| Literature DB >> 34956019 |
Peng Gao1, Heng Jiang1, Ying Xie1, Yu Cheng2.
Abstract
It is believed that stimulating the inspiration of short video consumers might be an effective way to attract and maintain the attention of consumers so that they are willing to respond positively to short video ads. Therefore, in order to explore the source of customer inspiration in short video and its cognitive psychological process, the text and grid data collected from an interview among 25 short video users have been qualitatively analyzed by Kelly Grid Technology in order to construct the formation path model of short video customer inspiration, and find out its source, triggering mechanism, and influencing factors. It is found that the inspiring informational content characteristics include richness, reliability, vividness, and fluency of emotional content characteristics, fun, novelty, and narrative. However, the characteristics of commercial content in short video ads hinder the inspiration of consumers. The study also reveals that an internal mechanism of inspiration stimulation is built on some cognitive processes (i.e., presence, processing fluency, perceived innovation, perceived convenience) generated by informational content, and emotional responses by emotional content (i.e., curiosity, surprise, enjoyment, etc.). In addition, it is shown that personal involvement enhances the relationship between the inspiring content characteristics and consumer inspiration. As a result, customer inspiration and engagement in short video ads are highly enriched. Findings provide implications for short video platforms and online marketers.Entities:
Keywords: cognitive processing; customer inspiration; emotional process; repertory grid; short video ads
Year: 2021 PMID: 34956019 PMCID: PMC8695854 DOI: 10.3389/fpsyg.2021.791567
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Information of respondents.
| No. | Gender | Age | Browsing frequency/week | Purchasing frequency/Month | Duration of interview/min |
| 1 | F | 25 | 4 | 2 | 40 |
| 2 | M | 23 | 7 | 3 | 38 |
| 3 | F | 26 | 3 | 1 | 53 |
| 4 | M | 21 | 8 | 3 | 47 |
| 5 | F | 19 | 6 | 4 | 35 |
| 6 | M | 24 | 12 | 3 | 51 |
| 7 | M | 19 | 7 | 2 | 57 |
| 8 | M | 20 | 5 | 1 | 36 |
| 9 | M | 25 | 9 | 2 | 45 |
| 10 | F | 27 | 10 | 4 | 33 |
| 11 | F | 28 | 8 | 1 | 60 |
| 12 | F | 19 | 6 | 2 | 49 |
| 13 | F | 18 | 7 | 3 | 46 |
| 14 | M | 22 | 20 | 2 | 73 |
| 15 | M | 19 | 14 | 2 | 69 |
| 16 | F | 23 | 10 | 3 | 77 |
| 17 | F | 23 | 8 | 1 | 66 |
| 18 | M | 25 | 7 | 2 | 64 |
| 19 | F | 20 | 12 | 4 | 71 |
| 20 | M | 20 | 9 | 2 | 40 |
| 21 | F | 20 | 7 | 2 | 52 |
| 22 | M | 25 | 10 | 3 | 68 |
| 23 | M | 24 | 21 | 3 | 84 |
| 24 | F | 19 | 6 | 2 | 52 |
| 25 | M | 26 | 15 | 3 | 97 |
Samples of grids.
| Negative construct pole (1) | Short video ads (Elements) | Positive construct pole (7) | |||||
| Short video 1 | Short video 2 | Short video 3 | Short video 4 | Short video 5 | Short video 6 | ||
| (1) Plain | 5 | 1 | 1 | 7 | 1 | 7 | Novel |
| (2) Fail to arouse curiosity | 6 | 1 | 1 | 7 | 1 | 6 | To arouse curiosity |
| (3) Explicit promotion purpose | 6 | 4 | 1 | 2 | 1 | 2 | Implicit promotion purpose |
| (4) Irrelevant to personal needs | 6 | 2 | 1 | 7 | 1 | 5 | Relevant to personal needs |
| (5) Uninspiring | 6 | 1 | 1 | 7 | 1 | 6 | Inspiring |
Number 1–5 in each line represents the construct formulated by the respondents. The constructs of all the six short video ads are evaluated in accordance with numbers 1–7, in which 1 represents the negative construct pole (uninspiring), while 7 the positive construct pole (inspiring).
