| Literature DB >> 34972764 |
Usue De la Barrera1, Silvia Postigo-Zegarra2, Estefanía Mónaco1, José-Antonio Gil-Gómez3, Inmaculada Montoya-Castilla4.
Abstract
INTRODUCTION: The development of emotional competences may be a protective factor for mental health problems, promoting well-being at such a complex age as adolescence. Technologies may be used to carry out this empowerment because adolescents are attracted to them. The purpose of the study is to design a serious game based on the Mayer et al's emotional intelligence ability model and analyse the effectiveness of the emoTIC programme to develop emotional competences, well-being, mental health, and personal strengths immediately after completion and at 12 months. METHODS AND ANALYSIS: The new version of emoTIC will be designed following the suggestions of the adolescents who participated in the pilot study and the results obtained from the statistical analysis. The participants will be 385 adolescents aged 11-16 years who will be randomly assigned to the control group and the experimental group. The experimental group will complete the emoTIC programme. The primary outcomes include emotional competences and subjective well-being. The secondary outcomes are self-esteem; general self-efficacy; personality; social and personal responsibility; school social climate; somatic complaints; depression, anxiety and stress symptoms; emotional and behavioural difficulties; suicidal behaviour; and subjective happiness. Data will be collected at three moments: baseline (T1), immediately post-intervention (T2) and 12-month follow-up (T3). The effectiveness of the programme will be analysed using different statistical packages. ETHICS AND DISSEMINATION: The study has been approved by the Ethics Commission of the University of Valencia (H152865096049), and the standards of the Declaration of Helsinki to collect the data will be followed. Results will be disseminated across the scientific community. TRIAL REGISTRATION NUMBER: ClinicalTrials.gov Registry (NCT04414449). TRIAL SPONSOR: University of Valencia. Principal investigator: Inmaculada Montoya-Castilla. © Author(s) (or their employer(s)) 2021. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ.Entities:
Keywords: child & adolescent psychiatry; community child health; depression & mood disorders; mental health
Mesh:
Year: 2021 PMID: 34972764 PMCID: PMC8720981 DOI: 10.1136/bmjopen-2021-052491
Source DB: PubMed Journal: BMJ Open ISSN: 2044-6055 Impact factor: 2.692
Time schedule for the study
| Study period* | |||||||||||||||
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
| Phase I | |||||||||||||||
| Enrolment and allocation | ■ | ||||||||||||||
| Assessment T1 | ■ | ■ | |||||||||||||
| Phase II | |||||||||||||||
| | ■ | ■ | ■ | ||||||||||||
| Phase III | |||||||||||||||
| Assessment T2 | ■ | ■ | |||||||||||||
| Preliminary data analysis | ■ | ■ | ■ | ||||||||||||
| Dissemination of preliminary results | ■ | ■ | ■ | ■ | |||||||||||
| Assessment T3 | ■ | ■ | |||||||||||||
| Final data analysis and dissemination | ■ | ■ | ■ | ||||||||||||
T1=baseline; T2=post-treatment; T3=follow up.
*Presented in months.
†Only experimental group will complete emoTIC programme.
Activity contents and emotional competences
| A | Activity content | Competences |
| 1.1 | The main characters of the planet ask adolescents to define emotions and test their emotional intelligence through a quiz. |
Basic concepts of emotions |
| 1.2 | The characters explain the emotion’s dimensions and the user is asked to indicate the levels of intensity and liking of the emotions they are experiencing at the moment. |
Perceiving emotions* Self-awareness† |
| 1.3 | Human faces with different facial expressions are provided by the main characters and the adolescents are asked to identify the facial expressions corresponding to each emotion. |
Perceiving emotions* |
| 1.4 | The black stripes covering the faces gradually disappear and the adolescents are asked to identify the emotion as soon as possible. |
Perceiving emotions* |
| 1.5 | The adolescents focus on their feelings at that moment through a platform-guided audio. They are asked to draw and label their emotions. |
Perceiving emotions* Self-awareness† |
| 1.6 | The main characters provide drawn panels that represent emotional situations. The adolescents are asked to identify which emotion each person is feeling depending on the situation. |
Perceiving emotions* Self-awareness† |
| 1.7 | Three people speak in different languages and the adolescents are asked to identify the emotions they are expressing without understanding the content. |
Perceiving emotions* Self-awareness† |
| 1.8 | The main characters give clues to the adolescents to guess the hidden emotion. They offer information about valence, arousal, physical experience, similar emotions and situations in which the emotion is usually felt. |
Perceiving emotions* |
| 2.1 | The main characters propose a quiz to understand the function and meaning of emotions. Then, they provide situations to the adolescents and they are asked to identify how the emotion may help in each situation. |
