| Literature DB >> 34776554 |
Lara Stocchi1, Naser Pourazad2, Nina Michaelidou3, Arry Tanusondjaja1, Paul Harrigan4.
Abstract
We present an integrative review of existing marketing research on mobile apps, clarifying and expanding what is known around how apps shape customer experiences and value across iterative customer journeys, leading to the attainment of competitive advantage, via apps (in instances of apps attached to an existing brand) and for apps (when the app is the brand). To synthetize relevant knowledge, we integrate different conceptual bases into a unified framework, which simplifies the results of an in-depth bibliographic analysis of 471 studies. The synthesis advances marketing research by combining customer experience, customer journey, value creation and co-creation, digital customer orientation, market orientation, and competitive advantage. This integration of knowledge also furthers scientific marketing research on apps, facilitating future developments on the topic and promoting expertise exchange between academia and industry. © Academy of Marketing Science 2021.Entities:
Keywords: Apps; Competitive advantage; Customer experience; Customer journey; Digital customer orientation; Mobile applications; Mobile apps
Year: 2021 PMID: 34776554 PMCID: PMC8575161 DOI: 10.1007/s11747-021-00815-w
Source DB: PubMed Journal: J Acad Mark Sci ISSN: 0092-0703
Pre-adoption stage
| Established theoretical approaches | Priority future research themes and examples of research questions | |
|---|---|---|
| Technological features and benefits sought | • Basic Theory of Planned Behaviour (TPB) and Theory of Reasoned Action (TRA) (Ajzen • Technology Acceptance Model (TAM) (Davis 1989) and modifications of it such as U-TAUT (Venkatesh et al. • Technology Acceptance Model (TAM) combined with other theories such as the Innovation Diffusion Theory (Lee et al.et al. 2011); expectancy theory (Vroom • Value perceptions predicted using expectancy theory (Vroom • Expectancy theory used to predict other perceptions such as service perceptions; provider perceptions; and network effects (Wei et al. | • The value of specific app features in encouraging the intention to adopt an app. • The value of specific app features in driving the performance of different types of app. • Longitudinal and experimental studies. |
| Individual characteristics | • Consumer involvement theory (Richins and Bloch • Personality and personality traits theory (McCrae and Costa • Standard elements of the TPB/TRA (Ajzen | |
| Route to introduction (Strategy for encouraging app adoption) | None available. | |
Adoption stage
| Established theoretical approaches | Priority future research themes and examples of research questions | |
|---|---|---|
| Continuation of the consumer decision-making process | • Basic Theory of Planned Behaviour (TPB) and Theory of Reasoned Action (TRA) (Ajzen • Technology Adoption Model (TAM) (Davis 1989) and modifications of it such as U-TAUT (Venkatesh et al. • Technology Adoption Model (TAM) combined with other theories, especially expectancy theory (Vroom • Basic psychological mechanisms inherent to trust (Robinson • Experiential learning theory (Kolb et al. • Media flow (Wu and Ye • Involvement theory (Zaichkowsky • Motivation theory (Herzberg, Mausner and Bloch-Snyderman 1959) • Personality traits theory (McCrae and Costa • Basic psychological mechanisms linked to information needs, usage preferences and usage behaviours (Alavi and Ahuja • Self-concept (Sirgy | • Decision rules and heuristics in apps choice. • Self-concept and expression in app adoption. • App repertoires and different nuances of app loyalty (e.g., inertia, shared and tenure loyalty). |
| Mobile shopping | • Customer experience theory (Verhoef et al. • Expectancy theory (Vroom • Uses and Gratification (U&G) theory (Mcguire • Motivation theory (Herzberg, Mausner and Bloch-Snyderman 1959). • Basic principles of impulsive behaviour (Rook and Fisher • Brand experience (Brakus et al. • Personality traits theory (McCrae and Costa • TAM combined with personality traits theory (Svendsen et al. • Customer satisfaction theory (Lam, Shankar, Erramilli and Murthy 2004; Yang and Peterson | • Outlining the decision-making process characterizing mobile shopping via apps and in-app purchases. • Sources of app experience and values driving mobile shopping via apps and in-app purchases. • The impact of mobile shopping via apps on various aspects of brand performance, especially sales and brand availability (studies based on single-source data). |
