Literature DB >> 34595981

Interventions with Serious Games and Entertainment Games in Autism Spectrum Disorder: A Systematic Review.

Gabriella Medeiros Silva1,2, Jandirlly Julianna de Souza Souto1,2, Thiago P Fernandes1,2, Ivan Bolis1, Natanael A Santos1,2.   

Abstract

The use of serious games and entertainment games was compared as adjuvant tools for intervention in Autism Spectrum Disorder (ASD). A comprehensive search was performed in the MEDLINE, PsycINFO, Scopus, and Web of Science databases. From 295 studies, 53 studies were selected and included in this review. Overall, studies showed improvement after intervention, regardless of the type of video games, mostly for social skills and behavior. However, these changes should be regarded with caution, as they are limited to the tests applied. Furthermore, neither the entertainment nor the serious approach had a therapeutic impact on emotional resilience, representing the current gap in the field. Thus, even considering the limitations, our study is important because it shows that both categories have strengths.

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Year:  2021        PMID: 34595981     DOI: 10.1080/87565641.2021.1981905

Source DB:  PubMed          Journal:  Dev Neuropsychol        ISSN: 1532-6942            Impact factor:   2.253


  1 in total

1.  Sensory Integration Training and Social Sports Games Integrated Intervention for the Occupational Therapy of Children with Autism.

Authors:  Zhen Wang; Yulong Gui; Wenwei Nie
Journal:  Occup Ther Int       Date:  2022-08-30       Impact factor: 1.565

  1 in total

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