Facilitating thought using emotions* Understanding emotions* |
| 2.2 | The characters encourage the adolescents to classify different emotions by categories: love, joy, sadness, fear, etc. |
Understanding emotions* |
| 2.3 | An emotional situation is presented. The adolescents may try to understand how the person feels based on the thoughts that the situation generates in the characters. |
Facilitating thought using emotions* |
| 2.4 | The adolescents indicate their perception of the arousal and hedonic valence levels in complex emotions. |
Understanding emotions* Self-awareness† |
| 2.5 | The adolescents can discover the meaning of moral emotions with the help of the main characters. |
Facilitating thought using emotions* Understanding emotions* |
| 2.6 | The adolescents analyse a variety of emotional situations, trying to understand feelings and propose the ‘intelligent optimist’ thought. The main characters provide feedback to their performance. |
Facilitating thought using emotions* Self-awareness† |
| 2.7 | The adolescents reflect on their strengths and try to solve an emotional problem. The main characters provide information about each strength to help adolescents become aware of how to use them. |
Self-awareness† Self-management† |
| 2.8 | The main characters offer the adolescents their method for analysing emotional situations and they are asked to put it into practice. |
Facilitating thought using emotions* Understanding emotions* Self-management† Responsible decision-making† |
| 3.1 | The main characters ask the adolescents to indicate on their own bodies where they feel tension when they are stressed. They then explain the phases of stress and the adolescents are asked to classify different stressful situations. |
Psychoeducation about stress Identifying and classifying stressors |
| 3.2 | The main characters present different sounds (busy streets, sounds of nature…) and the adolescents are asked to determine whether they find them stressful or calming. |
Identifying stressful situations that impact on mood |
| 3.3 | The main characters teach the users strategies for coping with stress. Then, the characters describe their own stressful situations and the adolescents are asked to help them cope with those situations. |
Stress coping strategies Self-management† |
| 3.4 | The main characters explain and practise three relaxation techniques with the adolescents. |
Stress coping strategies Relaxation techniques Self-management† |
| 3.5 | The adolescents find themselves in a labyrinth and in order to escape, they are asked to confront alien characters, who express various emotions, and respond appropriately. |
Social awareness† |
| 3.6 | The main characters show the users several galactic portals with texts depicting social situations. Adolescents are asked to decide whether or not the behaviour depicted is respectful. |
Social awareness† |
| 3.7 | The adolescents are asked to identify people’s emotions by taking into account their thoughts and interpretation of the situation. The main characters provide feedback. |
Facilitating thought using emotions* Social awareness† Relationship skills† |
| 3.8 | The main characters explain what assertiveness is and how adolescents may use it in social situations. |
Relationship skills† |
| 4.1 | The adolescents use a traffic light to indicate their agreement or disagreement with affirmations about emotional regulation. The main characters provide feedback. |
Managing emotions* Self-management† |
| 4.2 | The adolescents choose the most appropriate emotional regulation strategies for each of the conflicting emotional situations they are asked to face. |
Managing emotions* Self-management† Responsible decision-making† |
| 4.3 | The main characters ask the adolescents to imagine a difficult emotional situation and they are asked to label the emotion, think about the emotional regulation strategies they used and determine their usefulness. |
Managing emotions* Responsible decision-making† |
| 4.4 | A situation depicting a human conflict is proposed by aliens. |
Managing emotions* Self-management† Relationship skills† Responsible decision-making† |
| 4.5 | The main characters challenge adolescents with conflicting situations to reflect on values and decision-making. |
Self-awareness† |
| 4.6 | The adolescents make a recipe for happiness with five ingredients. Aliens ask them to whittle them down to just one. |
Managing emotions* Self-management† |
| 4.7 | The main characters take a journey around the planet with the adolescents to reflect on what they have learnt from the challenges. |
Self-awareness† Self-management† |
| 4.8 | The main characters confront the adolescents with challenges about their future and the goals they want to achieve. The adolescents are asked to reflect on the challenges and goals according to what they have learnt. |
Self-awareness† Self-management† Responsible decision-making† |
A=first digit corresponds to the module and the second digit corresponds to the activity.
*Competence of Mayer and Salovey’s model.33
†Basic competence proposed by CASEL.
CASEL, Collaborative for Academic, Social, and Emotional Learning.