| Literature DB >> 34880343 |
Elia Mercado-Palomino1, Francisco Aragón-Royón2, Jim Richards3, José M Benítez2, Aurelio Ureña Espa4.
Abstract
The identification of movement strategies in situations that are as ecologically valid as possible is essential for the understanding of lower limb interactions. This study considered the kinetic and kinematic data for the hip, knee and ankle joints from 376 block jump-landings when moving in the dominant and non-dominant directions from fourteen senior national female volleyball players. Two Machine Learning methods were used to generate the models from the dataset, Random Forest and Artificial Neural Networks. In addition, decision trees were used to detect which variables were relevant to discern the limb movement strategies and to provide a meaningful prediction. The results showed statistically significant differences when comparing the movement strategies between limb role (accuracy > 88.0% and > 89.3%, respectively), and when moving in the different directions but performing the same role (accuracy > 92.3% and > 91.2%, respectively). This highlights the importance of considering limb dominance, limb role and direction of movement during block jump-landings in the identification of which biomechanical variables are the most influential in the movement strategies. Moreover, Machine Learning allows the exploration of how the joints of both limbs interact during sporting tasks, which could provide a greater understanding and identification of risky movements and preventative strategies. All these detailed and valuable descriptions could provide relevant information about how to improve the performance of the players and how to plan trainings in order to avoid an overload that could lead to risk of injury. This highlights that, there is a necessity to consider the learning models, in which the spike approach unilaterally is taught before the block approach (bilaterally). Therefore, we support the idea of teaching bilateral approach before learning the spike, in order to improve coordination and to avoid asymmetries between limbs.Entities:
Mesh:
Year: 2021 PMID: 34880343 PMCID: PMC8654914 DOI: 10.1038/s41598-021-03106-0
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Limbs related variables according to their limb dominance.
| Directions of movement | Role | Limb | From zone III to | |
|---|---|---|---|---|
| Right-handed player | Dominant | Lead | Non-Dominant | Zone IV |
| Trail | Dominant | |||
| Non-Dominant | Lead | Dominant | Zone II | |
| Trail | Non-Dominant | |||
| Left-handed player | Dominant | Lead | Non-Dominant | Zone II |
| Trail | Dominant | |||
| Non-Dominant | Lead | Dominant | Zone IV | |
| Trail | Non-Dominant |
Figure 1Example of a right-handed player performing a block jump-landing when moving in the non-dominant direction (moving to zone II), and when moving in the dominant direction (moving to zone IV).
Test results of accuracy, sensitivity, specificity, precision, recall and F1-score for each model when trained on data from variables.
| Accuracy | Sensitivity | Specificity | Precision | Recall | F1-score | |
|---|---|---|---|---|---|---|
| RF | 0.8800 | 0.8108 | 0.9474 | 0.9375 | 0.8108 | 0.8696 |
| ANN | 0.8933 | 0.8378 | 0.9474 | 0.9394 | 0.8378 | 0.8857 |
| RF | 0.8256 | 0.6744 | 1.0000 | 1.0000 | 0.6744 | 0.7945 |
| ANN | 0.8372 | 0.6977 | 0.9767 | 0.9677 | 0.6977 | 0.8108 |
| RF | 0.9230 | 0.8158 | 1.0000 | 1.0000 | 0.8158 | 0.8986 |
| ANN | 0.8462 | 0.6316 | 1.0000 | 1.0000 | 0.6316 | 0.7742 |
| RF | 0.8901 | 0.8947 | 0.8868 | 0.8500 | 0.8947 | 0.8718 |
| ANN | 0.9121 | 0.9474 | 0.8868 | 0.8571 | 0.9474 | 0.9000 |
RF random forest, ANN artificial neural network, Q1 Question 1, Q2 Question 2, Q3 Question 3, Q4 Question 4.
Figure 2Confusion matrices calculated for all the test results. RF: Random Forest; ANN: Artificial Neural Network; Q1: Question 1; Q2: Question 2; Q3: Question 3; Q4: Question 4; Lead: Lead limb; Trail: Trail limb; Dom: Dominant limb; ND: Non-dominant limb.
Figure 3Differences between the lead and trail limbs in jump-landings when moving in the dominant direction. “Lead”: lead limb; “Trail”: trail limb; “Ank Mom Z”: Ankle moment in the transverse plane; “Hip Ang Y”: Hip angle in the coronal plane; “Knee Mom Y”: Knee moment in the coronal plane and “VGRF”: Vertical Ground Reaction Force.
Figure 4Differences between the lead and trail limbs in jump-landings when moving in the non-dominant direction. “Lead”: lead limb; “Trail”: trail limb; “Knee Mom Z”: Knee moment in the transverse plane; “Hip Vel Ang Y”: Hip angular velocity in the coronal plane; “Ankle Mom Y”: Ankle moment in the coronal plane.
Figure 5Differences between the dominant and non-dominant limb when both are performing the lead role. “NDom”: Non-dominant limb; “Dom”: Dominant limb; “Ank Mom Z”: Ankle moment in the transverse plane; “Ank Vel Ang X”: Ankle angular velocity in the sagittal plane; “Hip Angle Z”: Hip angle in the transverse plane; “Knee Vel Ang Y”: Knee angular velocity in the coronal plane; “Ank Mom Y”: Ankle moment in the coronal plane and “Hip Angle X”: Hip angle in the sagittal plane.
Figure 6Differences between the dominant and non-dominant limb when both are performing the trail role. “NDom”: non-Dominant limb; “Dom”: Dominant limb; “Ank Mom Z”: Ankle moment in the transverse plane; “Ankle Mom Y”: Ankle moment in the coronal plane and “Hip Angle Z”: Hip angle in the transverse plane.