Categorization of constructs and identification of key constructs.
| Category | # | Concept name | Frequency (%) | ANV (%) | Key constructs |
| Richness: the ability short video ads to carry data, i.e., to meet consumers’ need for quantity of information and to reduce ambiguity. | Richness in scenario | 6(24) | 10.24 | False | |
| Richness in information | 6(24) | 7.27 | False | ||
| Reliability: The authenticity and credibility of short video ads. | Authenticity of content | 8(32) | 8.21 | False | |
| Professionality of content | 6(24) | 10.18 | False | ||
| Vividness: Short video ads enable consumers to create a clear picture of the products, concepts, and situation in their minds. | Display of details | 3(12) | 5.45 | False | |
| Multi-sensory experience | 3(12) | 10.58 | False | ||
| Fluency: Short video ads contains an audio-visual experience that makes it easy for consumers to perceive and identify product features. | Audio-visual conformity | 15(60) | 5.80 | False | |
| Smooth rhythm | 8(32) | 7.76 | False | ||
| Visual impact | 5(20) | 9.40 | False | ||
| Visual aesthetics | 4(16) | 11.70 | False | ||
| Suitable scenario | 3(12) | 9.79 | False | ||
| Visual fluency | 3(12) | 10.28 | False | ||
| Fun: enjoyable, interactive, funny, humorous, and comical short video ads. | Fun | 4(16) | 9.92 | False | |
| Novelty: fresh, surprising, creative, and unique short video ads that produce different experience. | Novelty | 15(60) | 10.40 | True | |
| Narrativity: short video ads that describes outcome in the form of ‘storytelling’. | Display of plot | 6(24) | 8.13 | False | |
| Making of Surprise | 4(16) | 9.21 | False | ||
| Narratives of story | 4(16) | 0.87 | False | ||
| Commercial intention: short videos contain a clear marketing label with biased and persuasive intention. | Marketing purpose | 10(40) | 9.82 | True | |
| Presence: consumers perceive the authentic situation by virtual environment. | Immersiveness | 9(36) | 2.15 | False | |
| Processing fluency: subjective perception of the ease with which consumers process information. | Clarity of the topic | 6(24) | 8.95 | False | |
| Comprehensibility | 4(16) | 3.99 | False | ||
| Perceptual innovation: consumers’ subjective judgments of novelty in short video ads. | Perceived difference | 6(24) | 11.56 | False | |
| Perceived novelty | 3(12) | 10.83 | False | ||
| Perceived creativity | 3(12) | 7.35 | False | ||
| Perceptual convenience: consumers’ perception of practicality and convenience of short video ads. | Perceived influence | 11(44) | 9.68 | True | |
| Perceived practicality | 10(40) | 8.26 | False | ||
| Perceived convenience | 5(20) | 9.87 | False | ||
| Curiosity: the desire to acquire missing information, i.e., consumers’ awareness of the “information gap” between what they currently know and what they want to know. | Curiosity | 14(56) | 11.28 | True | |
| Surprise: differences derived from consumers’ psychological schema, i.e., perception of the unexpectedness of short video ads. | Surprise | 4(16) | 10.96 | False | |
| Enjoyment: consumers have a pleasant and happy feeling when watching short video ads. | Enjoyment | 4(16) | 6.48 | False | |
| Conceptual inspiration: Consumers are receptive to new ideas and possibilities promoted in short video ads. | Divergent thinking | 36 | 10.15 | True | |
| Cognition challenge | 6(24) | 10.29 | False | ||
| Association initiation | 6(24) | 10.67 | False | ||
| Interest stimulation | 4(16) | 10.14 | False | ||
| Knowledge acquisition | 3(12) | 7.4 | False | ||
| Behavioral inspiration: consumers develop intrinsic incentives to achieve consumption-related goals. | Purchase motive | 8(32) | 12.52 | True | |
| experiential motive | 7(28) | 10.72 | True | ||
| Personal involvement: consumers perceive the relevance of short video ads based on their internal needs, values and interests. | Relevance in interest | 12(48) | 10.94 | True | |
| Relevance in demand | 11(44) | 9.76 | True |
FIGURE 1Formation path model of short video customer inspiration.
Inspiring short video ads.
| Product | URL | Length/second | Volume of likes | Volume of comments | Volume of forwarding |
| Disposable sponge mop |
| 15 | 136w | 2.2w | 8.4w |
| Shadow lamp |
| 15 | 142.4w | 1.2w | 1.1w |
| Collocation of clothes |
| 13 | 113.2w | 4.1w | 7.3w |
| Night table |
| 20 | 74.1w | 1.2w | 2.9w |
| Glass |
| 13 | 187.8w | 5.5w | 11.6w |
| Coke inversor |
| 25 | 189.2w | 4.8w | 3.1w |
| Engraving machine |
| 24 | 60.2w | 1.8w | 1w |
| Porphyra rice |
| 25 | 164.6w | 3.0w | 6.2w |