Post-adoption stage
| Established theoretical approaches | Priority future research themes and examples of research questions | |
|---|---|---|
| Ongoing (continued) app usage | • Telepresence/teletransportation theory and interactivity theory (Steuer • Perceived value and customer satisfaction (Lin and Wang • Basic Theory of Planned Behaviour (TPB) and Theory of Reasoned Action (TRA) (Ajzen • System quality and information quality theories (DeLone and McLean, • Usability theory (Hornbæk • Expectancy theory Vroom • Motivation theory (Herzberg, Mausner and Bloch-Snyderman 1959). • Stimulus-Organism-Response (SOR) model (Turley and Milliman • Brand experience theory (Brakus et al. • Information Adoption Model (IAM) (Sussman and Siegal • Innovation Diffusion Theory (IDT) (Rogers • Media Flow theory (Wu and Ye • Different conceptualizations of engagement such as: Media Engagement Theory and Media Context Effects (Kilger and Romer • Customer Value Satisfaction and Loyalty (VSL) framework (Lam, Shankar, Erramilli and Murthy 2004; Yang and Peterson • Brand attachment theory (Thomson et al. • Expectancy theory (Vroom • Motivation theory (Herzberg, Mausner and Bloch-Snyderman 1959). • SDL (Vargo and Lusch | • Producing a unified conceptualization and measurement of app stickiness. • Producing a unified conceptualization and measurement of app engagement. • Identifying the key outcomes of app stickiness. • Identifying the key outcomes of app engagement and of the strength of app engagement. • Determinants of app disengagement. • Longitudinal studies evaluating changes in app stickiness resulting from modifications of the app. • Longitudinal studies evaluating changes in app engagement resulting from modifications of the app. |
| Outcomes for the app | • Experiential computing theory (Yoo • Customer Value Satisfaction and Loyalty (VSL) framework (Lam, Shankar, Erramilli and Murthy 2004; Yang and Peterson • Service quality (Chopdar and Sivakumar | • The effect of perceptions of value (especially value in use), satisfaction with the app and resulting app performance (other than WOM and/or other forms of loyalty toward the app). • Consumer emotional response towards the app and consumer-app connections (beyond engagement). |
| Outcomes for the brand behind the app | • Brand loyalty theory (Lin and Wang • Brand experience theory (Brakus et al. • Persuasion theory (Petty and Cacioppo • Consumer involvement theory (Richins and Bloch • Consumer-brand relationship theory (Fournier • Self-congruence theory (Aaker • Expectancy theory (Vroom • Motivation theory (Herzberg, Mausner and Bloch-Snyderman 1959). • Service quality (Chopdar and Sivakumar | • Determinants of brand loyalty via the app. • Brand loyalty segments and links with app adoption. • Determinants of eWOM via the app. • Apps’ impact on brand recognition and brand recall (incl. Comparison of apps’ persuasiveness vs. other digital and non-digital marketing touchpoints). • Experimental studies, including more research based on neuroscience applied to marketing. • Measurement of apps’ service quality and apps’ satisfaction. • Determinants of brand engagement via the app. • Cognitive and affective brand responses for different types of apps. • Studies exploring the impact of brand outcomes onto the app (reverse theoretical links). |
Fig. 1Unified theoretical framework
‘Always on’ points of interaction
| Established theoretical approaches | Priority future research themes and examples of research questions | |
|---|---|---|
| Brand and partner-owned | • Innovation Diffusion Theory (IDT) (Rogers • Customer Based Brand Equity (CBBE) (Keller None available. • Personality and personality traits theory (McCrae and Costa • Price sensitivity theory (Goldsmith and Newell • Versioning and sampling theories (Cheng and Tang • Value network theory (Peppard and Rylander | • Impact of technological innovation in apps from a broader stakeholders’ perspective. • Implications of strategic brand management tactics for apps, including brand extensions and brand portfolio strategies. • Empirical and theoretical evaluations of different tactics to promote and advertise apps. • Feasibility of app monetization strategies, especially freemium and paid strategies (to be compared for different types of apps). • Trade-off between various elements of the marketing mix for apps, especially promotion and distribution. • New supply chain management paradigms resulting from app stores based on sharing of consumer insights. • Empirical and theoretical assessments of the app store role in app performance and market survival. • Conceptual research exploring different marketing mix configurations for apps. |
