| Literature DB >> 34898692 |
Abstract
The Greenberger-Horne-Zeilinger (GHZ) argument against noncontextual local hidden variables is recast in quantum logical terms of fundamental propositions, states and probabilities. Unlike Kochen-Specker- and Hardy-like configurations, this operator based argument proceeds within four nonintertwining contexts. The nonclassical performance of the GHZ argument is due to the choice or filtering of observables with respect to a particular state. We study the varieties of GHZ games one could play in these four contexts, depending on the chosen state of the GHZ basis.Entities:
Keywords: Born rule; Gadget graphs; Gleason theorem; Greechie diagram; Greenberger–Horne–Zeilinger argument; Kochen–Specker theorem; McKay–Megill–Pavicic diagram (MMP); Orthogonality hypergraph
Year: 2021 PMID: 34898692 PMCID: PMC8613177 DOI: 10.1007/s10701-021-00515-z
Source DB: PubMed Journal: Found Phys ISSN: 0015-9018 Impact factor: 1.390
Fig. 1Hypergraphs representing a the six disconnected classical single-particle contexts representing the observables of the first, second, and third particle, respectively; b four isolated, nonintertwining contexts, with eight atoms each, employed in the GHZ argument (there are eight contexts in total, but only half of them are considered). Filled circles indicate states which are classically allowed in a modified GHZ game requesting negativity for all products . Every column represents a viable noncontextual winning strategy
Eigenvalues associated with eigenvectors for the four contexts , , , and in Eq. (7)
| GHZ state | ||||
|---|---|---|---|---|
| − | − | − | ||
| − | ||||
| − | ||||
| − | − | − | ||
| − | ||||
| − | − | − | ||
| − | ||||
| − | − | − |
The components of the GHZ states are relative to the Cartesian standard basis which contains the eigenstates of . I will argue later that each of the eight rows corresponds to a particular GHZ game that is in complete discord with its classical predictions
Fig. 2Hypergraphs representing a GHZ states forming a single quantum mechanical GHZ state context represented by the GHZ basis of the eigenstates of , and b the four nonintertwining GHZ contexts in the four bases of the eigenstates of , , , and with eight atoms each. Filled circles indicate states “allowed” by—that is, are equal to or occur in the coherent superposition of—the original GHZ game state as enumerated in Eqs. (9) and (14), yielding a discord with classical means and predictions. A comparison of the classical context drawn on top of Fig. 1b yields an “inverted” situation: the “allowed” states are classically “disallowed”, and vice versa
Enumeration of the eight configurations that cannot be won with quantum GHZ type shares, and one (of the eight per configuration) classical winning strategies
| First prisoner | Second prisoner | Third prisoner | ||||
|---|---|---|---|---|---|---|
| − | − | − | − | |||
| − | − | |||||
| − | − | |||||
| − | − | |||||
| − | − | |||||
| − | − | |||||
| − | − | |||||
Fig. 3Hypergraphs representing 12 tightly intertwined “tightened” GHZ contexts in a partition logic representation
Fig. 4Enumeration of the eight two-valued states of the “tightened” GHZ logic
Fig. 5Hypergraphs representing a the four disconnected classical single-particle contexts—two contexts per particle—representing the observables of the first and second particle, respectively; b the four separated, nonintertwined two-partite contexts, with four atoms each, that are the Cartesian products of these single-particle contexts. Filled circles indicate states which are involved in a stranger-than-GHZ game requesting positivity for all products and negativity for