | Practice | Practice | |
|---|---|---|---|---|
| Average | 0.52 | 0.34 | 2.31 | 2.99 |
| Defender | 0.57 | 0.36 | 1.86 | 2.91 |
| Midfield | 0.50 | 0.34 | 1.73 | 2.23 |
| Forward | 0.41 | 0.27 | 3.55 | 4.90 |
| Long kick | 0.29 | 0.19 | 0.21 | 0.27 |
| Short kick | 0.09 | 0.06 | 0.16 | 0.21 |
| Overhand throw | 0.00 | 0.00 | 0.05 | 0.06 |
| Underhand throw | 0.00 | 0.00 | 0.95 | 1.22 |
| Player | 0.06 | 0.04 | 0.91 | 1.16 |
| Ground | 0.08 | 0.05 | 0.03 | 0.04 |
| Forehead | 0.23 | 0.15 | 1.33 | 1.70 |
| Top | 0.28 | 0.19 | 0.94 | 1.20 |
| Left | 0.00 | 0.00 | 0.02 | 0.02 |
| Right | 0.00 | 0.00 | 0.02 | 0.02 |
| Back | 0.00 | 0.00 | 0.00 | 0.00 |
| Jump | 0.29 | 0.19 | 0.35 | 0.44 |
| No jump | 0.23 | 0.15 | 1.96 | 2.50 |
Figure 2Representative head impact kinematics plots. Here we compare example long kick headers with observed impact locations at the front (a) and top of the head (b), a low-kinematics underhand throw header (c), and an overhand throw header that exhibited high initial angular velocity (d).
Figure 3Box scatter plots of peak head impact kinematics across session type and player position. Here we compare the distributions of peak impact kinematics across (a) session type, and (b) player position. Individual circles represent each impact and the box plot show the 75th percentile and 25th percentile peaks with the red line representing the median.
Figure 4Box scatter plots of peak head impact kinematics across contact scenarios. Here we compare the distributions of peak impact kinematics across (a) ball delivery methods, (b) impact locations and (c) player stance. Individual circles represent each impact and the box plot show the 75th percentile and 25th percentile peaks with the red line representing the median.
Summary of impact kinematics across session type, player position, and contact scenario.
| Peak lin accel (g) | Peak ang vel (rad/s) | Peak Δ ang vel (rad/s) | Peak ang accel (rad/s2) | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mean | Median | 95th pc | Mean | Median | 95th pc | Mean | Median | 95th pc | Mean | Median | 95th pc | ||
| Total | 1011 | 11.3 | 10.0 | 22.2 | 6.0 | 5.4 | 11.3 | 4.6 | 4.2 | 8.8 | 976 | 765 | 2296 |
| Game/Scr. | 81 | 16.3 | 15.3 | 30.2 | 8.5 | 7.4 | 17.2 | 6.6 | 6.1 | 13.3 | 1669 | 1427 | 3358 |
| Practice | 930 | 10.9 | 9.9 | 20.8 | 5.7 | 5.2 | 10.6 | 4.4 | 4.1 | 7.8 | 916 | 740 | 2117 |
| Defense | 269 | 10.7 | 9.1 | 23.7 | 5.8 | 5.1 | 11.7 | 4.4 | 3.9 | 9.2 | 944 | 684 | 2534 |
| Midfield | 245 | 12.2 | 10.3 | 23.2 | 6.4 | 5.8 | 11.5 | 4.4 | 3.9 | 9.2 | 1059 | 870 | 2409 |
| Forward | 497 | 11.6 | 11.3 | 17.0 | 5.9 | 5.7 | 9.9 | 4.6 | 4.4 | 7.6 | 961 | 805 | 1877 |
| Long kick | 140 | 19.6 | 19.3 | 32.3 | 9.3 | 8.9 | 15.6 | 7.2 | 6.7 | 12.8 | 2027 | 2012 | 3543 |
| Short kick | 65 | 12.2 | 11.8 | 22.1 | 5.7 | 4.9 | 11.1 | 4.5 | 4.1 | 9.0 | 1058 | 825 | 2262 |
| Underhand Throw | 421 | 9.7 | 9.6 | 13.5 | 5.4 | 5.2 | 8.7 | 4.2 | 4.0 | 6.8 | 756 | 679 | 1308 |
| Overhand Throw | 19 | 9.7 | 9.3 | 13.6 | 9.4 | 9.4 | 12.9 | 5.7 | 5.4 | 9.4 | 1203 | 1159 | 1740 |
| Player | 343 | 10.0 | 9.7 | 14.5 | 5.1 | 4.7 | 8.4 | 4.0 | 3.7 | 6.7 | 803 | 691 | 1484 |
| Ground | 21 | 9.6 | 8.8 | 17.8 | 5.9 | 5.6 | 9.0 | 4.4 | 4.2 | 7.6 | 780 | 747 | 2126 |
| Forehead | 550 | 10.8 | 9.7 | 22.2 | 5.4 | 4.9 | 9.9 | 4.3 | 3.9 | 7.8 | 858 | 680 | 2177 |
| Top | 437 | 12.0 | 10.6 | 22.5 | 6.5 | 5.9 | 11.6 | 5.0 | 4.6 | 9.2 | 1125 | 936 | 2543 |
| Left | 11 | 10.2 | 9.5 | 21.6 | 7.0 | 6.3 | 12.1 | 4.3 | 3.7 | 8.9 | 884 | 695 | 1864 |
| Right | 9 | 10.5 | 10.6 | 14.8 | 7.2 | 5.9 | 15.1 | 3.7 | 2.8 | 7.7 | 938 | 964 | 1577 |
| Back | 2 | 15.2 | 15.2 | 15.3 | 9.0 | 9.0 | 12.0 | 6.8 | 6.8 | 9.0 | 938 | 1476 | 2194 |
| Jump | 191 | 14.1 | 11.8 | 30.0 | 7.1 | 6.4 | 15.1 | 7.1 | 5.0 | 15.1 | 1291 | 1047 | 2978 |
| No jump | 820 | 10.7 | 9.9 | 18.5 | 5.7 | 5.1 | 10.4 | 4.4 | 4.0 | 7.8 | 1291 | 735 | 1990 |