| Consumer-owned and social | • None available. • Risk perceptions and risk acceptance (Miyazaki and Fernandez • Trust (Chong, Chan and Ooi 2012). • Technology Adoption Model (TAM) (Davis 1989) and modifications of it such as U-TAUT (Venkatesh et al. | • Clarifying apps’ role as catalyst of peer-to-peer interactions through novel conceptual lenses, such as social contagion and network effects. • Exploring in-depth the impact of cultural differences. • Qualitative research evaluating apps’ social and personal implications. • A unified theorization and measurement of privacy perceptions and concerns linked to apps, diversified for different types of apps and individual differences (e.g., risk aversion). • How privacy and privacy concerns influence app-consumer interactions and the resulting customer experiences. • Strategic guidelines for the management of personal data and privacy minimal requirements via apps. |
From customer journey to competitive advantage
| Established theoretical approaches | Priority future research themes and examples of research questions | ||
|---|---|---|---|
| ‘Blurring’ of the delineation between the firm and the customer | • Dynamic Business Capabilities (DBC) theory (Wheeler • Channel expansion theory (Carlson and Zmud • Perceived value and customer satisfaction (Lin and Wang | • Frameworks of value creation, value fusion and value co-creation (including SDL) for apps and via apps. • Theoretical and empirical advancements clarifying how apps create value for stakeholders. • The elements of the • Co-created apps—clarifying what they are and the key success factors (conceptual research). • Value creation and co-creation resulting from apps’ technological advancements and anthropomorphic cues. • AR/VR/AI-enabled apps’ impact on value perceptions and consumer behaviour. | |
• Diffusion of innovation (Rogers • Automation in retail (Rust and Huang • Uses and Gratification (U&G) theory (Mcguire • Technology Continuance Theory (TCT) (Liao et al. | |||
| Digital customer orientation | • CRM principles (Chen and Popovich 2003) • Customer journey (Lemon and Verhoef • The theory of buyer behaviour (Howard and Sheth • The Attention–Interest–Desire–Action (AIDA) model (Lavidge and Steiner • Recency, Frequency, Monetary (RFM) approach (Hughes • User-centric service map and user-value analysis (Kim, Lee and Park | • Strategic relevance of consumer insights generated via apps vs. other digital hubs such as web-analytics and social media • Strategic implications of personalizing apps. • App usage data and customer hyper-context information to be used to design marketing strategies and targeted campaigns. • Behavioral and intent-based segmentation via apps (links with the purchase funnel). • Distinct offline (brick and mortar) customer segments and correspondence with app usage. | |
• Audience concentration (Jung et al. • Media concentration (Lee and Raghu | • Understanding competitive dynamics for apps beyond the app store context. • Identifying and comparing different categories (e.g., markets and sub-markets) of apps, and clarifying how apps compete outside of the app store. • Seller- and app-level characteristics that impact success in the app store and beyond. - - - | ||
| Market orientation | None available. | • Factors facilitating vs. inhibiting the dissemination of hyper-contextualized consumer insights and market intelligence gathered through apps across the organization and outside of the marketing function. • Organizational behaviors and market-orientated behaviors linked to apps’ deployment as a marketing tool. • Strategic implementation of hyper-contextualized consumer insights and market intelligence gathered through apps. • Organizational responsiveness and market dynamism resulting from hyper-contextualized consumer insights and market intelligence gathered through apps and shared across the organization and outside of the marketing function. • Apps impact of business growth for different types of organization (e.g., SMEs vs. larger firms). | |
| None available. | |||